/* * Copyright 2021 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SKSL_CONSTRUCTOR_ARRAY_CAST #define SKSL_CONSTRUCTOR_ARRAY_CAST #include "src/sksl/SkSLPosition.h" #include "src/sksl/ir/SkSLConstructor.h" #include "src/sksl/ir/SkSLExpression.h" #include "src/sksl/ir/SkSLIRNode.h" #include #include namespace SkSL { class Context; class Type; /** * Represents the typecasting of an array. Arrays cannot be directly casted in SkSL (or GLSL), but * type narrowing can cause an array to be implicitly casted. For instance, the expression * `myHalf2Array == float[2](a, b)` should be allowed when narrowing conversions are enabled; this * constructor allows the necessary array-type conversion to be represented in IR. * * These always contain exactly 1 array of matching size, and are never constant. */ class ConstructorArrayCast final : public SingleArgumentConstructor { public: inline static constexpr Kind kIRNodeKind = Kind::kConstructorArrayCast; ConstructorArrayCast(Position pos, const Type& type, std::unique_ptr arg) : INHERITED(pos, kIRNodeKind, &type, std::move(arg)) {} static std::unique_ptr Make(const Context& context, Position pos, const Type& type, std::unique_ptr arg); std::unique_ptr clone(Position pos) const override { return std::make_unique(pos, this->type(), argument()->clone()); } private: using INHERITED = SingleArgumentConstructor; }; } // namespace SkSL #endif