/* * Copyright 2023 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSweepGradientShader_DEFINED #define SkSweepGradientShader_DEFINED #include "include/core/SkFlattenable.h" #include "include/core/SkPoint.h" #include "include/core/SkScalar.h" #include "src/shaders/gradients/SkGradientBaseShader.h" class SkArenaAlloc; class SkMatrix; class SkRasterPipeline; class SkReadBuffer; class SkWriteBuffer; class SkSweepGradient final : public SkGradientBaseShader { public: SkSweepGradient(const SkPoint& center, SkScalar t0, SkScalar t1, const Descriptor&); GradientType asGradient(GradientInfo* info, SkMatrix* localMatrix) const override; const SkPoint& center() const { return fCenter; } SkScalar tBias() const { return fTBias; } SkScalar tScale() const { return fTScale; } protected: void flatten(SkWriteBuffer& buffer) const override; void appendGradientStages(SkArenaAlloc* alloc, SkRasterPipeline* tPipeline, SkRasterPipeline* postPipeline) const override; private: friend void ::SkRegisterSweepGradientShaderFlattenable(); SK_FLATTENABLE_HOOKS(SkSweepGradient) const SkPoint fCenter; const SkScalar fTBias; const SkScalar fTScale; }; #endif