/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkLinearGradient_DEFINED #define SkLinearGradient_DEFINED #include "include/core/SkFlattenable.h" #include "include/core/SkPoint.h" #include "src/shaders/gradients/SkGradientBaseShader.h" class SkArenaAlloc; class SkMatrix; class SkRasterPipeline; class SkReadBuffer; class SkWriteBuffer; class SkLinearGradient final : public SkGradientBaseShader { public: SkLinearGradient(const SkPoint pts[2], const Descriptor&); GradientType asGradient(GradientInfo* info, SkMatrix* localMatrix) const override; const SkPoint& start() const { return fStart; } const SkPoint& end() const { return fEnd; } protected: SkLinearGradient(SkReadBuffer& buffer); void flatten(SkWriteBuffer& buffer) const override; void appendGradientStages(SkArenaAlloc* alloc, SkRasterPipeline* tPipeline, SkRasterPipeline* postPipeline) const final; private: friend void ::SkRegisterLinearGradientShaderFlattenable(); SK_FLATTENABLE_HOOKS(SkLinearGradient) class LinearGradient4fContext; friend class SkGradientShader; using INHERITED = SkGradientBaseShader; const SkPoint fStart; const SkPoint fEnd; }; #endif