/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkBitmapProcShader_DEFINED #define SkBitmapProcShader_DEFINED #include "include/core/SkSamplingOptions.h" #include "src/shaders/SkShaderBase.h" class SkArenaAlloc; class SkImage_Base; enum class SkTileMode; class SkBitmapProcLegacyShader : public SkShaderBase { private: friend class SkImageShader; static Context* MakeContext(const SkShaderBase&, SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions&, const SkImage_Base*, const ContextRec&, SkArenaAlloc* alloc); using INHERITED = SkShaderBase; }; #endif