/* * Copyright 2010 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "src/pdf/SkDeflate.h" #include "include/private/base/SkAssert.h" #include "include/private/base/SkDebug.h" #include "include/private/base/SkMalloc.h" #include "include/private/base/SkTFitsIn.h" #include "include/private/base/SkTo.h" #include "src/core/SkTraceEvent.h" #include #include #include #include "zlib.h" // NO_G3_REWRITE namespace { // Different zlib implementations use different T. // We've seen size_t and unsigned. template void* skia_alloc_func(void*, T items, T size) { if (!SkTFitsIn(size)) { return nullptr; } const size_t maxItems = SIZE_MAX / size; if (maxItems < items) { return nullptr; } return sk_calloc_throw(SkToSizeT(items) * SkToSizeT(size)); } void skia_free_func(void*, void* address) { sk_free(address); } } // namespace #define SKDEFLATEWSTREAM_INPUT_BUFFER_SIZE 4096 #define SKDEFLATEWSTREAM_OUTPUT_BUFFER_SIZE 4224 // 4096 + 128, usually big // enough to always do a // single loop. // called by both write() and finalize() static void do_deflate(int flush, z_stream* zStream, SkWStream* out, unsigned char* inBuffer, size_t inBufferSize) { zStream->next_in = inBuffer; zStream->avail_in = SkToInt(inBufferSize); unsigned char outBuffer[SKDEFLATEWSTREAM_OUTPUT_BUFFER_SIZE]; SkDEBUGCODE(int returnValue;) do { zStream->next_out = outBuffer; zStream->avail_out = sizeof(outBuffer); SkDEBUGCODE(returnValue =) deflate(zStream, flush); SkASSERT(!zStream->msg); out->write(outBuffer, sizeof(outBuffer) - zStream->avail_out); } while (zStream->avail_in || !zStream->avail_out); SkASSERT(flush == Z_FINISH ? returnValue == Z_STREAM_END : returnValue == Z_OK); } // Hide all zlib impl details. struct SkDeflateWStream::Impl { SkWStream* fOut; unsigned char fInBuffer[SKDEFLATEWSTREAM_INPUT_BUFFER_SIZE]; size_t fInBufferIndex; z_stream fZStream; }; SkDeflateWStream::SkDeflateWStream(SkWStream* out, int compressionLevel, bool gzip) : fImpl(std::make_unique()) { // There has existed at some point at least one zlib implementation which thought it was being // clever by randomizing the compression level. This is actually not entirely incorrect, except // for the no-compression level which should always be deterministically pass-through. // Users should instead consider the zero compression level broken and handle it themselves. SkASSERT(compressionLevel != 0); fImpl->fOut = out; fImpl->fInBufferIndex = 0; if (!fImpl->fOut) { return; } fImpl->fZStream.next_in = nullptr; fImpl->fZStream.zalloc = &skia_alloc_func; fImpl->fZStream.zfree = &skia_free_func; fImpl->fZStream.opaque = nullptr; SkASSERT(compressionLevel <= 9 && compressionLevel >= -1); SkDEBUGCODE(int r =) deflateInit2(&fImpl->fZStream, compressionLevel, Z_DEFLATED, gzip ? 0x1F : 0x0F, 8, Z_DEFAULT_STRATEGY); SkASSERT(Z_OK == r); } SkDeflateWStream::~SkDeflateWStream() { this->finalize(); } void SkDeflateWStream::finalize() { TRACE_EVENT0("skia", TRACE_FUNC); if (!fImpl->fOut) { return; } do_deflate(Z_FINISH, &fImpl->fZStream, fImpl->fOut, fImpl->fInBuffer, fImpl->fInBufferIndex); (void)deflateEnd(&fImpl->fZStream); fImpl->fOut = nullptr; } bool SkDeflateWStream::write(const void* void_buffer, size_t len) { TRACE_EVENT0("skia", TRACE_FUNC); if (!fImpl->fOut) { return false; } const char* buffer = (const char*)void_buffer; while (len > 0) { size_t tocopy = std::min(len, sizeof(fImpl->fInBuffer) - fImpl->fInBufferIndex); memcpy(fImpl->fInBuffer + fImpl->fInBufferIndex, buffer, tocopy); len -= tocopy; buffer += tocopy; fImpl->fInBufferIndex += tocopy; SkASSERT(fImpl->fInBufferIndex <= sizeof(fImpl->fInBuffer)); // if the buffer isn't filled, don't call into zlib yet. if (sizeof(fImpl->fInBuffer) == fImpl->fInBufferIndex) { do_deflate(Z_NO_FLUSH, &fImpl->fZStream, fImpl->fOut, fImpl->fInBuffer, fImpl->fInBufferIndex); fImpl->fInBufferIndex = 0; } } return true; } size_t SkDeflateWStream::bytesWritten() const { return fImpl->fZStream.total_in + fImpl->fInBufferIndex; }