/* * Copyright 2022 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "src/gpu/graphite/RuntimeEffectDictionary.h" #include "src/core/SkRuntimeEffectPriv.h" namespace skgpu::graphite { void RuntimeEffectDictionary::set(int codeSnippetID, sk_sp effect) { // The same code-snippet ID should never refer to two different effects. SkASSERT(!fDict.find(codeSnippetID) || (SkRuntimeEffectPriv::Hash(*fDict[codeSnippetID]) == SkRuntimeEffectPriv::Hash(*effect))); fDict.set(codeSnippetID, std::move(effect)); } } // namespace skgpu::graphite