/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrVkUtil_DEFINED #define GrVkUtil_DEFINED #include "include/private/base/SkAssert.h" #include "include/private/base/SkDebug.h" #include "include/private/base/SkMacros.h" #include "include/private/gpu/ganesh/GrTypesPriv.h" #include "include/private/gpu/vk/SkiaVulkan.h" #include "src/gpu/vk/VulkanInterface.h" #include "src/sksl/ir/SkSLProgram.h" #include class GrVkGpu; namespace SkSL { struct ProgramSettings; } // makes a Vk call on the interface #define GR_VK_CALL(IFACE, X) (IFACE)->fFunctions.f##X // Note: must be called before checkVkResult, since this does not log if the GPU is already // considering the device to be lost. #define GR_VK_LOG_IF_NOT_SUCCESS(GPU, RESULT, X, ...) \ do { \ if (RESULT != VK_SUCCESS && !GPU->isDeviceLost()) { \ SkDebugf("Failed vulkan call. Error: %d, " X "\n", RESULT, ##__VA_ARGS__); \ } \ } while (false) #define GR_VK_CALL_RESULT(GPU, RESULT, X) \ do { \ (RESULT) = GR_VK_CALL(GPU->vkInterface(), X); \ SkASSERT(VK_SUCCESS == RESULT || VK_ERROR_DEVICE_LOST == RESULT); \ GR_VK_LOG_IF_NOT_SUCCESS(GPU, RESULT, #X); \ GPU->checkVkResult(RESULT); \ } while (false) #define GR_VK_CALL_RESULT_NOCHECK(GPU, RESULT, X) \ do { \ (RESULT) = GR_VK_CALL(GPU->vkInterface(), X); \ GPU->checkVkResult(RESULT); \ } while (false) // same as GR_VK_CALL but checks for success #define GR_VK_CALL_ERRCHECK(GPU, X) \ VkResult SK_MACRO_APPEND_LINE(ret); \ GR_VK_CALL_RESULT(GPU, SK_MACRO_APPEND_LINE(ret), X) \ bool GrVkFormatIsSupported(VkFormat); static constexpr GrColorFormatDesc GrVkFormatDesc(VkFormat vkFormat) { switch (vkFormat) { case VK_FORMAT_R8G8B8A8_UNORM: return GrColorFormatDesc::MakeRGBA(8, GrColorTypeEncoding::kUnorm); case VK_FORMAT_R8_UNORM: return GrColorFormatDesc::MakeR(8, GrColorTypeEncoding::kUnorm); case VK_FORMAT_B8G8R8A8_UNORM: return GrColorFormatDesc::MakeRGBA(8, GrColorTypeEncoding::kUnorm); case VK_FORMAT_R5G6B5_UNORM_PACK16: return GrColorFormatDesc::MakeRGB(5, 6, 5, GrColorTypeEncoding::kUnorm); case VK_FORMAT_B5G6R5_UNORM_PACK16: return GrColorFormatDesc::MakeRGB(5, 6, 5, GrColorTypeEncoding::kUnorm); case VK_FORMAT_R16G16B16A16_SFLOAT: return GrColorFormatDesc::MakeRGBA(16, GrColorTypeEncoding::kFloat); case VK_FORMAT_R16_SFLOAT: return GrColorFormatDesc::MakeR(16, GrColorTypeEncoding::kFloat); case VK_FORMAT_R8G8B8_UNORM: return GrColorFormatDesc::MakeRGB(8, GrColorTypeEncoding::kUnorm); case VK_FORMAT_R8G8_UNORM: return GrColorFormatDesc::MakeRG(8, GrColorTypeEncoding::kUnorm); case VK_FORMAT_A2B10G10R10_UNORM_PACK32: return GrColorFormatDesc::MakeRGBA(10, 2, GrColorTypeEncoding::kUnorm); case VK_FORMAT_A2R10G10B10_UNORM_PACK32: return GrColorFormatDesc::MakeRGBA(10, 2, GrColorTypeEncoding::kUnorm); case VK_FORMAT_B4G4R4A4_UNORM_PACK16: return GrColorFormatDesc::MakeRGBA(4, GrColorTypeEncoding::kUnorm); case VK_FORMAT_R4G4B4A4_UNORM_PACK16: return GrColorFormatDesc::MakeRGBA(4, GrColorTypeEncoding::kUnorm); case VK_FORMAT_R8G8B8A8_SRGB: return GrColorFormatDesc::MakeRGBA(8, GrColorTypeEncoding::kSRGBUnorm); case VK_FORMAT_R16_UNORM: return GrColorFormatDesc::MakeR(16, GrColorTypeEncoding::kUnorm); case VK_FORMAT_R16G16_UNORM: return GrColorFormatDesc::MakeRG(16, GrColorTypeEncoding::kUnorm); case VK_FORMAT_R16G16B16A16_UNORM: return GrColorFormatDesc::MakeRGBA(16, GrColorTypeEncoding::kUnorm); case VK_FORMAT_R16G16_SFLOAT: return GrColorFormatDesc::MakeRG(16, GrColorTypeEncoding::kFloat); // Compressed texture formats are not expected to have a description. case VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK: return GrColorFormatDesc::MakeInvalid(); case VK_FORMAT_BC1_RGB_UNORM_BLOCK: return GrColorFormatDesc::MakeInvalid(); case VK_FORMAT_BC1_RGBA_UNORM_BLOCK: return GrColorFormatDesc::MakeInvalid(); // This type only describes color channels. case VK_FORMAT_S8_UINT: return GrColorFormatDesc::MakeInvalid(); case VK_FORMAT_D24_UNORM_S8_UINT: return GrColorFormatDesc::MakeInvalid(); case VK_FORMAT_D32_SFLOAT_S8_UINT: return GrColorFormatDesc::MakeInvalid(); default: return GrColorFormatDesc::MakeInvalid(); } } bool GrCompileVkShaderModule(GrVkGpu* gpu, const std::string& shaderString, VkShaderStageFlagBits stage, VkShaderModule* shaderModule, VkPipelineShaderStageCreateInfo* stageInfo, const SkSL::ProgramSettings& settings, std::string* outSPIRV, SkSL::Program::Interface* outInterface); bool GrInstallVkShaderModule(GrVkGpu* gpu, const std::string& spirv, VkShaderStageFlagBits stage, VkShaderModule* shaderModule, VkPipelineShaderStageCreateInfo* stageInfo); #endif