/* * Copyright 2012 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrSurface_DEFINED #define GrSurface_DEFINED #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkSize.h" #include "include/gpu/GpuTypes.h" #include "include/private/base/SkAssert.h" #include "include/private/gpu/ganesh/GrTypesPriv.h" #include "src/gpu/RefCntedCallback.h" #include "src/gpu/ganesh/GrGpuResource.h" #include "src/gpu/ganesh/GrGpuResourceCacheAccess.h" #include "src/gpu/ganesh/GrGpuResourcePriv.h" #include #include class GrBackendFormat; class GrDirectContext; class GrGpu; class GrRenderTarget; class GrTexture; class GrSurface : public GrGpuResource { public: /** * Retrieves the dimensions of the surface. */ SkISize dimensions() const { return fDimensions; } /** * Retrieves the width of the surface. */ int width() const { return fDimensions.width(); } /** * Retrieves the height of the surface. */ int height() const { return fDimensions.height(); } /** * Helper that gets the width and height of the surface as a bounding rectangle. */ SkRect getBoundsRect() const { return SkRect::Make(this->dimensions()); } virtual GrBackendFormat backendFormat() const = 0; void setRelease(sk_sp releaseHelper); // These match the definitions in SkImage, from whence they came. // TODO: Remove Chrome's need to call this on a GrTexture typedef void* ReleaseCtx; typedef void (*ReleaseProc)(ReleaseCtx); void setRelease(ReleaseProc proc, ReleaseCtx ctx) { this->setRelease(skgpu::RefCntedCallback::Make(proc, ctx)); } /** * @return the texture associated with the surface, may be null. */ virtual GrTexture* asTexture() { return nullptr; } virtual const GrTexture* asTexture() const { return nullptr; } /** * @return the render target underlying this surface, may be null. */ virtual GrRenderTarget* asRenderTarget() { return nullptr; } virtual const GrRenderTarget* asRenderTarget() const { return nullptr; } GrInternalSurfaceFlags flags() const { return fSurfaceFlags; } static size_t ComputeSize(const GrBackendFormat&, SkISize dimensions, int colorSamplesPerPixel, skgpu::Mipmapped, bool binSize = false); /** * The pixel values of this surface cannot be modified (e.g. doesn't support write pixels or * MIP map level regen). */ bool readOnly() const { return fSurfaceFlags & GrInternalSurfaceFlags::kReadOnly; } bool framebufferOnly() const { return fSurfaceFlags & GrInternalSurfaceFlags::kFramebufferOnly; } // Returns true if we are working with protected content. bool isProtected() const { return fIsProtected == skgpu::Protected::kYes; } void setFramebufferOnly() { SkASSERT(this->asRenderTarget()); fSurfaceFlags |= GrInternalSurfaceFlags::kFramebufferOnly; } class RefCntedReleaseProc : public SkNVRefCnt { public: RefCntedReleaseProc(sk_sp callback, sk_sp directContext); ~RefCntedReleaseProc(); private: sk_sp fCallback; sk_sp fDirectContext; }; #if defined(GPU_TEST_UTILS) const GrSurface* asSurface() const override { return this; } #endif protected: void setGLRTFBOIDIs0() { SkASSERT(!this->requiresManualMSAAResolve()); SkASSERT(!this->asTexture()); SkASSERT(this->asRenderTarget()); fSurfaceFlags |= GrInternalSurfaceFlags::kGLRTFBOIDIs0; } bool glRTFBOIDis0() const { return fSurfaceFlags & GrInternalSurfaceFlags::kGLRTFBOIDIs0; } void setRequiresManualMSAAResolve() { SkASSERT(!this->glRTFBOIDis0()); SkASSERT(this->asRenderTarget()); fSurfaceFlags |= GrInternalSurfaceFlags::kRequiresManualMSAAResolve; } bool requiresManualMSAAResolve() const { return fSurfaceFlags & GrInternalSurfaceFlags::kRequiresManualMSAAResolve; } void setReadOnly() { SkASSERT(!this->asRenderTarget()); fSurfaceFlags |= GrInternalSurfaceFlags::kReadOnly; } void setVkRTSupportsInputAttachment() { SkASSERT(this->asRenderTarget()); fSurfaceFlags |= GrInternalSurfaceFlags::kVkRTSupportsInputAttachment; } GrSurface(GrGpu* gpu, const SkISize& dimensions, skgpu::Protected isProtected, std::string_view label) : INHERITED(gpu, label) , fDimensions(dimensions) , fSurfaceFlags(GrInternalSurfaceFlags::kNone) , fIsProtected(isProtected) {} ~GrSurface() override { // check that invokeReleaseProc has been called (if needed) SkASSERT(!fReleaseHelper); } void onRelease() override; void onAbandon() override; private: const char* getResourceType() const override { return "Surface"; } // Unmanaged backends (e.g. Vulkan) may want to specially handle the release proc in order to // ensure it isn't called until GPU work related to the resource is completed. // NOLINTNEXTLINE(performance-unnecessary-value-param) virtual void onSetRelease(sk_sp) {} void invokeReleaseProc() { // Depending on the ref count of fReleaseHelper this may or may not actually trigger the // ReleaseProc to be called. fReleaseHelper.reset(); } SkISize fDimensions; GrInternalSurfaceFlags fSurfaceFlags; skgpu::Protected fIsProtected; sk_sp fReleaseHelper; using INHERITED = GrGpuResource; }; #endif