/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "src/gpu/ganesh/GrBackendTextureImageGenerator.h" #include "include/core/SkColorSpace.h" #include "include/core/SkImageInfo.h" #include "include/core/SkRect.h" #include "include/core/SkSize.h" #include "include/gpu/GpuTypes.h" #include "include/gpu/ganesh/GrDirectContext.h" #include "include/gpu/ganesh/GrRecordingContext.h" #include "include/gpu/ganesh/GrTypes.h" #include "include/private/base/SkAssert.h" #include "include/private/gpu/ganesh/GrTypesPriv.h" #include "src/gpu/RefCntedCallback.h" #include "src/gpu/SkBackingFit.h" #include "src/gpu/Swizzle.h" #include "src/gpu/ganesh/GrCaps.h" #include "src/gpu/ganesh/GrDirectContextPriv.h" #include "src/gpu/ganesh/GrGpu.h" #include "src/gpu/ganesh/GrGpuResourcePriv.h" #include "src/gpu/ganesh/GrProxyProvider.h" #include "src/gpu/ganesh/GrRecordingContextPriv.h" #include "src/gpu/ganesh/GrResourceCache.h" #include "src/gpu/ganesh/GrResourceProvider.h" #include "src/gpu/ganesh/GrResourceProviderPriv.h" #include "src/gpu/ganesh/GrSemaphore.h" #include "src/gpu/ganesh/GrSurface.h" #include "src/gpu/ganesh/GrSurfaceProxy.h" #include "src/gpu/ganesh/GrTexture.h" #include "src/gpu/ganesh/GrTextureProxy.h" #include "src/gpu/ganesh/SkGr.h" #include #include GrBackendTextureImageGenerator::RefHelper::RefHelper( sk_sp texture, GrDirectContext::DirectContextID owningContextID, std::unique_ptr semaphore) : fOriginalTexture(std::move(texture)) , fOwningContextID(owningContextID) , fBorrowingContextReleaseProc(nullptr) , fSemaphore(std::move(semaphore)) {} GrBackendTextureImageGenerator::RefHelper::~RefHelper() { SkASSERT(!fBorrowingContextID.isValid()); // Generator has been freed, and no one is borrowing the texture. Notify the original cache // that it can free the last ref, so it happens on the correct thread. GrResourceCache::ReturnResourceFromThread(std::move(fOriginalTexture), fOwningContextID); } std::unique_ptr GrBackendTextureImageGenerator::Make(const sk_sp& texture, GrSurfaceOrigin origin, std::unique_ptr semaphore, SkColorType colorType, SkAlphaType alphaType, sk_sp colorSpace) { GrDirectContext* dContext = texture->getContext(); if (!dContext->priv().caps()->areColorTypeAndFormatCompatible( SkColorTypeToGrColorType(colorType), texture->backendFormat())) { return nullptr; } SkColorInfo info(colorType, alphaType, std::move(colorSpace)); return std::unique_ptr(new GrBackendTextureImageGenerator( info, texture, origin, dContext->directContextID(), std::move(semaphore))); } GrBackendTextureImageGenerator::GrBackendTextureImageGenerator( const SkColorInfo& info, const sk_sp& texture, GrSurfaceOrigin origin, GrDirectContext::DirectContextID owningContextID, std::unique_ptr semaphore) : INHERITED(SkImageInfo::Make(texture->dimensions(), info)) , fRefHelper(new RefHelper(texture, owningContextID, std::move(semaphore))) , fBackendTexture(texture->getBackendTexture()) , fSurfaceOrigin(origin) {} GrBackendTextureImageGenerator::~GrBackendTextureImageGenerator() { fRefHelper->unref(); } bool GrBackendTextureImageGenerator::onIsProtected() const { return fBackendTexture.isProtected(); } /////////////////////////////////////////////////////////////////////////////////////////////////// void GrBackendTextureImageGenerator::ReleaseRefHelper_TextureReleaseProc(void* ctx) { RefHelper* refHelper = static_cast(ctx); SkASSERT(refHelper); refHelper->fBorrowingContextReleaseProc = nullptr; refHelper->fBorrowingContextID.makeInvalid(); refHelper->unref(); } GrSurfaceProxyView GrBackendTextureImageGenerator::onGenerateTexture( GrRecordingContext* rContext, const SkImageInfo& info, skgpu::Mipmapped mipmapped, GrImageTexGenPolicy texGenPolicy) { SkASSERT(rContext); SkASSERT_RELEASE(info.dimensions() == fBackendTexture.dimensions()); // We currently limit GrBackendTextureImageGenerators to direct contexts since // only Flutter uses them and doesn't use recording/DDL contexts. Ideally, the // cross context texture functionality can be subsumed by the thread-safe cache // working with utility contexts. auto dContext = rContext->asDirectContext(); if (!dContext) { return {}; } if (dContext->backend() != fBackendTexture.backend()) { return {}; } if (info.colorType() != this->getInfo().colorType()) { return {}; } auto proxyProvider = dContext->priv().proxyProvider(); fBorrowingMutex.acquire(); sk_sp releaseProcHelper; if (fRefHelper->fBorrowingContextID.isValid()) { if (fRefHelper->fBorrowingContextID != dContext->directContextID()) { fBorrowingMutex.release(); rContext->priv().printWarningMessage( "GrBackendTextureImageGenerator: Trying to use texture on two GrContexts!\n"); return {}; } else { SkASSERT(fRefHelper->fBorrowingContextReleaseProc); // Ref the release proc to be held by the proxy we make below releaseProcHelper = sk_ref_sp(fRefHelper->fBorrowingContextReleaseProc); } } else { SkASSERT(!fRefHelper->fBorrowingContextReleaseProc); // The ref we add to fRefHelper here will be passed into and owned by the // skgpu::RefCntedCallback. fRefHelper->ref(); releaseProcHelper = skgpu::RefCntedCallback::Make(ReleaseRefHelper_TextureReleaseProc, fRefHelper); fRefHelper->fBorrowingContextReleaseProc = releaseProcHelper.get(); } fRefHelper->fBorrowingContextID = dContext->directContextID(); if (!fRefHelper->fBorrowedTextureKey.isValid()) { static const auto kDomain = skgpu::UniqueKey::GenerateDomain(); skgpu::UniqueKey::Builder builder(&fRefHelper->fBorrowedTextureKey, kDomain, 1); builder[0] = this->uniqueID(); } fBorrowingMutex.release(); SkASSERT(fRefHelper->fBorrowingContextID == dContext->directContextID()); GrBackendFormat backendFormat = fBackendTexture.getBackendFormat(); SkASSERT(backendFormat.isValid()); GrColorType grColorType = SkColorTypeToGrColorType(info.colorType()); skgpu::Mipmapped textureIsMipMapped = fBackendTexture.hasMipmaps() ? skgpu::Mipmapped::kYes : skgpu::Mipmapped::kNo; // Ganesh assumes that, when wrapping a mipmapped backend texture from a client, that its // mipmaps are fully fleshed out. GrMipmapStatus mipmapStatus = fBackendTexture.hasMipmaps() ? GrMipmapStatus::kValid : GrMipmapStatus::kNotAllocated; skgpu::Swizzle readSwizzle = dContext->priv().caps()->getReadSwizzle(backendFormat, grColorType); // Must make copies of member variables to capture in the lambda since this image generator may // be deleted before we actually execute the lambda. sk_sp proxy = proxyProvider->createLazyProxy( [refHelper = fRefHelper, releaseProcHelper, backendTexture = fBackendTexture]( GrResourceProvider* resourceProvider, const GrSurfaceProxy::LazySurfaceDesc&) -> GrSurfaceProxy::LazyCallbackResult { if (refHelper->fSemaphore) { resourceProvider->priv().gpu()->waitSemaphore(refHelper->fSemaphore.get()); } // If a client re-draws the same image multiple times, the texture we return // will be cached and re-used. If they draw a subset, though, we may be // re-called. In that case, we want to re-use the borrowed texture we've // previously created. sk_sp tex; SkASSERT(refHelper->fBorrowedTextureKey.isValid()); auto surf = resourceProvider->findByUniqueKey( refHelper->fBorrowedTextureKey); if (surf) { SkASSERT(surf->asTexture()); tex = sk_ref_sp(surf->asTexture()); } else { // We just gained access to the texture. If we're on the original // context, we could use the original texture, but we'd have no way of // detecting that it's no longer in-use. So we always make a wrapped // copy, where the release proc informs us that the context is done with // it. This is unfortunate - we'll have two texture objects referencing // the same GPU object. However, no client can ever see the original // texture, so this should be safe. We make the texture uncacheable so // that the release proc is called ASAP. tex = resourceProvider->wrapBackendTexture( backendTexture, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, kRead_GrIOType); if (!tex) { return {}; } tex->setRelease(releaseProcHelper); tex->resourcePriv().setUniqueKey(refHelper->fBorrowedTextureKey); } // We use keys to avoid re-wrapping the GrBackendTexture in a GrTexture. // This is unrelated to the whatever SkImage key may be assigned to the // proxy. return {std::move(tex), true, GrSurfaceProxy::LazyInstantiationKeyMode::kUnsynced}; }, backendFormat, fBackendTexture.dimensions(), textureIsMipMapped, mipmapStatus, GrInternalSurfaceFlags::kReadOnly, SkBackingFit::kExact, skgpu::Budgeted::kNo, GrProtected::kNo, GrSurfaceProxy::UseAllocator::kYes, "BackendTextureImageGenerator"); if (!proxy) { return {}; } if (texGenPolicy == GrImageTexGenPolicy::kDraw && (mipmapped == skgpu::Mipmapped::kNo || proxy->mipmapped() == skgpu::Mipmapped::kYes)) { // If we have the correct mip support, we're done return GrSurfaceProxyView(std::move(proxy), fSurfaceOrigin, readSwizzle); } else { skgpu::Budgeted budgeted = texGenPolicy == GrImageTexGenPolicy::kNew_Uncached_Unbudgeted ? skgpu::Budgeted::kNo : skgpu::Budgeted::kYes; auto copy = GrSurfaceProxy::Copy(dContext, std::move(proxy), fSurfaceOrigin, mipmapped, SkIRect::MakeWH(info.width(), info.height()), SkBackingFit::kExact, budgeted, /*label=*/"BackendTextureImageGenerator_GenerateTexture"); return {std::move(copy), fSurfaceOrigin, readSwizzle}; } }