/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkScalerContext_DEFINED #define SkScalerContext_DEFINED #include "include/core/SkColor.h" #include "include/core/SkFourByteTag.h" #include "include/core/SkMatrix.h" #include "include/core/SkPaint.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkString.h" #include "include/core/SkSurfaceProps.h" #include "include/core/SkTypeface.h" #include "include/core/SkTypes.h" #include "include/private/base/SkMacros.h" #include "include/private/base/SkPoint_impl.h" #include "include/private/base/SkTemplates.h" #include "include/private/base/SkTo.h" #include "src/core/SkGlyph.h" #include "src/core/SkMask.h" #include "src/core/SkMaskGamma.h" #include #include #include class SkArenaAlloc; class SkAutoDescriptor; class SkDescriptor; class SkDrawable; class SkFont; class SkMaskFilter; class SkPath; class SkPathEffect; enum class SkFontHinting; struct SkFontMetrics; //The following typedef hides from the rest of the implementation the number of //most significant bits to consider when creating mask gamma tables. Two bits //per channel was chosen as a balance between fidelity (more bits) and cache //sizes (fewer bits). Three bits per channel was chosen when #303942; (used by //the Chrome UI) turned out too green. typedef SkTMaskGamma<3, 3, 3> SkMaskGamma; enum class SkScalerContextFlags : uint32_t { kNone = 0, kFakeGamma = 1 << 0, kBoostContrast = 1 << 1, kFakeGammaAndBoostContrast = kFakeGamma | kBoostContrast, }; SK_MAKE_BITFIELD_OPS(SkScalerContextFlags) /* * To allow this to be forward-declared, it must be its own typename, rather * than a nested struct inside SkScalerContext (where it started). * * SkScalerContextRec must be dense, and all bytes must be set to a know quantity because this * structure is used to calculate a checksum. */ SK_BEGIN_REQUIRE_DENSE struct SkScalerContextRec { SkTypefaceID fTypefaceID; SkScalar fTextSize, fPreScaleX, fPreSkewX; SkScalar fPost2x2[2][2]; SkScalar fFrameWidth, fMiterLimit; // This will be set if to the paint's foreground color if // kNeedsForegroundColor is set, which will usually be the case for COLRv0 and // COLRv1 fonts. uint32_t fForegroundColor{SK_ColorBLACK}; private: //These describe the parameters to create (uniquely identify) the pre-blend. uint32_t fLumBits; uint8_t fDeviceGamma; //2.6, (0.0, 4.0) gamma, 0.0 for sRGB const uint8_t fReservedAlign2{0}; uint8_t fContrast; //0.8+1, [0.0, 1.0] artificial contrast const uint8_t fReservedAlign{0}; static constexpr SkScalar ExternalGammaFromInternal(uint8_t g) { return SkIntToScalar(g) / (1 << 6); } static constexpr uint8_t InternalGammaFromExternal(SkScalar g) { // C++23 use constexpr std::floor return static_cast(g * (1 << 6)); } static constexpr SkScalar ExternalContrastFromInternal(uint8_t c) { return SkIntToScalar(c) / ((1 << 8) - 1); } static constexpr uint8_t InternalContrastFromExternal(SkScalar c) { // C++23 use constexpr std::round return static_cast((c * ((1 << 8) - 1)) + 0.5f); } public: void setDeviceGamma(SkScalar g) { sk_ignore_unused_variable(fReservedAlign2); SkASSERT(SkSurfaceProps::kMinGammaInclusive <= g && g < SkIntToScalar(SkSurfaceProps::kMaxGammaExclusive)); fDeviceGamma = InternalGammaFromExternal(g); } void setContrast(SkScalar c) { sk_ignore_unused_variable(fReservedAlign); SkASSERT(SkSurfaceProps::kMinContrastInclusive <= c && c <= SkIntToScalar(SkSurfaceProps::kMaxContrastInclusive)); fContrast = InternalContrastFromExternal(c); } static const SkMaskGamma& CachedMaskGamma(uint8_t contrast, uint8_t gamma); const SkMaskGamma& cachedMaskGamma() const { return CachedMaskGamma(fContrast, fDeviceGamma); } /** * Causes the luminance color to be ignored, and the paint and device * gamma to be effectively 1.0 */ void ignoreGamma() { setLuminanceColor(SK_ColorTRANSPARENT); setDeviceGamma(SK_Scalar1); } /** * Causes the luminance color and contrast to be ignored, and the * paint and device gamma to be effectively 1.0. */ void ignorePreBlend() { ignoreGamma(); setContrast(0); } /** If the kEmbolden_Flag is set, drop it and use stroking instead. */ void useStrokeForFakeBold(); SkMask::Format fMaskFormat; private: uint8_t fStrokeJoin : 4; uint8_t fStrokeCap : 4; public: uint16_t fFlags; // Warning: when adding members note that the size of this structure // must be a multiple of 4. SkDescriptor requires that its arguments be // multiples of four and this structure is put in an SkDescriptor in // SkPaint::MakeRecAndEffects. SkString dump() const { SkString msg; msg.appendf(" Rec\n"); msg.appendf(" textsize %a prescale %a preskew %a post [%a %a %a %a]\n", fTextSize, fPreScaleX, fPreSkewX, fPost2x2[0][0], fPost2x2[0][1], fPost2x2[1][0], fPost2x2[1][1]); msg.appendf(" frame %g miter %g format %d join %d cap %d flags %#hx\n", fFrameWidth, fMiterLimit, fMaskFormat, fStrokeJoin, fStrokeCap, fFlags); msg.appendf(" lum bits %x, device gamma %d, contrast %d\n", fLumBits, fDeviceGamma, fContrast); msg.appendf(" foreground color %x\n", fForegroundColor); return msg; } void getMatrixFrom2x2(SkMatrix*) const; void getLocalMatrix(SkMatrix*) const; void getSingleMatrix(SkMatrix*) const; /** The kind of scale which will be applied by the underlying port (pre-matrix). */ enum class PreMatrixScale { kFull, // The underlying port can apply both x and y scale. kVertical, // The underlying port can only apply a y scale. kVerticalInteger // The underlying port can only apply an integer y scale. }; /** * Compute useful matrices for use with sizing in underlying libraries. * * There are two kinds of text size, a 'requested/logical size' which is like asking for size * '12' and a 'real' size which is the size after the matrix is applied. The matrices produced * by this method are based on the 'real' size. This method effectively finds the total device * matrix and decomposes it in various ways. * * The most useful decomposition is into 'scale' and 'remaining'. The 'scale' is applied first * and then the 'remaining' to fully apply the total matrix. This decomposition is useful when * the text size ('scale') may have meaning apart from the total matrix. This is true when * hinting, and sometimes true for other properties as well. * * The second (optional) decomposition is of 'remaining' into a non-rotational part * 'remainingWithoutRotation' and a rotational part 'remainingRotation'. The 'scale' is applied * first, then 'remainingWithoutRotation', then 'remainingRotation' to fully apply the total * matrix. This decomposition is helpful when only horizontal metrics can be trusted, so the * 'scale' and 'remainingWithoutRotation' will be handled by the underlying library, but * the final rotation 'remainingRotation' will be handled manually. * * The 'total' matrix is also (optionally) available. This is useful in cases where the * underlying library will not be used, often when working directly with font data. * * The parameters 'scale' and 'remaining' are required, the other pointers may be nullptr. * * @param preMatrixScale the kind of scale to extract from the total matrix. * @param scale the scale extracted from the total matrix (both values positive). * @param remaining apply after scale to apply the total matrix. * @param remainingWithoutRotation apply after scale to apply the total matrix sans rotation. * @param remainingRotation apply after remainingWithoutRotation to apply the total matrix. * @param total the total matrix. * @return false if the matrix was singular. The output will be valid but not invertible. */ bool computeMatrices(PreMatrixScale preMatrixScale, SkVector* scale, SkMatrix* remaining, SkMatrix* remainingWithoutRotation = nullptr, SkMatrix* remainingRotation = nullptr, SkMatrix* total = nullptr); SkAxisAlignment computeAxisAlignmentForHText() const; inline SkFontHinting getHinting() const; inline void setHinting(SkFontHinting); SkMask::Format getFormat() const { return fMaskFormat; } SkColor getLuminanceColor() const { return fLumBits; } // setLuminanceColor forces the alpha to be 0xFF because the blitter that draws the glyph // will apply the alpha from the paint. Don't apply the alpha twice. void setLuminanceColor(SkColor c); private: // TODO: remove friend class SkScalerContext; }; SK_END_REQUIRE_DENSE // TODO: rename SkScalerContextEffects -> SkStrikeEffects struct SkScalerContextEffects { SkScalerContextEffects() : fPathEffect(nullptr), fMaskFilter(nullptr) {} SkScalerContextEffects(SkPathEffect* pe, SkMaskFilter* mf) : fPathEffect(pe), fMaskFilter(mf) {} explicit SkScalerContextEffects(const SkPaint& paint) : fPathEffect(paint.getPathEffect()) , fMaskFilter(paint.getMaskFilter()) {} SkPathEffect* fPathEffect; SkMaskFilter* fMaskFilter; }; class SkScalerContext { public: enum Flags { kFrameAndFill_Flag = 0x0001, kUnused = 0x0002, kEmbeddedBitmapText_Flag = 0x0004, kEmbolden_Flag = 0x0008, kSubpixelPositioning_Flag = 0x0010, kForceAutohinting_Flag = 0x0020, // Use auto instead of bytcode hinting if hinting. // together, these two flags resulting in a two bit value which matches // up with the SkPaint::Hinting enum. kHinting_Shift = 7, // to shift into the other flags above kHintingBit1_Flag = 0x0080, kHintingBit2_Flag = 0x0100, // Pixel geometry information. // only meaningful if fMaskFormat is kLCD16 kLCD_Vertical_Flag = 0x0200, // else Horizontal kLCD_BGROrder_Flag = 0x0400, // else RGB order // Generate A8 from LCD source (for GDI and CoreGraphics). // only meaningful if fMaskFormat is kA8 kGenA8FromLCD_Flag = 0x0800, // could be 0x200 (bit meaning dependent on fMaskFormat) kLinearMetrics_Flag = 0x1000, kBaselineSnap_Flag = 0x2000, kNeedsForegroundColor_Flag = 0x4000, }; // computed values enum { kHinting_Mask = kHintingBit1_Flag | kHintingBit2_Flag, }; SkScalerContext(sk_sp, const SkScalerContextEffects&, const SkDescriptor*); virtual ~SkScalerContext(); SkTypeface* getTypeface() const { return fTypeface.get(); } SkMask::Format getMaskFormat() const { return fRec.fMaskFormat; } bool isSubpixel() const { return SkToBool(fRec.fFlags & kSubpixelPositioning_Flag); } bool isLinearMetrics() const { return SkToBool(fRec.fFlags & kLinearMetrics_Flag); } // DEPRECATED bool isVertical() const { return false; } SkGlyph makeGlyph(SkPackedGlyphID, SkArenaAlloc*); void getImage(const SkGlyph&); void getPath(SkGlyph&, SkArenaAlloc*); sk_sp getDrawable(SkGlyph&); void getFontMetrics(SkFontMetrics*); /** Return the size in bytes of the associated gamma lookup table */ static size_t GetGammaLUTSize(SkScalar contrast, SkScalar deviceGamma, int* width, int* height); /** Get the associated gamma lookup table. The 'data' pointer must point to pre-allocated * memory, with size in bytes greater than or equal to the return value of getGammaLUTSize(). * * If the lookup table hasn't been initialized (e.g., it's linear), this will return false. */ static bool GetGammaLUTData(SkScalar contrast, SkScalar deviceGamma, uint8_t* data); static void MakeRecAndEffects(const SkFont& font, const SkPaint& paint, const SkSurfaceProps& surfaceProps, SkScalerContextFlags scalerContextFlags, const SkMatrix& deviceMatrix, SkScalerContextRec* rec, SkScalerContextEffects* effects); // If we are creating rec and effects from a font only, then there is no device around either. static void MakeRecAndEffectsFromFont(const SkFont& font, SkScalerContextRec* rec, SkScalerContextEffects* effects) { SkPaint paint; return MakeRecAndEffects( font, paint, SkSurfaceProps(), SkScalerContextFlags::kNone, SkMatrix::I(), rec, effects); } static std::unique_ptr MakeEmpty( sk_sp typeface, const SkScalerContextEffects& effects, const SkDescriptor* desc); static SkDescriptor* AutoDescriptorGivenRecAndEffects( const SkScalerContextRec& rec, const SkScalerContextEffects& effects, SkAutoDescriptor* ad); static std::unique_ptr DescriptorGivenRecAndEffects( const SkScalerContextRec& rec, const SkScalerContextEffects& effects); static void DescriptorBufferGiveRec(const SkScalerContextRec& rec, void* buffer); static bool CheckBufferSizeForRec(const SkScalerContextRec& rec, const SkScalerContextEffects& effects, size_t size); static SkMaskGamma::PreBlend GetMaskPreBlend(const SkScalerContextRec& rec); const SkScalerContextRec& getRec() const { return fRec; } SkScalerContextEffects getEffects() const { return { fPathEffect.get(), fMaskFilter.get() }; } /** * Return the axis (if any) that the baseline for horizontal text should land on. * As an example, the identity matrix will return SkAxisAlignment::kX. */ SkAxisAlignment computeAxisAlignmentForHText() const; static SkDescriptor* CreateDescriptorAndEffectsUsingPaint( const SkFont&, const SkPaint&, const SkSurfaceProps&, SkScalerContextFlags scalerContextFlags, const SkMatrix& deviceMatrix, SkAutoDescriptor* ad, SkScalerContextEffects* effects); protected: SkScalerContextRec fRec; struct GlyphMetrics { SkVector advance; SkRect bounds; SkMask::Format maskFormat; uint16_t extraBits; bool neverRequestPath; bool computeFromPath; GlyphMetrics(SkMask::Format format) : advance{0, 0} , bounds{0, 0, 0, 0} , maskFormat(format) , extraBits(0) , neverRequestPath(false) , computeFromPath(false) {} }; virtual GlyphMetrics generateMetrics(const SkGlyph&, SkArenaAlloc*) = 0; static void GenerateMetricsFromPath( SkGlyph* glyph, const SkPath& path, SkMask::Format format, bool verticalLCD, bool a8FromLCD, bool hairline); static void SaturateGlyphBounds(SkGlyph* glyph, SkRect&&); static void SaturateGlyphBounds(SkGlyph* glyph, SkIRect const &); /** Generates the contents of glyph.fImage. * When called, glyph.fImage will be pointing to a pre-allocated, * uninitialized region of memory of size glyph.imageSize(). * This method may not change glyph.fMaskFormat. * * Because glyph.imageSize() will determine the size of fImage, * generateMetrics will be called before generateImage. */ virtual void generateImage(const SkGlyph& glyph, void* imageBuffer) = 0; static void GenerateImageFromPath( SkMaskBuilder& dst, const SkPath& path, const SkMaskGamma::PreBlend& maskPreBlend, bool doBGR, bool verticalLCD, bool a8FromLCD, bool hairline); /** Sets the passed path to the glyph outline. * If this cannot be done the path is set to empty; * Does not apply subpixel positioning to the path. * @return false if this glyph does not have any path. */ [[nodiscard]] virtual bool generatePath(const SkGlyph&, SkPath*, bool* modified) = 0; /** Returns the drawable for the glyph (if any). * * The generated drawable will be lifetime scoped to the lifetime of this scaler context. * This means the drawable may refer to the scaler context and associated font data. * * The drawable does not need to be flattenable (e.g. implement getFactory and getTypeName). * Any necessary serialization will be done with makePictureSnapshot. */ virtual sk_sp generateDrawable(const SkGlyph&); // TODO: = 0 /** Retrieves font metrics. */ virtual void generateFontMetrics(SkFontMetrics*) = 0; void forceGenerateImageFromPath() { fGenerateImageFromPath = true; } void forceOffGenerateImageFromPath() { fGenerateImageFromPath = false; } private: friend class PathText; // For debug purposes friend class PathTextBench; // For debug purposes friend class RandomScalerContext; // For debug purposes friend class SkScalerContext_proxy; static SkScalerContextRec PreprocessRec(const SkTypeface&, const SkScalerContextEffects&, const SkDescriptor&); // never null sk_sp fTypeface; // optional objects, which may be null sk_sp fPathEffect; sk_sp fMaskFilter; // if this is set, we draw the image from a path, rather than // calling generateImage. bool fGenerateImageFromPath; void internalGetPath(SkGlyph&, SkArenaAlloc*); SkGlyph internalMakeGlyph(SkPackedGlyphID, SkMask::Format, SkArenaAlloc*); protected: // SkMaskGamma::PreBlend converts linear masks to gamma correcting masks. // Visible to subclasses so that generateImage can apply the pre-blend directly. const SkMaskGamma::PreBlend fPreBlend; }; #define kRec_SkDescriptorTag SkSetFourByteTag('s', 'r', 'e', 'c') #define kEffects_SkDescriptorTag SkSetFourByteTag('e', 'f', 'c', 't') /////////////////////////////////////////////////////////////////////////////// SkFontHinting SkScalerContextRec::getHinting() const { unsigned hint = (fFlags & SkScalerContext::kHinting_Mask) >> SkScalerContext::kHinting_Shift; return static_cast(hint); } void SkScalerContextRec::setHinting(SkFontHinting hinting) { fFlags = (fFlags & ~SkScalerContext::kHinting_Mask) | (static_cast(hinting) << SkScalerContext::kHinting_Shift); } #endif