/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkSVGLinearGradient_DEFINED #define SkSVGLinearGradient_DEFINED #include "include/core/SkColor.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/private/base/SkAPI.h" #include "modules/svg/include/SkSVGGradient.h" #include "modules/svg/include/SkSVGNode.h" #include "modules/svg/include/SkSVGTypes.h" class SkMatrix; class SkSVGRenderContext; class SkShader; enum class SkTileMode; class SK_API SkSVGLinearGradient final : public SkSVGGradient { public: static sk_sp Make() { return sk_sp(new SkSVGLinearGradient()); } SVG_ATTR(X1, SkSVGLength, SkSVGLength(0 , SkSVGLength::Unit::kPercentage)) SVG_ATTR(Y1, SkSVGLength, SkSVGLength(0 , SkSVGLength::Unit::kPercentage)) SVG_ATTR(X2, SkSVGLength, SkSVGLength(100, SkSVGLength::Unit::kPercentage)) SVG_ATTR(Y2, SkSVGLength, SkSVGLength(0 , SkSVGLength::Unit::kPercentage)) protected: bool parseAndSetAttribute(const char*, const char*) override; sk_sp onMakeShader(const SkSVGRenderContext&, const SkColor4f*, const SkScalar*, int count, SkTileMode, const SkMatrix&) const override; private: SkSVGLinearGradient(); using INHERITED = SkSVGGradient; }; #endif // SkSVGLinearGradient_DEFINED