/* * Copyright 2023 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef skgpu_VulkanMutableTextureState_DEFINED #define skgpu_VulkanMutableTextureState_DEFINED #include "include/gpu/MutableTextureState.h" #include "include/private/base/SkAPI.h" #include "include/private/gpu/vk/SkiaVulkan.h" #include namespace skgpu::MutableTextureStates { SK_API MutableTextureState MakeVulkan(VkImageLayout layout, uint32_t queueFamilyIndex); SK_API VkImageLayout GetVkImageLayout(const MutableTextureState& state); SK_API VkImageLayout GetVkImageLayout(const MutableTextureState* state); SK_API uint32_t GetVkQueueFamilyIndex(const MutableTextureState& state); SK_API uint32_t GetVkQueueFamilyIndex(const MutableTextureState* state); } #endif