/* * Copyright 2022 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkCanvas.h" #include "include/core/SkImage.h" #include "include/core/SkPaint.h" #include "include/core/SkPixmap.h" #include "include/core/SkShader.h" #include "include/core/SkSurface.h" #include "include/core/SkTileMode.h" /** * Tests image shader mirror tile mode with scale factors of 1 and -1, with nearest and linear * filtering, and with/without a half pixel offset between device and image space. The linear filter * should only have an effect when there is a half pixel offset. We test mirror tile mode in x and * in y separately. */ DEF_SIMPLE_GM_CAN_FAIL(mirror_tile, canvas, errorMsg, 140, 370) { // We don't run this test on the GPU because we're at the driver/hw's mercy for how this // is handled. We also don't test this on recording or vector canvases. if (SkPixmap unused; !canvas->peekPixels(&unused)) { *errorMsg = "Test only works with canvases backed by CPU pixels"; return skiagm::DrawResult::kSkip; } uint32_t colors[] {0xFFFF0000, 0xFF00FF00, 0xFF0000FF}; SkPixmap pmx(SkImageInfo::Make({std::size(colors), 1}, kRGBA_8888_SkColorType, kPremul_SkAlphaType), colors, sizeof(colors)); auto imgx = SkImages::RasterFromPixmapCopy(pmx); SkPixmap pmy(SkImageInfo::Make({1, std::size(colors)}, kRGBA_8888_SkColorType, kPremul_SkAlphaType), colors, sizeof(colors[0])); auto imgy = SkImages::RasterFromPixmapCopy(pmy); // We draw offscreen and then zoom that up to make the result clear. auto surf = canvas->makeSurface(canvas->imageInfo().makeWH(80, 80)); SkASSERT(surf); auto* c = surf->getCanvas(); c->clear(SK_ColorWHITE); for (bool offset : {false, true}) { for (SkFilterMode fm : {SkFilterMode::kNearest, SkFilterMode::kLinear}) { SkPaint paint; // Draw single row image with mirror tiling in x and clamped in y. paint.setShader(imgx->makeShader(SkTileMode::kMirror, SkTileMode::kClamp, SkSamplingOptions{fm})); c->save(); c->translate(imgx->width(), 0); if (offset) { c->translate(0.5, 0); } c->drawRect(SkRect::MakeXYWH(-imgx->width(), 0, 3*imgx->width(), 5), paint); c->restore(); // Draw single column image with mirror tiling in y and clamped in x. paint.setShader(imgy->makeShader(SkTileMode::kClamp, SkTileMode::kMirror, SkSamplingOptions{fm})); c->save(); c->translate(3*imgx->width() + 3, imgy->height()); if (offset) { c->translate(0, 0.5); } c->drawRect(SkRect::MakeXYWH(0, -imgy->height(), 5, 3*imgy->height()), paint); c->restore(); c->translate(0, 3*imgy->height() + 3); } } canvas->scale(8, 8); canvas->drawImage(surf->makeImageSnapshot(), 0, 0); return skiagm::DrawResult::kOk; }