/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkImage.h" #include "include/core/SkRect.h" #include "include/core/SkTiledImageUtils.h" #include "include/core/SkTypes.h" #include "include/gpu/ganesh/GrDirectContext.h" #include "include/gpu/ganesh/GrRecordingContext.h" // This test exercises Ganesh's drawing of tiled bitmaps. In particular, that the offsets and the // extents of the tiles don't cause gaps between tiles. static void draw_tile_bitmap_with_fractional_offset(SkCanvas* canvas, bool vertical, bool manual) { // This should match kBmpSmallTileSize in SkGpuDevice.cpp. Note that our canvas size is tuned // to this constant as well. const int kTileSize = 1 << 10; // We're going to draw a section of the bitmap that intersects 3 tiles (3x1 or 1x3). // We need that to be < 50% of the total image, so our image is 7 tiles (7x1 or 1x7). const int kBitmapLongEdge = 7 * kTileSize; const int kBitmapShortEdge = 1 * kTileSize; if (auto dContext = GrAsDirectContext(canvas->recordingContext())) { // To trigger tiling, we also need the image to be more than 50% of the cache, so we // ensure the cache is sized to make that true. const int kBitmapArea = kBitmapLongEdge * kBitmapShortEdge; const size_t kBitmapBytes = kBitmapArea * sizeof(SkPMColor); const size_t newMaxResourceBytes = kBitmapBytes + (kBitmapBytes / 2); dContext->setResourceCacheLimit(newMaxResourceBytes); } // Construct our bitmap as either very wide or very tall SkBitmap bmp; bmp.allocN32Pixels(vertical ? kBitmapShortEdge : kBitmapLongEdge, vertical ? kBitmapLongEdge : kBitmapShortEdge, true); bmp.eraseColor(SK_ColorWHITE); // Draw ten strips with varying fractional offset to catch any rasterization issues with tiling for (int i = 0; i < 10; ++i) { float offset = i * 0.1f; SkRect src = vertical ? SkRect::MakeXYWH(0, (kTileSize - 50) + offset, 32, 1124.0f) : SkRect::MakeXYWH((kTileSize - 50) + offset, 0, 1124, 32); SkRect dst = vertical ? SkRect::MakeXYWH(37.0f * i, 0.0f, 32.0f, 1124.0f) : SkRect::MakeXYWH(0.0f, 37.0f * i, 1124.0f, 32.0f); if (manual) { SkTiledImageUtils::DrawImageRect(canvas, bmp.asImage(), src, dst, SkSamplingOptions(), /* paint= */ nullptr, SkCanvas::kStrict_SrcRectConstraint); } else { canvas->drawImageRect(bmp.asImage(), src, dst, SkSamplingOptions(), /* paint= */ nullptr, SkCanvas::kStrict_SrcRectConstraint); } } } // In Graphite, it is always the client's responsibility to manually do tiled image draws, so we // only run the non-manual tests in Ganesh. DEF_SIMPLE_GPU_GM_BG(bitmaptiled_fractional_horizontal, rContext, canvas, 1124, 365, SK_ColorBLACK) { draw_tile_bitmap_with_fractional_offset(canvas, /* vertical= */ false, /* manual= */ false); } DEF_SIMPLE_GPU_GM_BG(bitmaptiled_fractional_vertical, rContext, canvas, 365, 1124, SK_ColorBLACK) { draw_tile_bitmap_with_fractional_offset(canvas, /* vertical= */ true, /* manual= */ false); } DEF_SIMPLE_GM_BG(bitmaptiled_fractional_horizontal_manual, canvas, 1124, 365, SK_ColorBLACK) { draw_tile_bitmap_with_fractional_offset(canvas, /* vertical= */ false, /* manual= */ true); } DEF_SIMPLE_GM_BG(bitmaptiled_fractional_vertical_manual, canvas, 365, 1124, SK_ColorBLACK) { draw_tile_bitmap_with_fractional_offset(canvas, /* vertical= */ true, /* manual= */ true); }