// Copyright (c) 2016 The vulkano developers // Licensed under the Apache License, Version 2.0 // or the MIT // license , // at your option. All files in the project carrying such // notice may not be copied, modified, or distributed except // according to those terms. use crate::macros::vulkan_bitflags; vulkan_bitflags! { #[non_exhaustive] /// Describes how a buffer is going to be used. This is **not** just an optimization. /// /// If you try to use a buffer in a way that you didn't declare, an error will be returned. BufferUsage = BufferUsageFlags(u32); /// The buffer can be used as a source for transfer, blit, resolve and clear commands. TRANSFER_SRC = TRANSFER_SRC, /// The buffer can be used as a destination for transfer, blit, resolve and clear commands. TRANSFER_DST = TRANSFER_DST, /// The buffer can be used as a uniform texel buffer in a descriptor set. UNIFORM_TEXEL_BUFFER = UNIFORM_TEXEL_BUFFER, /// The buffer can be used as a storage texel buffer in a descriptor set. STORAGE_TEXEL_BUFFER = STORAGE_TEXEL_BUFFER, /// The buffer can be used as a uniform buffer in a descriptor set. UNIFORM_BUFFER = UNIFORM_BUFFER, /// The buffer can be used as a storage buffer in a descriptor set. STORAGE_BUFFER = STORAGE_BUFFER, /// The buffer can be used as an index buffer. INDEX_BUFFER = INDEX_BUFFER, /// The buffer can be used as a vertex or instance buffer. VERTEX_BUFFER = VERTEX_BUFFER, /// The buffer can be used as an indirect buffer. INDIRECT_BUFFER = INDIRECT_BUFFER, /// The buffer's device address can be retrieved. /// /// A buffer created with this usage can only be bound to device memory allocated with the /// [`MemoryAllocateFlags::DEVICE_ADDRESS`] flag, unless the [`ext_buffer_device_address`] /// extension is enabled on the device. /// /// [`MemoryAllocateFlags::DEVICE_ADDRESS`]: crate::memory::MemoryAllocateFlags::DEVICE_ADDRESS /// [`ext_buffer_device_address`]: crate::device::DeviceExtensions::ext_buffer_device_address SHADER_DEVICE_ADDRESS = SHADER_DEVICE_ADDRESS { api_version: V1_2, device_extensions: [khr_buffer_device_address, ext_buffer_device_address], }, /* TODO: enable // TODO: document VIDEO_DECODE_SRC = VIDEO_DECODE_SRC_KHR { device_extensions: [khr_video_decode_queue], },*/ /* TODO: enable // TODO: document VIDEO_DECODE_DST = VIDEO_DECODE_DST_KHR { device_extensions: [khr_video_decode_queue], },*/ /* TODO: enable // TODO: document TRANSFORM_FEEDBACK_BUFFER = TRANSFORM_FEEDBACK_BUFFER_EXT { device_extensions: [ext_transform_feedback], },*/ /* TODO: enable // TODO: document TRANSFORM_FEEDBACK_COUNTER_BUFFER = TRANSFORM_FEEDBACK_COUNTER_BUFFER_EXT { device_extensions: [ext_transform_feedback], },*/ /* TODO: enable // TODO: document CONDITIONAL_RENDERING = CONDITIONAL_RENDERING_EXT { device_extensions: [ext_conditional_rendering], },*/ /* TODO: enable // TODO: document ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_KHR = ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_KHR { device_extensions: [khr_acceleration_structure], },*/ /* TODO: enable // TODO: document ACCELERATION_STRUCTURE_STORAGE = ACCELERATION_STRUCTURE_STORAGE_KHR { device_extensions: [khr_acceleration_structure], },*/ /* TODO: enable // TODO: document SHADER_BINDING_TABLE = SHADER_BINDING_TABLE_KHR { device_extensions: [khr_ray_tracing_pipeline, nv_ray_tracing], },*/ /* TODO: enable // TODO: document VIDEO_ENCODE_DST = VIDEO_ENCODE_DST_KHR { device_extensions: [khr_video_encode_queue], },*/ /* TODO: enable // TODO: document VIDEO_ENCODE_SRC = VIDEO_ENCODE_SRC_KHR { device_extensions: [khr_video_encode_queue], },*/ /* TODO: enable // TODO: document SAMPLER_DESCRIPTOR_BUFFER = SAMPLER_DESCRIPTOR_BUFFER_EXT { device_extensions: [ext_descriptor_buffer], },*/ /* TODO: enable // TODO: document RESOURCE_DESCRIPTOR_BUFFER = RESOURCE_DESCRIPTOR_BUFFER_EXT { device_extensions: [ext_descriptor_buffer], },*/ /* TODO: enable // TODO: document PUSH_DESCRIPTORS_DESCRIPTOR_BUFFER = PUSH_DESCRIPTORS_DESCRIPTOR_BUFFER_EXT { device_extensions: [ext_descriptor_buffer], },*/ /* TODO: enable // TODO: document MICROMAP_BUILD_INPUT_READ_ONLY = MICROMAP_BUILD_INPUT_READ_ONLY_EXT { device_extensions: [ext_opacity_micromap], },*/ /* TODO: enable // TODO: document MICROMAP_STORAGE = MICROMAP_STORAGE_EXT { device_extensions: [ext_opacity_micromap], },*/ }