// Generated from vec_mask.rs.tera template. Edit the template, not the generated file. #[cfg(not(target_arch = "spirv"))] use core::fmt; use core::ops::*; /// A 4-dimensional `u32` vector mask. #[derive(Clone, Copy, PartialEq, Eq, Hash)] #[repr(C, align(16))] pub struct BVec4A { pub x: u32, pub y: u32, pub z: u32, pub w: u32, } const MASK: [u32; 2] = [0, 0xff_ff_ff_ff]; impl BVec4A { /// All false. pub const FALSE: Self = Self::splat(false); /// All true. pub const TRUE: Self = Self::splat(true); /// Creates a new vector mask. #[inline(always)] #[must_use] pub const fn new(x: bool, y: bool, z: bool, w: bool) -> Self { Self { x: MASK[x as usize], y: MASK[y as usize], z: MASK[z as usize], w: MASK[w as usize], } } /// Creates a vector with all elements set to `v`. #[inline] #[must_use] pub const fn splat(v: bool) -> Self { Self::new(v, v, v, v) } /// Returns a bitmask with the lowest 4 bits set from the elements of `self`. /// /// A true element results in a `1` bit and a false element in a `0` bit. Element `x` goes /// into the first lowest bit, element `y` into the second, etc. #[inline] #[must_use] pub fn bitmask(self) -> u32 { (self.x & 0x1) | (self.y & 0x1) << 1 | (self.z & 0x1) << 2 | (self.w & 0x1) << 3 } /// Returns true if any of the elements are true, false otherwise. #[inline] #[must_use] pub fn any(self) -> bool { ((self.x | self.y | self.z | self.w) & 0x1) != 0 } /// Returns true if all the elements are true, false otherwise. #[inline] #[must_use] pub fn all(self) -> bool { ((self.x & self.y & self.z & self.w) & 0x1) != 0 } /// Tests the value at `index`. /// /// Panics if `index` is greater than 3. #[inline] #[must_use] pub fn test(&self, index: usize) -> bool { match index { 0 => (self.x & 0x1) != 0, 1 => (self.y & 0x1) != 0, 2 => (self.z & 0x1) != 0, 3 => (self.w & 0x1) != 0, _ => panic!("index out of bounds"), } } /// Sets the element at `index`. /// /// Panics if `index` is greater than 3. #[inline] pub fn set(&mut self, index: usize, value: bool) { match index { 0 => self.x = MASK[value as usize], 1 => self.y = MASK[value as usize], 2 => self.z = MASK[value as usize], 3 => self.w = MASK[value as usize], _ => panic!("index out of bounds"), } } #[inline] #[must_use] fn into_bool_array(self) -> [bool; 4] { [ (self.x & 0x1) != 0, (self.y & 0x1) != 0, (self.z & 0x1) != 0, (self.w & 0x1) != 0, ] } #[inline] #[must_use] fn into_u32_array(self) -> [u32; 4] { [self.x, self.y, self.z, self.w] } } impl Default for BVec4A { #[inline] fn default() -> Self { Self::FALSE } } impl BitAnd for BVec4A { type Output = Self; #[inline] fn bitand(self, rhs: Self) -> Self { Self { x: self.x & rhs.x, y: self.y & rhs.y, z: self.z & rhs.z, w: self.w & rhs.w, } } } impl BitAndAssign for BVec4A { #[inline] fn bitand_assign(&mut self, rhs: Self) { *self = self.bitand(rhs); } } impl BitOr for BVec4A { type Output = Self; #[inline] fn bitor(self, rhs: Self) -> Self { Self { x: self.x | rhs.x, y: self.y | rhs.y, z: self.z | rhs.z, w: self.w | rhs.w, } } } impl BitOrAssign for BVec4A { #[inline] fn bitor_assign(&mut self, rhs: Self) { *self = self.bitor(rhs); } } impl BitXor for BVec4A { type Output = Self; #[inline] fn bitxor(self, rhs: Self) -> Self { Self { x: self.x ^ rhs.x, y: self.y ^ rhs.y, z: self.z ^ rhs.z, w: self.w ^ rhs.w, } } } impl BitXorAssign for BVec4A { #[inline] fn bitxor_assign(&mut self, rhs: Self) { *self = self.bitxor(rhs); } } impl Not for BVec4A { type Output = Self; #[inline] fn not(self) -> Self { Self { x: !self.x, y: !self.y, z: !self.z, w: !self.w, } } } #[cfg(not(target_arch = "spirv"))] impl fmt::Debug for BVec4A { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { let arr = self.into_u32_array(); write!( f, "{}({:#x}, {:#x}, {:#x}, {:#x})", stringify!(BVec4A), arr[0], arr[1], arr[2], arr[3] ) } } #[cfg(not(target_arch = "spirv"))] impl fmt::Display for BVec4A { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { let arr = self.into_bool_array(); write!(f, "[{}, {}, {}, {}]", arr[0], arr[1], arr[2], arr[3]) } } impl From for [bool; 4] { #[inline] fn from(mask: BVec4A) -> Self { mask.into_bool_array() } } impl From for [u32; 4] { #[inline] fn from(mask: BVec4A) -> Self { mask.into_u32_array() } }