// Copyright 2023 The Pigweed Authors // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compliance with the License. You may obtain a copy of // the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the // License for the specific language governing permissions and limitations under // the License. #include "chre/platform/system_timer.h" #include "chre/platform/log.h" #include "chre/util/time.h" namespace chre { void SystemTimerBase::OnExpired() { SystemTimer* timer = static_cast(this); timer->mCallback(timer->mData); } SystemTimer::SystemTimer() {} SystemTimer::~SystemTimer() { if (!initialized_) { return; } cancel(); initialized_ = false; } bool SystemTimer::init() { initialized_ = true; return initialized_; } bool SystemTimer::set(SystemTimerCallback* callback, void* data, Nanoseconds delay) { if (!initialized_) { return false; } mCallback = callback; mData = data; pw::chrono::SystemClock::duration interval = std::chrono::nanoseconds(delay.toRawNanoseconds()); const pw::chrono::SystemClock::time_point now = pw::chrono::SystemClock::now(); timer_.InvokeAt(now + interval); return true; } bool SystemTimer::cancel() { if (!initialized_) { return false; } timer_.Cancel(); return true; } bool SystemTimer::isActive() { return is_active_; } } // namespace chre