// Copyright 2023 The Pigweed Authors // // Licensed under the Apache License, Version 2.0 (the "License"); you may not // use this file except in compliance with the License. You may obtain a copy of // the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the // License for the specific language governing permissions and limitations under // the License. #include "pw_allocator/bump_allocator.h" #include "pw_allocator/buffer.h" #include "pw_bytes/alignment.h" namespace pw::allocator { void BumpAllocator::Init(ByteSpan region) { Reset(); remaining_ = region; } void* BumpAllocator::DoAllocate(Layout layout) { size_t remaining = remaining_.size(); ByteSpan region = GetAlignedSubspan(remaining_, layout.alignment()); if (region.size() < layout.size()) { return nullptr; } remaining_ = region.subspan(layout.size()); allocated_ += remaining - remaining_.size(); return region.data(); } void BumpAllocator::DoDeallocate(void*) {} void BumpAllocator::Reset() { if (owned_ != nullptr) { owned_->Destroy(); } remaining_ = ByteSpan(); } } // namespace pw::allocator