/* * Copyright 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include "common/OboeDebug.h" #include "EngineOpenSLES.h" #include "OpenSLESUtilities.h" using namespace oboe; // OpenSL ES is deprecated in SDK 30. // So we use custom dynamic linking to access the library. #define LIB_OPENSLES_NAME "libOpenSLES.so" typedef SLresult (*prototype_slCreateEngine)( SLObjectItf *pEngine, SLuint32 numOptions, const SLEngineOption *pEngineOptions, SLuint32 numInterfaces, const SLInterfaceID *pInterfaceIds, const SLboolean *pInterfaceRequired ); static prototype_slCreateEngine gFunction_slCreateEngine = nullptr; static void *gLibOpenSlesLibraryHandle = nullptr; // Load the OpenSL ES library and the one primary entry point. // @return true if linked OK static bool linkOpenSLES() { if (gLibOpenSlesLibraryHandle == nullptr && gFunction_slCreateEngine == nullptr) { // Use RTLD_NOW to avoid the unpredictable behavior that RTLD_LAZY can cause. // Also resolving all the links now will prevent a run-time penalty later. gLibOpenSlesLibraryHandle = dlopen(LIB_OPENSLES_NAME, RTLD_NOW); if (gLibOpenSlesLibraryHandle == nullptr) { LOGE("linkOpenSLES() could not find " LIB_OPENSLES_NAME); } else { gFunction_slCreateEngine = (prototype_slCreateEngine) dlsym( gLibOpenSlesLibraryHandle, "slCreateEngine"); LOGD("linkOpenSLES(): dlsym(%s) returned %p", "slCreateEngine", gFunction_slCreateEngine); } } return gFunction_slCreateEngine != nullptr; } EngineOpenSLES &EngineOpenSLES::getInstance() { static EngineOpenSLES sInstance; return sInstance; } SLresult EngineOpenSLES::open() { std::lock_guard lock(mLock); SLresult result = SL_RESULT_SUCCESS; if (mOpenCount++ == 0) { // load the library and link to it if (!linkOpenSLES()) { result = SL_RESULT_FEATURE_UNSUPPORTED; goto error; }; // create engine result = (*gFunction_slCreateEngine)(&mEngineObject, 0, NULL, 0, NULL, NULL); if (SL_RESULT_SUCCESS != result) { LOGE("EngineOpenSLES - slCreateEngine() result:%s", getSLErrStr(result)); goto error; } // realize the engine result = (*mEngineObject)->Realize(mEngineObject, SL_BOOLEAN_FALSE); if (SL_RESULT_SUCCESS != result) { LOGE("EngineOpenSLES - Realize() engine result:%s", getSLErrStr(result)); goto error; } // get the engine interface, which is needed in order to create other objects result = (*mEngineObject)->GetInterface(mEngineObject, SL_IID_ENGINE, &mEngineInterface); if (SL_RESULT_SUCCESS != result) { LOGE("EngineOpenSLES - GetInterface() engine result:%s", getSLErrStr(result)); goto error; } } return result; error: close(); return result; } void EngineOpenSLES::close() { std::lock_guard lock(mLock); if (--mOpenCount == 0) { if (mEngineObject != nullptr) { (*mEngineObject)->Destroy(mEngineObject); mEngineObject = nullptr; mEngineInterface = nullptr; } } } SLresult EngineOpenSLES::createOutputMix(SLObjectItf *objectItf) { return (*mEngineInterface)->CreateOutputMix(mEngineInterface, objectItf, 0, 0, 0); } SLresult EngineOpenSLES::createAudioPlayer(SLObjectItf *objectItf, SLDataSource *audioSource, SLDataSink *audioSink) { const SLInterfaceID ids[] = {SL_IID_BUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION}; const SLboolean reqs[] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE}; return (*mEngineInterface)->CreateAudioPlayer(mEngineInterface, objectItf, audioSource, audioSink, sizeof(ids) / sizeof(ids[0]), ids, reqs); } SLresult EngineOpenSLES::createAudioRecorder(SLObjectItf *objectItf, SLDataSource *audioSource, SLDataSink *audioSink) { const SLInterfaceID ids[] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_ANDROIDCONFIGURATION }; const SLboolean reqs[] = {SL_BOOLEAN_TRUE, SL_BOOLEAN_TRUE}; return (*mEngineInterface)->CreateAudioRecorder(mEngineInterface, objectItf, audioSource, audioSink, sizeof(ids) / sizeof(ids[0]), ids, reqs); }