/** * Copyright 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SAMPLES_LATENCY_TUNING_CALLBACK_H #define SAMPLES_LATENCY_TUNING_CALLBACK_H #include #include #include #include #include /** * This callback object extends the functionality of `DefaultDataCallback` by automatically * tuning the latency of the audio stream. @see onAudioReady for more details on this. * * It also demonstrates how to use tracing functions for logging inside the audio callback without * blocking. */ class LatencyTuningCallback: public DefaultDataCallback { public: LatencyTuningCallback() : DefaultDataCallback() { // Initialize the trace functions, this enables you to output trace statements without // blocking. See https://developer.android.com/studio/profile/systrace-commandline.html Trace::initialize(); } /** * Every time the playback stream requires data this method will be called. * * @param audioStream the audio stream which is requesting data, this is the mPlayStream object * @param audioData an empty buffer into which we can write our audio data * @param numFrames the number of audio frames which are required * @return Either oboe::DataCallbackResult::Continue if the stream should continue requesting data * or oboe::DataCallbackResult::Stop if the stream should stop. */ oboe::DataCallbackResult onAudioReady(oboe::AudioStream *oboeStream, void *audioData, int32_t numFrames) override; void setBufferTuneEnabled(bool enabled) {mBufferTuneEnabled = enabled;} void useStream(std::shared_ptr stream); private: bool mBufferTuneEnabled = true; // This will be used to automatically tune the buffer size of the stream, obtaining optimal latency std::unique_ptr mLatencyTuner; oboe::AudioStream *mStream = nullptr; }; #endif //SAMPLES_LATENCY_TUNING_CALLBACK_H