/* * Copyright 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SOUNDBOARD_ENGINE_H #define SOUNDBOARD_ENGINE_H #include #include #include "Synth.h" #include #include #include #include using namespace oboe; class SoundBoardEngine : public IRestartable { public: SoundBoardEngine(int32_t numSignals); virtual ~SoundBoardEngine(); void noteOff(int32_t noteIndex); void noteOn(int32_t noteIndex); void tap(bool isDown); // from IRestartable virtual void restart() override; bool start(); bool stop(); private: int32_t mNumSignals; std::shared_ptr mStream; std::shared_ptr mSynth; std::shared_ptr mDataCallback; std::shared_ptr mErrorCallback; bool attemptStart(); oboe::Result createPlaybackStream(); void createCallback(int32_t numSignals); }; #endif //SOUNDBOARD_ENGINE_H