/* Microsoft Reference Implementation for TPM 2.0 * * The copyright in this software is being made available under the BSD License, * included below. This software may be subject to other third party and * contributor rights, including patent rights, and no such rights are granted * under this license. * * Copyright (c) Microsoft Corporation * * All rights reserved. * * BSD License * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this list * of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, this * list of conditions and the following disclaimer in the documentation and/or * other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ""AS IS"" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "Tpm.h" #include "ObjectChangeAuth_fp.h" #if CC_ObjectChangeAuth // Conditional expansion of this file #include "Object_spt_fp.h" /*(See part 3 specification) // Create an object */ // Return Type: TPM_RC // TPM_RC_SIZE 'newAuth' is larger than the size of the digest // of the Name algorithm of 'objectHandle' // TPM_RC_TYPE the key referenced by 'parentHandle' is not the // parent of the object referenced by 'objectHandle'; // or 'objectHandle' is a sequence object. TPM_RC TPM2_ObjectChangeAuth( ObjectChangeAuth_In *in, // IN: input parameter list ObjectChangeAuth_Out *out // OUT: output parameter list ) { TPMT_SENSITIVE sensitive; OBJECT *object = HandleToObject(in->objectHandle); TPM2B_NAME QNCompare; // Input Validation // Can not change authorization on sequence object if(ObjectIsSequence(object)) return TPM_RCS_TYPE + RC_ObjectChangeAuth_objectHandle; // Make sure that the authorization value is consistent with the nameAlg if(!AdjustAuthSize(&in->newAuth, object->publicArea.nameAlg)) return TPM_RCS_SIZE + RC_ObjectChangeAuth_newAuth; // Parent handle should be the parent of object handle. In this // implementation we verify this by checking the QN of object. Other // implementation may choose different method to verify this attribute. ComputeQualifiedName(in->parentHandle, object->publicArea.nameAlg, &object->name, &QNCompare); if(!MemoryEqual2B(&object->qualifiedName.b, &QNCompare.b)) return TPM_RCS_TYPE + RC_ObjectChangeAuth_parentHandle; // Command Output // Prepare the sensitive area with the new authorization value sensitive = object->sensitive; sensitive.authValue = in->newAuth; // Protect the sensitive area SensitiveToPrivate(&sensitive, &object->name, HandleToObject(in->parentHandle), object->publicArea.nameAlg, &out->outPrivate); return TPM_RC_SUCCESS; } #endif // CC_ObjectChangeAuth