/* * Copyright © Microsoft Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "dzn_private.h" #include "vk_util.h" static PFN_vkVoidFunction VKAPI_PTR dzn_wsi_proc_addr(VkPhysicalDevice physicalDevice, const char *pName) { VK_FROM_HANDLE(dzn_physical_device, pdevice, physicalDevice); return vk_instance_get_proc_addr_unchecked(pdevice->vk.instance, pName); } static void * dzn_wsi_get_d3d12_command_queue(VkDevice dev) { VK_FROM_HANDLE(dzn_device, device, dev); return device->swapchain_queue->cmdqueue; } static VkQueue dzn_wsi_get_blit_queue(VkDevice dev) { VK_FROM_HANDLE(dzn_device, device, dev); return dzn_queue_to_handle(device->swapchain_queue); } static bool dzn_wsi_needs_blits(VkDevice dev) { VK_FROM_HANDLE(dzn_device, device, dev); return device->need_swapchain_blits; } static VkResult dzn_wsi_create_image_memory(VkDevice dev, void *resource, const VkAllocationCallbacks *alloc, VkDeviceMemory *out) { VK_FROM_HANDLE(dzn_device, device, dev); struct dzn_device_memory *mem = vk_zalloc2(&device->vk.alloc, alloc, sizeof(*mem), 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); if (!mem) return VK_ERROR_OUT_OF_HOST_MEMORY; vk_object_base_init(&device->vk, &mem->base, VK_OBJECT_TYPE_DEVICE_MEMORY); mem->dedicated_res = resource; ID3D12Resource_AddRef(mem->dedicated_res); *out = dzn_device_memory_to_handle(mem); return VK_SUCCESS; } void dzn_wsi_finish(struct dzn_physical_device *physical_device) { wsi_device_finish(&physical_device->wsi_device, &physical_device->vk.instance->alloc); } VkResult dzn_wsi_init(struct dzn_physical_device *physical_device) { VkResult result; #ifdef _WIN32 bool sw = false; #else bool sw = true; #endif result = wsi_device_init(&physical_device->wsi_device, dzn_physical_device_to_handle(physical_device), dzn_wsi_proc_addr, &physical_device->vk.instance->alloc, -1, NULL, &(struct wsi_device_options){.sw_device = sw}); if (result != VK_SUCCESS) return result; physical_device->wsi_device.win32.get_d3d12_command_queue = dzn_wsi_get_d3d12_command_queue; physical_device->wsi_device.win32.requires_blits = dzn_wsi_needs_blits; physical_device->wsi_device.get_blit_queue = dzn_wsi_get_blit_queue; physical_device->wsi_device.win32.create_image_memory = dzn_wsi_create_image_memory; physical_device->wsi_device.supports_modifiers = false; physical_device->vk.wsi_device = &physical_device->wsi_device; return VK_SUCCESS; }