/* * Mesa 3-D graphics library * * Copyright (C) 2009 Chia-I Wu * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * \file remap.c * Remap table management. * * Entries in the dispatch table are either static or dynamic. The * dispatch table is shared by mesa core and glapi. When they are * built separately, it is possible that a static entry in mesa core * is dynamic, or assigned a different static offset, in glapi. The * remap table is in charge of mapping a static entry in mesa core to * a dynamic entry, or the corresponding static entry, in glapi. */ #include #include #include "remap.h" #include "glapi/glapi.h" #define MAX_ENTRY_POINTS 16 #define need_MESA_remap_table #include "main/remap_helper.h" #include "errors.h" /* this is global for quick access */ int driDispatchRemapTable[driDispatchRemapTable_size]; /** * Initialize the remap table. This is called in one_time_init(). * The remap table needs to be initialized before calling the * CALL/GET/SET macros defined in main/dispatch.h. */ void _mesa_init_remap_table(void) { static bool initialized = false; GLint i; if (initialized) return; initialized = true; for (i = 0; i < driDispatchRemapTable_size; i++) { /* sanity check */ assert(i == MESA_remap_table_functions[i].remap_index); const char *name = _mesa_function_pool + MESA_remap_table_functions[i].pool_index; /* store the dispatch offset in driDispatchRemapTable, for use by * _gloffset_* macros. */ driDispatchRemapTable[i] = _glapi_add_dispatch(name); if (driDispatchRemapTable[i] < 0) { _mesa_warning(NULL, "failed to remap %s", name); } } }