/* * Copyright 2023 Google LLC * SPDX-License-Identifier: MIT */ #include "anv_private.h" #include "compiler/nir/nir_builder.h" static void astc_emu_init_image_view(struct anv_cmd_buffer *cmd_buffer, struct anv_image_view *iview, struct anv_image *image, VkFormat format, VkImageUsageFlags usage, uint32_t level, uint32_t layer) { struct anv_device *device = cmd_buffer->device; const VkImageViewCreateInfo create_info = { .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, .pNext = &(VkImageViewUsageCreateInfo){ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO, .usage = usage, }, .image = anv_image_to_handle(image), /* XXX we only need 2D but the shader expects 2D_ARRAY */ .viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY, .format = format, .subresourceRange = { .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .baseMipLevel = level, .levelCount = 1, .baseArrayLayer = layer, .layerCount = 1, }, }; memset(iview, 0, sizeof(*iview)); anv_image_view_init(device, iview, &create_info, &cmd_buffer->surface_state_stream); } static void astc_emu_init_push_descriptor_set(struct anv_cmd_buffer *cmd_buffer, struct anv_push_descriptor_set *push_set, VkDescriptorSetLayout _layout, uint32_t write_count, const VkWriteDescriptorSet *writes) { struct anv_device *device = cmd_buffer->device; struct anv_descriptor_set_layout *layout = anv_descriptor_set_layout_from_handle(_layout); memset(push_set, 0, sizeof(*push_set)); anv_push_descriptor_set_init(cmd_buffer, push_set, layout); anv_descriptor_set_write(device, &push_set->set, write_count, writes); } static void astc_emu_init_flush_denorm_shader(nir_builder *b) { b->shader->info.workgroup_size[0] = 8; b->shader->info.workgroup_size[1] = 8; const struct glsl_type *src_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, true, GLSL_TYPE_UINT); nir_variable *src_var = nir_variable_create(b->shader, nir_var_uniform, src_type, "src"); src_var->data.descriptor_set = 0; src_var->data.binding = 0; const struct glsl_type *dst_type = glsl_image_type(GLSL_SAMPLER_DIM_2D, true, GLSL_TYPE_UINT); nir_variable *dst_var = nir_variable_create(b->shader, nir_var_uniform, dst_type, "dst"); dst_var->data.descriptor_set = 0; dst_var->data.binding = 1; nir_def *zero = nir_imm_int(b, 0); nir_def *consts = nir_load_push_constant(b, 4, 32, zero, .range = 16); nir_def *offset = nir_channels(b, consts, 0x3); nir_def *extent = nir_channels(b, consts, 0x3 << 2); nir_def *coord = nir_load_global_invocation_id(b, 32); coord = nir_iadd(b, nir_channels(b, coord, 0x3), offset); nir_def *cond = nir_ilt(b, coord, extent); cond = nir_iand(b, nir_channel(b, cond, 0), nir_channel(b, cond, 1)); nir_push_if(b, cond); { const struct glsl_type *val_type = glsl_vector_type(GLSL_TYPE_UINT, 4); nir_variable *val_var = nir_variable_create(b->shader, nir_var_shader_temp, val_type, "val"); coord = nir_vec3(b, nir_channel(b, coord, 0), nir_channel(b, coord, 1), zero); nir_def *val = nir_txf_deref(b, nir_build_deref_var(b, src_var), coord, zero); nir_store_var(b, val_var, val, 0xf); /* A void-extent block has this layout * * struct astc_void_extent_block { * uint16_t header; * uint16_t dontcare0; * uint16_t dontcare1; * uint16_t dontcare2; * uint16_t R; * uint16_t G; * uint16_t B; * uint16_t A; * }; * * where the lower 12 bits are 0xdfc for 2D LDR. */ nir_def *block_mode = nir_iand_imm(b, nir_channel(b, val, 0), 0xfff); nir_push_if(b, nir_ieq_imm(b, block_mode, 0xdfc)); { nir_def *color = nir_channels(b, val, 0x3 << 2); nir_def *comps = nir_unpack_64_4x16(b, nir_pack_64_2x32(b, color)); /* flush denorms */ comps = nir_bcsel(b, nir_ult_imm(b, comps, 4), nir_imm_intN_t(b, 0, 16), comps); color = nir_unpack_64_2x32(b, nir_pack_64_4x16(b, comps)); val = nir_vec4(b, nir_channel(b, val, 0), nir_channel(b, val, 1), nir_channel(b, color, 0), nir_channel(b, color, 1)); nir_store_var(b, val_var, val, 0x3 << 2); } nir_pop_if(b, NULL); nir_def *dst = &nir_build_deref_var(b, dst_var)->def; coord = nir_pad_vector(b, coord, 4); val = nir_load_var(b, val_var); nir_image_deref_store(b, dst, coord, nir_undef(b, 1, 32), val, zero, .image_dim = GLSL_SAMPLER_DIM_2D, .image_array = true); } nir_pop_if(b, NULL); } static VkResult astc_emu_init_flush_denorm_pipeline_locked(struct anv_device *device) { struct anv_device_astc_emu *astc_emu = &device->astc_emu; VkDevice _device = anv_device_to_handle(device); VkResult result = VK_SUCCESS; if (astc_emu->ds_layout == VK_NULL_HANDLE) { const VkDescriptorSetLayoutCreateInfo ds_layout_create_info = { .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, .flags = VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR, .bindingCount = 2, .pBindings = (VkDescriptorSetLayoutBinding[]){ { .binding = 0, .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, .descriptorCount = 1, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, }, { .binding = 1, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, .descriptorCount = 1, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, }, }, }; result = anv_CreateDescriptorSetLayout(_device, &ds_layout_create_info, NULL, &astc_emu->ds_layout); if (result != VK_SUCCESS) goto out; } if (astc_emu->pipeline_layout == VK_NULL_HANDLE) { const VkPipelineLayoutCreateInfo pipeline_layout_create_info = { .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, .setLayoutCount = 1, .pSetLayouts = &astc_emu->ds_layout, .pushConstantRangeCount = 1, .pPushConstantRanges = &(VkPushConstantRange){ .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .size = sizeof(uint32_t) * 4, }, }; result = anv_CreatePipelineLayout(_device, &pipeline_layout_create_info, NULL, &astc_emu->pipeline_layout); if (result != VK_SUCCESS) goto out; } if (astc_emu->pipeline == VK_NULL_HANDLE) { const struct nir_shader_compiler_options *options = device->physical->compiler->nir_options[MESA_SHADER_COMPUTE]; nir_builder b = nir_builder_init_simple_shader( MESA_SHADER_COMPUTE, options, "astc_emu_flush_denorm"); astc_emu_init_flush_denorm_shader(&b); const VkComputePipelineCreateInfo pipeline_create_info = { .sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO, .stage = (VkPipelineShaderStageCreateInfo){ .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, .stage = VK_SHADER_STAGE_COMPUTE_BIT, .module = vk_shader_module_handle_from_nir(b.shader), .pName = "main", }, .layout = astc_emu->pipeline_layout, }; result = anv_CreateComputePipelines(_device, VK_NULL_HANDLE, 1, &pipeline_create_info, NULL, &astc_emu->pipeline); ralloc_free(b.shader); if (result != VK_SUCCESS) goto out; } out: return result; } static VkResult astc_emu_init_flush_denorm_pipeline(struct anv_device *device) { struct anv_device_astc_emu *astc_emu = &device->astc_emu; VkResult result = VK_SUCCESS; simple_mtx_lock(&astc_emu->mutex); if (!astc_emu->pipeline) result = astc_emu_init_flush_denorm_pipeline_locked(device); simple_mtx_unlock(&astc_emu->mutex); return result; } static void astc_emu_flush_denorm_slice(struct anv_cmd_buffer *cmd_buffer, VkFormat astc_format, VkImageLayout layout, VkImageView src_view, VkImageView dst_view, VkRect2D rect) { struct anv_device *device = cmd_buffer->device; struct anv_device_astc_emu *astc_emu = &device->astc_emu; VkCommandBuffer cmd_buffer_ = anv_cmd_buffer_to_handle(cmd_buffer); VkResult result = astc_emu_init_flush_denorm_pipeline(device); if (result != VK_SUCCESS) { anv_batch_set_error(&cmd_buffer->batch, result); return; } const uint32_t push_const[] = { rect.offset.x, rect.offset.y, rect.offset.x + rect.extent.width, rect.offset.y + rect.extent.height, }; const VkWriteDescriptorSet set_writes[] = { { .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, .dstBinding = 0, .descriptorCount = 1, .descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, .pImageInfo = &(VkDescriptorImageInfo){ .imageView = src_view, .imageLayout = layout, }, }, { .sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, .dstBinding = 1, .descriptorCount = 1, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, .pImageInfo = &(VkDescriptorImageInfo){ .imageView = dst_view, .imageLayout = VK_IMAGE_LAYOUT_GENERAL, }, }, }; struct anv_push_descriptor_set push_set; astc_emu_init_push_descriptor_set(cmd_buffer, &push_set, astc_emu->ds_layout, ARRAY_SIZE(set_writes), set_writes); VkDescriptorSet set = anv_descriptor_set_to_handle(&push_set.set); anv_CmdBindPipeline(cmd_buffer_, VK_PIPELINE_BIND_POINT_COMPUTE, astc_emu->pipeline); VkPushConstantsInfoKHR push_info = { .sType = VK_STRUCTURE_TYPE_PUSH_CONSTANTS_INFO_KHR, .layout = astc_emu->pipeline_layout, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .offset = 0, .size = sizeof(push_const), .pValues = push_const, }; anv_CmdPushConstants2KHR(cmd_buffer_, &push_info); VkBindDescriptorSetsInfoKHR bind_info = { .sType = VK_STRUCTURE_TYPE_BIND_DESCRIPTOR_SETS_INFO_KHR, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .layout = astc_emu->pipeline_layout, .firstSet = 0, .descriptorSetCount = 1, .pDescriptorSets = &set, .dynamicOffsetCount = 0, .pDynamicOffsets = NULL, }; anv_CmdBindDescriptorSets2KHR(cmd_buffer_, &bind_info); /* each workgroup processes 8x8 texel blocks */ rect.extent.width = DIV_ROUND_UP(rect.extent.width, 8); rect.extent.height = DIV_ROUND_UP(rect.extent.height, 8); anv_genX(device->info, CmdDispatchBase)(cmd_buffer_, 0, 0, 0, rect.extent.width, rect.extent.height, 1); anv_push_descriptor_set_finish(&push_set); } static void astc_emu_decompress_slice(struct anv_cmd_buffer *cmd_buffer, VkFormat astc_format, VkImageLayout layout, VkImageView src_view, VkImageView dst_view, VkRect2D rect) { struct anv_device *device = cmd_buffer->device; struct anv_device_astc_emu *astc_emu = &device->astc_emu; VkCommandBuffer cmd_buffer_ = anv_cmd_buffer_to_handle(cmd_buffer); VkPipeline pipeline = vk_texcompress_astc_get_decode_pipeline(&device->vk, &device->vk.alloc, astc_emu->texcompress, VK_NULL_HANDLE, astc_format); if (pipeline == VK_NULL_HANDLE) { anv_batch_set_error(&cmd_buffer->batch, VK_ERROR_UNKNOWN); return; } anv_CmdBindPipeline(cmd_buffer_, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline); struct vk_texcompress_astc_write_descriptor_set writes; vk_texcompress_astc_fill_write_descriptor_sets(astc_emu->texcompress, &writes, src_view, layout, dst_view, astc_format); struct anv_push_descriptor_set push_set; astc_emu_init_push_descriptor_set(cmd_buffer, &push_set, astc_emu->texcompress->ds_layout, ARRAY_SIZE(writes.descriptor_set), writes.descriptor_set); VkDescriptorSet set = anv_descriptor_set_to_handle(&push_set.set); VkBindDescriptorSetsInfoKHR bind_info = { .sType = VK_STRUCTURE_TYPE_BIND_DESCRIPTOR_SETS_INFO_KHR, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .layout = astc_emu->texcompress->p_layout, .firstSet = 0, .descriptorSetCount = 1, .pDescriptorSets = &set, .dynamicOffsetCount = 0, .pDynamicOffsets = NULL, }; anv_CmdBindDescriptorSets2KHR(cmd_buffer_, &bind_info); const uint32_t push_const[] = { rect.offset.x, rect.offset.y, (rect.offset.x + rect.extent.width) * vk_format_get_blockwidth(astc_format), (rect.offset.y + rect.extent.height) * vk_format_get_blockheight(astc_format), false, /* we don't use VK_IMAGE_VIEW_TYPE_3D */ }; VkPushConstantsInfoKHR push_info = { .sType = VK_STRUCTURE_TYPE_PUSH_CONSTANTS_INFO_KHR, .layout = astc_emu->texcompress->p_layout, .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .offset = 0, .size = sizeof(push_const), .pValues = push_const, }; anv_CmdPushConstants2KHR(cmd_buffer_, &push_info); /* each workgroup processes 2x2 texel blocks */ rect.extent.width = DIV_ROUND_UP(rect.extent.width, 2); rect.extent.height = DIV_ROUND_UP(rect.extent.height, 2); anv_genX(device->info, CmdDispatchBase)(cmd_buffer_, 0, 0, 0, rect.extent.width, rect.extent.height, 1); anv_push_descriptor_set_finish(&push_set); } void anv_astc_emu_process(struct anv_cmd_buffer *cmd_buffer, struct anv_image *image, VkImageLayout layout, const VkImageSubresourceLayers *subresource, VkOffset3D block_offset, VkExtent3D block_extent) { const bool flush_denorms = cmd_buffer->device->physical->flush_astc_ldr_void_extent_denorms; assert(image->emu_plane_format != VK_FORMAT_UNDEFINED); const VkRect2D rect = { .offset = { .x = block_offset.x, .y = block_offset.y, }, .extent = { .width = block_extent.width, .height = block_extent.height, }, }; /* process one layer at a time because anv_image_fill_surface_state * requires an uncompressed view of a compressed image to be single layer */ const bool is_3d = image->vk.image_type == VK_IMAGE_TYPE_3D; const uint32_t slice_base = is_3d ? block_offset.z : subresource->baseArrayLayer; const uint32_t slice_count = is_3d ? block_extent.depth : subresource->layerCount; struct anv_cmd_saved_state saved; anv_cmd_buffer_save_state(cmd_buffer, ANV_CMD_SAVED_STATE_COMPUTE_PIPELINE | ANV_CMD_SAVED_STATE_DESCRIPTOR_SET_0 | ANV_CMD_SAVED_STATE_PUSH_CONSTANTS, &saved); for (uint32_t i = 0; i < slice_count; i++) { struct anv_image_view src_view; struct anv_image_view dst_view; astc_emu_init_image_view(cmd_buffer, &src_view, image, VK_FORMAT_R32G32B32A32_UINT, VK_IMAGE_USAGE_SAMPLED_BIT, subresource->mipLevel, slice_base + i); astc_emu_init_image_view(cmd_buffer, &dst_view, image, flush_denorms ? VK_FORMAT_R32G32B32A32_UINT : VK_FORMAT_R8G8B8A8_UINT, VK_IMAGE_USAGE_STORAGE_BIT, subresource->mipLevel, slice_base + i); if (flush_denorms) { astc_emu_flush_denorm_slice(cmd_buffer, image->vk.format, layout, anv_image_view_to_handle(&src_view), anv_image_view_to_handle(&dst_view), rect); } else { astc_emu_decompress_slice(cmd_buffer, image->vk.format, layout, anv_image_view_to_handle(&src_view), anv_image_view_to_handle(&dst_view), rect); } } anv_cmd_buffer_restore_state(cmd_buffer, &saved); } VkResult anv_device_init_astc_emu(struct anv_device *device) { struct anv_device_astc_emu *astc_emu = &device->astc_emu; VkResult result = VK_SUCCESS; if (device->physical->flush_astc_ldr_void_extent_denorms) simple_mtx_init(&astc_emu->mutex, mtx_plain); if (device->physical->emu_astc_ldr) { result = vk_texcompress_astc_init(&device->vk, &device->vk.alloc, VK_NULL_HANDLE, &astc_emu->texcompress); } return result; } void anv_device_finish_astc_emu(struct anv_device *device) { struct anv_device_astc_emu *astc_emu = &device->astc_emu; if (device->physical->flush_astc_ldr_void_extent_denorms) { VkDevice _device = anv_device_to_handle(device); anv_DestroyPipeline(_device, astc_emu->pipeline, NULL); anv_DestroyPipelineLayout(_device, astc_emu->pipeline_layout, NULL); anv_DestroyDescriptorSetLayout(_device, astc_emu->ds_layout, NULL); simple_mtx_destroy(&astc_emu->mutex); } if (astc_emu->texcompress) { vk_texcompress_astc_finish(&device->vk, &device->vk.alloc, astc_emu->texcompress); } }