/* * Copyright (c) 2024 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "dev/intel_debug.h" #include "isl_gfx20.h" #include "isl_priv.h" /** * @brief Filter out tiling flags that are incompatible with the surface. * * The resultant outgoing @a flags is a subset of the incoming @a flags. The * outgoing flags may be empty (0x0) if the incoming flags were too * restrictive. * * For example, if the surface will be used for a display * (ISL_SURF_USAGE_DISPLAY_BIT), then this function filters out all tiling * flags except ISL_TILING_4_BIT, ISL_TILING_X_BIT, and ISL_TILING_LINEAR_BIT. */ void isl_gfx20_filter_tiling(const struct isl_device *dev, const struct isl_surf_init_info *restrict info, isl_tiling_flags_t *flags) { /* Clear flags unsupported on this hardware */ assert(ISL_GFX_VERX10(dev) >= 200); *flags &= ISL_TILING_LINEAR_BIT | ISL_TILING_X_BIT | ISL_TILING_4_BIT | ISL_TILING_64_XE2_BIT; if (isl_surf_usage_is_depth_or_stencil(info->usage)) { *flags &= ISL_TILING_4_BIT | ISL_TILING_64_XE2_BIT; /* We choose to avoid Tile64 for 3D depth/stencil buffers. The swizzle * for Tile64 is dependent on the image dimension. So, reads and writes * should specify the same dimension to consistently interpret the data. * This is not possible for 3D depth/stencil buffers however. Such * buffers can be sampled from with a 3D view, but rendering is only * possible with a 2D view due to the limitations of * 3DSTATE_(DEPTH|STENCIL)_BUFFER. */ if (info->dim == ISL_SURF_DIM_3D) *flags &= ~ISL_TILING_64_XE2_BIT; } if (info->usage & ISL_SURF_USAGE_DISPLAY_BIT) *flags &= ~ISL_TILING_64_XE2_BIT; /* From RENDER_SURFACE_STATE::AuxiliarySurfaceMode, * * MCS tiling format is always Tile4 */ if (info->usage & ISL_SURF_USAGE_MCS_BIT) *flags &= ISL_TILING_4_BIT; /* From RENDER_SURFACE_STATE::TileMode, * * TILEMODE_XMAJOR is only allowed if Surface Type is SURFTYPE_2D. * * X-tiling is only allowed for 2D surfaces. */ if (info->dim != ISL_SURF_DIM_2D) *flags &= ~ISL_TILING_X_BIT; /* From ATS-M PRMs, Volume 2d: Command Reference: Structures, * RENDER_SURFACE_STATE:TileMode : * * "If Surface Type is SURFTYPE_1D this field must be TILEMODE_LINEAR, * unless Sampler Legacy 1D Map Layout Disable is set to 0, in which * case TILEMODE_YMAJOR is also allowed. Horizontal Alignment must be * programmed for the required alignment between MIPs. MIP tails are * not supported." * * Tile4 is the replacement for TileY0 on ACM. */ if (info->dim == ISL_SURF_DIM_1D) *flags &= ISL_TILING_LINEAR_BIT | ISL_TILING_4_BIT; /* TILE64 does not work with YCRCB formats, according to bspec 58767: * "Packed YUV surface formats such as YCRCB_NORMAL, YCRCB_SWAPUVY etc. * will not support as Tile64" */ if (isl_format_is_yuv(info->format)) *flags &= ~ISL_TILING_64_XE2_BIT; /* Tile64 tilings for 3D have a different swizzling than a 2D surface. So * filter them out if the usage wants 2D/3D compatibility. */ if (info->usage & ISL_SURF_USAGE_2D_3D_COMPATIBLE_BIT) *flags &= ~ISL_TILING_64_XE2_BIT; /* From RENDER_SURFACE_STATE::NumberofMultisamples, * * This field must not be programmed to anything other than * [MULTISAMPLECOUNT_1] unless the Tile Mode field is programmed to * Tile64. * * Tile64 is required for multisampling. */ if (info->samples > 1) *flags &= ISL_TILING_64_XE2_BIT; /* Tile64 is not defined for format sizes that are 24, 48, and 96 bpb. */ if (isl_format_get_layout(info->format)->bpb % 3 == 0) *flags &= ~ISL_TILING_64_XE2_BIT; /* From 3DSTATE_CPSIZE_CONTROL_BUFFER::TiledMode, * * - 3h Tile4 4KB tile mode * - 1h Tile64 64KB tile mode * - 2h, 0h Reserved * * Tile4 and Tile64 are the only two valid values. */ if (info->usage & ISL_SURF_USAGE_CPB_BIT) *flags &= ISL_TILING_4_BIT | ISL_TILING_64_XE2_BIT; } void isl_gfx20_choose_image_alignment_el(const struct isl_device *dev, const struct isl_surf_init_info *restrict info, const struct isl_tile_info *tile_info, enum isl_dim_layout dim_layout, enum isl_msaa_layout msaa_layout, struct isl_extent3d *image_align_el) { enum isl_tiling tiling = tile_info->tiling; /* Handled by isl_choose_image_alignment_el */ assert(info->format != ISL_FORMAT_GFX125_HIZ); const struct isl_format_layout *fmtl = isl_format_get_layout(info->format); if (tiling == ISL_TILING_64_XE2) { /* From RENDER_SURFACE_STATE::SurfaceHorizontalAlignment, * * This field is ignored for Tile64 surface formats because horizontal * alignment is always to the start of the next tile in that case. * * From RENDER_SURFACE_STATE::SurfaceQPitch, * * Because MSAA is only supported for Tile64, QPitch must also be * programmed to an aligned tile boundary for MSAA surfaces. * * Images in this surface must be tile-aligned. The table on the Bspec * page, "2D/CUBE Alignment Requirement", shows that the vertical * alignment is also a tile height for non-MSAA as well. */ *image_align_el = isl_extent3d(tile_info->logical_extent_el.w, tile_info->logical_extent_el.h, 1); } else if (isl_surf_usage_is_depth(info->usage)) { /* From RENDER_SURFACE_STATE::SurfaceHorizontalAlignment, * * - 16b Depth Surfaces Must Be HALIGN=16Bytes (8texels) * - 32b Depth Surfaces Must Be HALIGN=32Bytes (8texels) * * From RENDER_SURFACE_STATE::SurfaceVerticalAlignment, * * This field is intended to be set to VALIGN_4 if the surface * was rendered as a depth buffer [...] * * and * * This field should also be set to VALIGN_8 if the surface was * rendered as a D16_UNORM depth buffer [...] */ *image_align_el = info->format != ISL_FORMAT_R16_UNORM ? isl_extent3d(8, 4, 1) : isl_extent3d(8, 8, 1); } else if (isl_surf_usage_is_stencil(info->usage) || isl_surf_usage_is_cpb(info->usage)) { /* From RENDER_SURFACE_STATE::SurfaceHorizontalAlignment, * * - Stencil Surfaces (8b) Must be HALIGN=16Bytes (16texels) * * From RENDER_SURFACE_STATE::SurfaceVerticalAlignment, * * This field is intended to be set to VALIGN_8 only if * the surface was rendered as a stencil buffer, since stencil buffer * surfaces support only alignment of 8. * * TODO: Cite docs for CPB. */ *image_align_el = isl_extent3d(16, 8, 1); } else if (!isl_is_pow2(fmtl->bpb)) { /* From RENDER_SURFACE_STATE::SurfaceHorizontalAlignment, * * - Linear Surfaces surfaces must use HALIGN=128, including 1D which * is always Linear. For 24,48 and 96bpp this means 128texels. * - Tiled 24bpp, 48bpp and 96bpp surfaces must use HALIGN=16 */ *image_align_el = tiling == ISL_TILING_LINEAR ? isl_extent3d(128, 4, 1) : isl_extent3d(16, 4, 1); } else if (_isl_surf_info_supports_ccs(dev, info->format, info->usage) || tiling == ISL_TILING_LINEAR) { /* From RENDER_SURFACE_STATE::SurfaceHorizontalAlignment, * * - Losslessly Compressed Surfaces Must be HALIGN=128 for all * supported Bpp, if other restriction are not applied * - Linear Surfaces surfaces must use HALIGN=128, including 1D which * is always Linear. */ *image_align_el = isl_extent3d(128 * 8 / fmtl->bpb, 4, 1); /* WA_22018390030: * * Don't choose VALIGN_4 on Xe2 for color, non-volumetric, Tile4 surfaces * which can be fast cleared. We choose the next smallest option instead, * VALIGN_8. */ if (!INTEL_DEBUG(DEBUG_NO_FAST_CLEAR) && intel_needs_workaround(dev->info, 22018390030) && tiling == ISL_TILING_4 && info->dim != ISL_SURF_DIM_3D) { image_align_el->h = 8; } } else if (fmtl->bpb >= 64) { assert(fmtl->bpb == 64 || fmtl->bpb == 128); /* From RENDER_SURFACE_STATE::SurfaceHorizontalAlignment, * * - 64bpe and 128bpe Surfaces Must Be HALIGN=64Bytes or 128Bytes (4, * 8 texels or 16 texels) * * HALIGN=128 is used for losslessly compressed or linear surfaces. For * other surface types, pick the smaller alignment of HALIGN=64 to save * space. */ *image_align_el = isl_extent3d(64 * 8 / fmtl->bpb, 4, 1); } else { /* From RENDER_SURFACE_STATE::SurfaceHorizontalAlignment, * * HALIGN=16Bytes(8 texels) is allowed only for 16b Depth, Stencil * Surfaces (8b) and Tiled 24bpp, 48bpp and 96bpp surfaces * * HALIGN=16 would save the most space, but it is reserved for the cases * handled earlier in this if-ladder. Choose the next smallest alignment * possible, HALIGN=32. */ *image_align_el = isl_extent3d(32 * 8 / fmtl->bpb, 4, 1); } }