/* * Copyright © 2022 Imagination Technologies Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef PVR_SHADER_H #define PVR_SHADER_H #include #include "compiler/shader_enums.h" #include "nir/nir.h" #include "rogue/rogue.h" #include "util/u_dynarray.h" #include "vulkan/vulkan.h" nir_shader * pvr_spirv_to_nir(rogue_build_ctx *ctx, gl_shader_stage stage, const VkPipelineShaderStageCreateInfo *create_info); rogue_shader *pvr_nir_to_rogue(rogue_build_ctx *ctx, nir_shader *nir); void pvr_rogue_to_binary(rogue_build_ctx *ctx, rogue_shader *shader, struct util_dynarray *binary); #endif /* PVR_SHADER_H */