/* * Copyright © Microsoft Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #pragma once #include #include "stw_context.h" #include struct st_egl_image; enum stw_image_error { STW_IMAGE_ERROR_SUCCESS, STW_IMAGE_ERROR_BAD_ALLOC, STW_IMAGE_ERROR_BAD_PARAMETER, STW_IMAGE_ERROR_BAD_MATCH, STW_IMAGE_ERROR_BAD_ACCESS, }; struct stw_image { struct pipe_resource *pres; unsigned level; unsigned layer; enum pipe_format format; }; struct stw_image * stw_create_image_from_texture(struct stw_context *ctx, GLenum gl_target, GLuint texture, GLuint depth, GLint level, enum stw_image_error *error); struct stw_image * stw_create_image_from_renderbuffer(struct stw_context *ctx, GLuint renderbuffer, enum stw_image_error *error); void stw_destroy_image(struct stw_image *img); void stw_translate_image(struct stw_image *in, struct st_egl_image *out);