/* * Copyright 2011 Joakim Sindholt * SPDX-License-Identifier: MIT */ #ifndef _NINE_INDEXBUFFER9_H_ #define _NINE_INDEXBUFFER9_H_ #include "resource9.h" #include "buffer9.h" #include "pipe/p_state.h" struct pipe_screen; struct pipe_context; struct pipe_transfer; struct NineDevice9; struct NineIndexBuffer9 { struct NineBuffer9 base; /* g3d stuff */ unsigned index_size; D3DINDEXBUFFER_DESC desc; }; static inline struct NineIndexBuffer9 * NineIndexBuffer9( void *data ) { return (struct NineIndexBuffer9 *)data; } HRESULT NineIndexBuffer9_new( struct NineDevice9 *pDevice, D3DINDEXBUFFER_DESC *pDesc, struct NineIndexBuffer9 **ppOut ); HRESULT NineIndexBuffer9_ctor( struct NineIndexBuffer9 *This, struct NineUnknownParams *pParams, D3DINDEXBUFFER_DESC *pDesc ); void NineIndexBuffer9_dtor( struct NineIndexBuffer9 *This ); /*** Nine private ***/ struct pipe_resource * NineIndexBuffer9_GetBuffer( struct NineIndexBuffer9 *This, unsigned *offset ); /*** Direct3D public ***/ HRESULT NINE_WINAPI NineIndexBuffer9_Lock( struct NineIndexBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags ); HRESULT NINE_WINAPI NineIndexBuffer9_Unlock( struct NineIndexBuffer9 *This ); HRESULT NINE_WINAPI NineIndexBuffer9_GetDesc( struct NineIndexBuffer9 *This, D3DINDEXBUFFER_DESC *pDesc ); #endif /* _NINE_INDEXBUFFER9_H_ */