/* * Copyright 2011 Joakim Sindholt * Copyright 2015 Patrick Rudolph * SPDX-License-Identifier: MIT */ #ifndef _NINE_BUFFER9_H_ #define _NINE_BUFFER9_H_ #include "device9.h" #include "nine_buffer_upload.h" #include "nine_state.h" #include "resource9.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" #include "util/list.h" #include "util/box.h" #include "util/u_upload_mgr.h" struct pipe_screen; struct pipe_context; struct pipe_transfer; struct NineTransfer { struct pipe_transfer *transfer; bool is_pipe_secondary; struct nine_subbuffer *buf; /* NULL unless subbuffer are used */ bool should_destroy_buf; /* If the subbuffer should be destroyed */ }; struct NineBuffer9 { struct NineResource9 base; /* G3D */ struct NineTransfer *maps; int nlocks, nmaps, maxmaps; UINT size; int16_t bind_count; /* to Device9->state.stream */ /* Whether only discard and nooverwrite were used so far * for this buffer. Allows some optimization. */ bool discard_nooverwrite_only; bool need_sync_if_nooverwrite; struct nine_subbuffer *buf; /* Specific to managed buffers */ struct { void *data; bool dirty; struct pipe_box dirty_box; /* region in the resource to update */ struct pipe_box upload_pending_regions; /* region with uploads pending */ struct list_head list; /* for update_buffers */ struct list_head list2; /* for managed_buffers */ unsigned pending_upload; /* for uploads */ /* SYSTEMMEM DYNAMIC */ bool can_unsynchronized; /* Whether the upload can use nooverwrite */ struct pipe_box valid_region; /* Region in the GPU buffer with valid content */ struct pipe_box required_valid_region; /* Region that needs to be valid right now. */ struct pipe_box filled_region; /* Region in the GPU buffer filled since last discard */ unsigned num_worker_thread_syncs; unsigned frame_count_last_discard; } managed; }; static inline struct NineBuffer9 * NineBuffer9( void *data ) { return (struct NineBuffer9 *)data; } HRESULT NineBuffer9_ctor( struct NineBuffer9 *This, struct NineUnknownParams *pParams, D3DRESOURCETYPE Type, DWORD Usage, UINT Size, D3DPOOL Pool ); void NineBuffer9_dtor( struct NineBuffer9 *This ); struct pipe_resource * NineBuffer9_GetResource( struct NineBuffer9 *This, unsigned *offset ); HRESULT NINE_WINAPI NineBuffer9_Lock( struct NineBuffer9 *This, UINT OffsetToLock, UINT SizeToLock, void **ppbData, DWORD Flags ); HRESULT NINE_WINAPI NineBuffer9_Unlock( struct NineBuffer9 *This ); void NineBuffer9_Upload( struct NineBuffer9 *This ); static void inline NineBindBufferToDevice( struct NineDevice9 *device, struct NineBuffer9 **slot, struct NineBuffer9 *buf ) { struct NineBuffer9 *old = *slot; if (buf) { if ((buf->managed.dirty) && list_is_empty(&buf->managed.list)) list_add(&buf->managed.list, &device->update_buffers); buf->bind_count++; } if (old) { old->bind_count--; if (!old->bind_count && old->managed.dirty) list_delinit(&old->managed.list); } nine_bind(slot, buf); } void NineBuffer9_SetDirty( struct NineBuffer9 *This ); #define BASEBUF_REGISTER_UPDATE(b) { \ if ((b)->managed.dirty && (b)->bind_count) \ if (list_is_empty(&(b)->managed.list)) \ list_add(&(b)->managed.list, &(b)->base.base.device->update_buffers); \ } #endif /* _NINE_BUFFER9_H_ */