/************************************************************************** * * Copyright 2009, VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Author: Keith Whitwell * Author: Jakob Bornecrantz */ #include "dri_screen.h" #include "dri_drawable.h" #include "dri_context.h" #include "frontend/drm_driver.h" #include "pipe/p_context.h" #include "pipe-loader/pipe_loader.h" #include "state_tracker/st_context.h" #include "util/u_cpu_detect.h" #include "util/u_memory.h" #include "util/u_debug.h" struct dri_context * dri_create_context(struct dri_screen *screen, gl_api api, const struct gl_config *visual, const struct __DriverContextConfig *ctx_config, unsigned *error, struct dri_context *sharedContextPrivate, void *loaderPrivate) { struct dri_context *ctx = NULL; struct st_context *st_share = NULL; struct st_context_attribs attribs; enum st_context_error ctx_err = 0; unsigned allowed_flags = __DRI_CTX_FLAG_DEBUG | __DRI_CTX_FLAG_FORWARD_COMPATIBLE; unsigned allowed_attribs = __DRIVER_CONTEXT_ATTRIB_PRIORITY | __DRIVER_CONTEXT_ATTRIB_RELEASE_BEHAVIOR | __DRIVER_CONTEXT_ATTRIB_NO_ERROR; const __DRIbackgroundCallableExtension *backgroundCallable = screen->dri2.backgroundCallable; const struct driOptionCache *optionCache = &screen->dev->option_cache; /* This is effectively doing error checking for GLX context creation (by both * Mesa and the X server) when the driver doesn't support the robustness ext. * EGL already checks, so it won't send us the flags if the ext isn't * available. */ if (screen->has_reset_status_query) { allowed_flags |= __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS; allowed_attribs |= __DRIVER_CONTEXT_ATTRIB_RESET_STRATEGY; } if (screen->has_protected_context) allowed_attribs |= __DRIVER_CONTEXT_ATTRIB_PROTECTED; if (ctx_config->flags & ~allowed_flags) { *error = __DRI_CTX_ERROR_UNKNOWN_FLAG; goto fail; } if (ctx_config->attribute_mask & ~allowed_attribs) { *error = __DRI_CTX_ERROR_UNKNOWN_ATTRIBUTE; goto fail; } memset(&attribs, 0, sizeof(attribs)); switch (api) { case API_OPENGLES: attribs.profile = API_OPENGLES; break; case API_OPENGLES2: attribs.profile = API_OPENGLES2; break; case API_OPENGL_COMPAT: case API_OPENGL_CORE: if (driQueryOptionb(optionCache, "force_compat_profile")) { attribs.profile = API_OPENGL_COMPAT; } else { attribs.profile = api == API_OPENGL_COMPAT ? API_OPENGL_COMPAT : API_OPENGL_CORE; } attribs.major = ctx_config->major_version; attribs.minor = ctx_config->minor_version; if ((ctx_config->flags & __DRI_CTX_FLAG_FORWARD_COMPATIBLE) != 0) attribs.flags |= ST_CONTEXT_FLAG_FORWARD_COMPATIBLE; break; default: *error = __DRI_CTX_ERROR_BAD_API; goto fail; } if ((ctx_config->flags & __DRI_CTX_FLAG_DEBUG) != 0) attribs.flags |= ST_CONTEXT_FLAG_DEBUG; if (ctx_config->flags & __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS) attribs.context_flags |= PIPE_CONTEXT_ROBUST_BUFFER_ACCESS; if (ctx_config->attribute_mask & __DRIVER_CONTEXT_ATTRIB_RESET_STRATEGY) if (ctx_config->reset_strategy != __DRI_CTX_RESET_NO_NOTIFICATION) attribs.context_flags |= PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET; if (ctx_config->attribute_mask & __DRIVER_CONTEXT_ATTRIB_NO_ERROR) attribs.flags |= ctx_config->no_error ? ST_CONTEXT_FLAG_NO_ERROR : 0; if (ctx_config->attribute_mask & __DRIVER_CONTEXT_ATTRIB_PRIORITY) { switch (ctx_config->priority) { case __DRI_CTX_PRIORITY_LOW: attribs.context_flags |= PIPE_CONTEXT_LOW_PRIORITY; break; case __DRI_CTX_PRIORITY_HIGH: attribs.context_flags |= PIPE_CONTEXT_HIGH_PRIORITY; break; default: break; } } if ((ctx_config->attribute_mask & __DRIVER_CONTEXT_ATTRIB_RELEASE_BEHAVIOR) && (ctx_config->release_behavior == __DRI_CTX_RELEASE_BEHAVIOR_NONE)) attribs.flags |= ST_CONTEXT_FLAG_RELEASE_NONE; if (ctx_config->attribute_mask & __DRIVER_CONTEXT_ATTRIB_PROTECTED) attribs.context_flags |= PIPE_CONTEXT_PROTECTED; struct dri_context *share_ctx = NULL; if (sharedContextPrivate) { share_ctx = (struct dri_context *)sharedContextPrivate; st_share = share_ctx->st; } ctx = CALLOC_STRUCT(dri_context); if (ctx == NULL) { *error = __DRI_CTX_ERROR_NO_MEMORY; goto fail; } ctx->screen = screen; ctx->loaderPrivate = loaderPrivate; /* KHR_no_error is likely to crash, overflow memory, etc if an application * has errors so don't enable it for setuid processes. */ if (debug_get_bool_option("MESA_NO_ERROR", false) || driQueryOptionb(&screen->dev->option_cache, "mesa_no_error")) #if !defined(_WIN32) if (__normal_user()) #endif attribs.flags |= ST_CONTEXT_FLAG_NO_ERROR; attribs.options = screen->options; dri_fill_st_visual(&attribs.visual, screen, visual); ctx->st = st_api_create_context(&screen->base, &attribs, &ctx_err, st_share); if (ctx->st == NULL) { switch (ctx_err) { case ST_CONTEXT_SUCCESS: *error = __DRI_CTX_ERROR_SUCCESS; break; case ST_CONTEXT_ERROR_NO_MEMORY: *error = __DRI_CTX_ERROR_NO_MEMORY; break; case ST_CONTEXT_ERROR_BAD_VERSION: *error = __DRI_CTX_ERROR_BAD_VERSION; break; } goto fail; } ctx->st->frontend_context = (void *) ctx; if (ctx->st->cso_context) { ctx->pp = pp_init(ctx->st->pipe, screen->pp_enabled, ctx->st->cso_context, ctx->st, st_context_invalidate_state); ctx->hud = hud_create(ctx->st->cso_context, share_ctx ? share_ctx->hud : NULL, ctx->st, st_context_invalidate_state); } /* order of precedence (least to most): * - driver setting * - app setting * - user setting */ bool enable_glthread = driQueryOptionb(&screen->dev->option_cache, "mesa_glthread_driver"); /* always disable glthread by default if fewer than 5 "big" CPUs are active */ unsigned nr_big_cpus = util_get_cpu_caps()->nr_big_cpus; if (util_get_cpu_caps()->nr_cpus < 4 || (nr_big_cpus && nr_big_cpus < 5)) enable_glthread = false; int app_enable_glthread = driQueryOptioni(&screen->dev->option_cache, "mesa_glthread_app_profile"); if (app_enable_glthread != -1) { /* if set (not -1), apply the app setting */ enable_glthread = app_enable_glthread == 1; } if (getenv("mesa_glthread")) { /* only apply the env var if set */ bool user_enable_glthread = debug_get_bool_option("mesa_glthread", false); if (user_enable_glthread != enable_glthread) { /* print warning to mimic old behavior */ fprintf(stderr, "ATTENTION: default value of option mesa_glthread overridden by environment.\n"); } enable_glthread = user_enable_glthread; } /* Do this last. */ if (enable_glthread) { bool safe = true; /* This is only needed by X11/DRI2, which can be unsafe. */ if (backgroundCallable && backgroundCallable->base.version >= 2 && backgroundCallable->isThreadSafe && !backgroundCallable->isThreadSafe(loaderPrivate)) safe = false; if (safe) _mesa_glthread_init(ctx->st->ctx); } *error = __DRI_CTX_ERROR_SUCCESS; return ctx; fail: if (ctx && ctx->st) st_destroy_context(ctx->st); free(ctx); return NULL; } void dri_destroy_context(struct dri_context *ctx) { /* Wait for glthread to finish because we can't use pipe_context from * multiple threads. */ _mesa_glthread_finish(ctx->st->ctx); if (ctx->hud) { hud_destroy(ctx->hud, ctx->st->cso_context); } if (ctx->pp) pp_free(ctx->pp); /* No particular reason to wait for command completion before * destroying a context, but we flush the context here * to avoid having to add code elsewhere to cope with flushing a * partially destroyed context. */ st_context_flush(ctx->st, 0, NULL, NULL, NULL); st_destroy_context(ctx->st); free(ctx); } /* This is called inside MakeCurrent to unbind the context. */ bool dri_unbind_context(struct dri_context *ctx) { /* dri_util.c ensures cPriv is not null */ struct st_context *st = ctx->st; if (st == st_api_get_current()) { _mesa_glthread_finish(st->ctx); /* Record HUD queries for the duration the context was "current". */ if (ctx->hud) hud_record_only(ctx->hud, st->pipe); st_api_make_current(NULL, NULL, NULL); } if (ctx->draw || ctx->read) { assert(ctx->draw); dri_put_drawable(ctx->draw); if (ctx->read != ctx->draw) dri_put_drawable(ctx->read); ctx->draw = NULL; ctx->read = NULL; } return GL_TRUE; } bool dri_make_current(struct dri_context *ctx, struct dri_drawable *draw, struct dri_drawable *read) { /* dri_unbind_context() is always called before this, so drawables are * always NULL here. */ assert(!ctx->draw); assert(!ctx->read); if ((draw && !read) || (!draw && read)) return GL_FALSE; /* only both non-NULL or both NULL are allowed */ /* Wait for glthread to finish because we can't use st_context from * multiple threads. */ _mesa_glthread_finish(ctx->st->ctx); /* There are 2 cases that can occur here. Either we bind drawables, or we * bind NULL for configless and surfaceless contexts. */ if (!draw && !read) return st_api_make_current(ctx->st, NULL, NULL); /* Bind drawables to the context */ ctx->draw = draw; ctx->read = read; dri_get_drawable(draw); draw->texture_stamp = draw->lastStamp - 1; if (draw != read) { dri_get_drawable(read); read->texture_stamp = read->lastStamp - 1; } st_api_make_current(ctx->st, &draw->base, &read->base); /* This is ok to call here. If they are already init, it's a no-op. */ if (ctx->pp && draw->textures[ST_ATTACHMENT_BACK_LEFT]) pp_init_fbos(ctx->pp, draw->textures[ST_ATTACHMENT_BACK_LEFT]->width0, draw->textures[ST_ATTACHMENT_BACK_LEFT]->height0); return GL_TRUE; } struct dri_context * dri_get_current(void) { struct st_context *st = st_api_get_current(); return (struct dri_context *) st ? st->frontend_context : NULL; } /* vim: set sw=3 ts=8 sts=3 expandtab: */