/* * Copyright (c) 2008-2024 Broadcom. All Rights Reserved. * The term “Broadcom” refers to Broadcom Inc. * and/or its subsidiaries. * SPDX-License-Identifier: MIT */ #ifndef SVGA_DEBUG_H #define SVGA_DEBUG_H #include "util/compiler.h" #include "util/u_debug.h" #define DEBUG_DMA 0x1 #define DEBUG_TGSI 0x4 #define DEBUG_PIPE 0x8 #define DEBUG_STATE 0x10 #define DEBUG_SCREEN 0x20 #define DEBUG_TEX 0x40 #define DEBUG_SWTNL 0x80 #define DEBUG_CONSTS 0x100 #define DEBUG_VIEWPORT 0x200 #define DEBUG_VIEWS 0x400 #define DEBUG_PERF 0x800 /* print something when we hit any slow path operation */ #define DEBUG_FLUSH 0x1000 /* flush after every draw */ #define DEBUG_SYNC 0x2000 /* sync after every flush */ #define DEBUG_QUERY 0x4000 #define DEBUG_CACHE 0x8000 #define DEBUG_STREAMOUT 0x10000 #define DEBUG_SAMPLERS 0x20000 #define DEBUG_IMAGE 0x40000 #define DEBUG_UAV 0x80000 #define DEBUG_RETRY 0x100000 #if MESA_DEBUG extern int SVGA_DEBUG; #define DBSTR(x) x #else #define SVGA_DEBUG 0 #define DBSTR(x) "" #endif static inline void SVGA_DBG( unsigned flag, const char *fmt, ... ) { #if MESA_DEBUG if (SVGA_DEBUG & flag) { va_list args; va_start( args, fmt ); debug_vprintf( fmt, args ); va_end( args ); } #else (void)flag; (void)fmt; #endif } #endif