/* -*- mesa-c++ -*- * Copyright (c) 2018 Collabora LTD * Author: Gert Wollny * SPDX-License-Identifier: MIT */ #include "r600_dump.h" #include "r600_shader.h" #include "tgsi/tgsi_strings.h" void print_shader_info(FILE *f , int id, struct r600_shader *shader) { #define PRINT_INT_MEMBER(NAME) \ if (shader-> NAME) fprintf(f, " shader->" #NAME "=%d;\n", shader-> NAME) #define PRINT_UINT_MEMBER(NAME) \ if (shader-> NAME) fprintf(f, " shader->" #NAME "=%u;\n", (unsigned)shader-> NAME) #define PRINT_INT_ARRAY_ELM(NAME, ELM) \ if (shader->NAME[i].ELM) fprintf(f, " shader->" #NAME "[%d]." #ELM "=%d;\n", i, (int)shader->NAME[i].ELM) #define PRINT_UINT_ARRAY_ELM(NAME, ELM) \ if (shader->NAME[i].ELM) fprintf(f, " shader->" #NAME "[%d]." #ELM" =%u;\n", i, (unsigned)shader->NAME[i].ELM) #define PRINT_BOOL_ARRAY_ELM(NAME, ELM) \ if (shader->NAME[i].ELM) fprintf(f, " shader->" #NAME "[%d]." #ELM "=%s;\n", i, shader->NAME[i].ELM ? "true" : "false") fprintf(f, "#include \"gallium/drivers/r600/r600_shader.h\"\n"); fprintf(f, "void shader_%d_fill_data(struct r600_shader *shader)\n{\n", id); fprintf(f, " memset(shader, 0, sizeof(struct r600_shader));\n"); PRINT_UINT_MEMBER(processor_type); PRINT_UINT_MEMBER(ninput); PRINT_UINT_MEMBER(noutput); PRINT_UINT_MEMBER(nhwatomic); PRINT_UINT_MEMBER(nlds); PRINT_UINT_MEMBER(nsys_inputs); PRINT_UINT_MEMBER(highest_export_param); for (unsigned i = 0; i < shader->ninput; ++i) { PRINT_INT_ARRAY_ELM(input, varying_slot); PRINT_INT_ARRAY_ELM(input, system_value); PRINT_UINT_ARRAY_ELM(input, gpr); PRINT_INT_ARRAY_ELM(input, spi_sid); PRINT_UINT_ARRAY_ELM(input, interpolate); PRINT_UINT_ARRAY_ELM(input, ij_index); PRINT_UINT_ARRAY_ELM(input, interpolate_location); // TGSI_INTERPOLATE_LOC_CENTER, CENTROID, SAMPLE PRINT_UINT_ARRAY_ELM(input, lds_pos); /* for evergreen */ PRINT_INT_ARRAY_ELM(input, ring_offset); PRINT_BOOL_ARRAY_ELM(input, uses_interpolate_at_centroid); } for (unsigned i = 0; i < shader->noutput; ++i) { PRINT_INT_ARRAY_ELM(output, varying_slot); PRINT_INT_ARRAY_ELM(output, frag_result); PRINT_UINT_ARRAY_ELM(output, gpr); PRINT_INT_ARRAY_ELM(output, spi_sid); PRINT_UINT_ARRAY_ELM(output, write_mask); PRINT_INT_ARRAY_ELM(output, export_param); PRINT_INT_ARRAY_ELM(output, ring_offset); } for (unsigned i = 0; i < shader->nhwatomic; ++i) { PRINT_UINT_ARRAY_ELM(atomics, start); PRINT_UINT_ARRAY_ELM(atomics, end); PRINT_UINT_ARRAY_ELM(atomics, buffer_id); PRINT_UINT_ARRAY_ELM(atomics, hw_idx); } PRINT_UINT_MEMBER(nhwatomic_ranges); PRINT_UINT_MEMBER(uses_kill); PRINT_UINT_MEMBER(fs_write_all); PRINT_UINT_MEMBER(two_side); PRINT_UINT_MEMBER(needs_scratch_space); /* Real number of ps color exports compiled in the bytecode */ PRINT_UINT_MEMBER(nr_ps_color_exports); PRINT_UINT_MEMBER(ps_color_export_mask); PRINT_UINT_MEMBER(ps_export_highest); /* bit n is set if the shader writes gl_ClipDistance[n] */ PRINT_UINT_MEMBER(cc_dist_mask); PRINT_UINT_MEMBER(clip_dist_write); PRINT_UINT_MEMBER(cull_dist_write); PRINT_UINT_MEMBER(vs_position_window_space); /* flag is set if the shader writes VS_OUT_MISC_VEC (e.g. for PSIZE) */ PRINT_UINT_MEMBER(vs_out_misc_write); PRINT_UINT_MEMBER(vs_out_point_size); PRINT_UINT_MEMBER(vs_out_layer); PRINT_UINT_MEMBER(vs_out_viewport); PRINT_UINT_MEMBER(vs_out_edgeflag); PRINT_UINT_MEMBER(has_txq_cube_array_z_comp); PRINT_UINT_MEMBER(uses_tex_buffers); PRINT_UINT_MEMBER(gs_prim_id_input); PRINT_UINT_MEMBER(gs_tri_strip_adj_fix); PRINT_UINT_MEMBER(ps_conservative_z); /* Size in bytes of a data item in the ring(s) (single vertex data). Stages with only one ring items 123 will be set to 0. */ PRINT_UINT_MEMBER(ring_item_sizes[0]); PRINT_UINT_MEMBER(ring_item_sizes[1]); PRINT_UINT_MEMBER(ring_item_sizes[2]); PRINT_UINT_MEMBER(ring_item_sizes[3]); PRINT_UINT_MEMBER(indirect_files); PRINT_UINT_MEMBER(max_arrays); PRINT_UINT_MEMBER(num_arrays); PRINT_UINT_MEMBER(vs_as_es); PRINT_UINT_MEMBER(vs_as_ls); PRINT_UINT_MEMBER(vs_as_gs_a); PRINT_UINT_MEMBER(tes_as_es); PRINT_UINT_MEMBER(tcs_prim_mode); if (shader->num_arrays > 0) { fprintf(stderr, " shader->arrays = new r600_shader_array[%d];\n", shader->num_arrays); for (unsigned i = 0; i < shader->num_arrays; ++i) { PRINT_UINT_ARRAY_ELM(arrays, gpr_start); PRINT_UINT_ARRAY_ELM(arrays, gpr_count); PRINT_UINT_ARRAY_ELM(arrays, comp_mask); } } PRINT_UINT_MEMBER(uses_doubles); PRINT_UINT_MEMBER(uses_atomics); PRINT_UINT_MEMBER(uses_images); PRINT_UINT_MEMBER(uses_helper_invocation); PRINT_UINT_MEMBER(atomic_base); PRINT_UINT_MEMBER(rat_base); PRINT_UINT_MEMBER(image_size_const_offset); fprintf(f, "}\n"); } void print_pipe_info(FILE *f, struct tgsi_shader_info *shader) { PRINT_UINT_MEMBER(shader_buffers_load); PRINT_UINT_MEMBER(shader_buffers_store); PRINT_UINT_MEMBER(shader_buffers_atomic); PRINT_UINT_MEMBER(writes_memory); PRINT_UINT_MEMBER(file_mask[TGSI_FILE_HW_ATOMIC]); PRINT_UINT_MEMBER(file_count[TGSI_FILE_HW_ATOMIC]); for(unsigned int i = 0; i < TGSI_PROPERTY_COUNT; ++i) { if (shader->properties[i] != 0) fprintf(stderr, "PROP: %s = %d\n", tgsi_property_names[i], shader->properties[i]); } #define PRINT_UINT_ARRAY_MEMBER(M, IDX) \ if (shader-> M [ IDX ]) fprintf(f, #M "[%d] = %d\n", IDX, (unsigned) shader-> M [ IDX ]); for (int i = 0; i < shader->num_inputs; ++i) { PRINT_UINT_ARRAY_MEMBER(input_semantic_name, i); /**< TGSI_SEMANTIC_x */ PRINT_UINT_ARRAY_MEMBER(input_semantic_index, i); PRINT_UINT_ARRAY_MEMBER(input_interpolate, i); PRINT_UINT_ARRAY_MEMBER(input_interpolate_loc, i); PRINT_UINT_ARRAY_MEMBER(input_usage_mask, i); } for (int i = 0; i < shader->num_outputs; ++i) { PRINT_UINT_ARRAY_MEMBER(output_semantic_name, i); PRINT_UINT_ARRAY_MEMBER(output_semantic_index, i); PRINT_UINT_ARRAY_MEMBER(output_usagemask, i); PRINT_UINT_ARRAY_MEMBER(output_streams, i); } for (int i = 0; i < shader->num_system_values; ++i) PRINT_UINT_ARRAY_MEMBER(system_value_semantic_name, i); PRINT_UINT_MEMBER(reads_pervertex_outputs); PRINT_UINT_MEMBER(reads_perpatch_outputs); PRINT_UINT_MEMBER(reads_tessfactor_outputs); }