/* * Copyright © 2021 Raspberry Pi Ltd * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #ifndef V3DV_META_COMMON_H #define V3DV_META_COMMON_H /** * Copy/Clear operations implemented in v3dv_meta_*.c that use the TLB hardware * need to figure out TLB programming from the target image data instead of an * actual Vulkan framebuffer object. For the most part, the job's frame tiling * information is enough for this, however we still need additional information * such us the internal type of our single render target, so we use this * auxiliary struct to pass that information around. */ struct v3dv_meta_framebuffer { /* The internal type of the single render target */ uint32_t internal_type; /* Supertile coverage */ uint32_t min_x_supertile; uint32_t min_y_supertile; uint32_t max_x_supertile; uint32_t max_y_supertile; /* Format info */ VkFormat vk_format; const struct v3dv_format *format; uint8_t internal_depth_type; }; #endif