/* * Copyright 2022 Alyssa Rosenzweig * SPDX-License-Identifier: MIT * */ #pragma once #include "util/format/u_format.h" #include "util/macros.h" #include "util/u_math.h" #ifdef __cplusplus extern "C" { #endif #define AIL_CACHELINE 0x80 #define AIL_PAGESIZE 0x4000 #define AIL_MAX_MIP_LEVELS 16 enum ail_tiling { /** * Strided linear (raster order). Only allowed for 1D or 2D, without * mipmapping, multisampling, block-compression, or arrays. */ AIL_TILING_LINEAR, /** * Twiddled (Morton order). Always allowed. */ AIL_TILING_TWIDDLED, /** * Twiddled (Morton order) with compression. */ AIL_TILING_TWIDDLED_COMPRESSED, }; /* * Represents the dimensions of a single tile. Used to describe tiled layouts. * Width and height are in units of elements, not pixels, to model compressed * textures corrects. * * Invariant: width_el and height_el are powers of two. */ struct ail_tile { unsigned width_el, height_el; }; /* * An AGX image layout. */ struct ail_layout { /** Width, height, and depth in pixels at level 0 */ uint32_t width_px, height_px, depth_px; /** Number of samples per pixel. 1 if multisampling is disabled. */ uint8_t sample_count_sa; /** Number of miplevels. 1 if no mipmapping is used. */ uint8_t levels; /** Should this image be mipmapped along the Z-axis in addition to the X- and * Y-axes? This should be set for API-level 3D images, but not 2D arrays or * cubes. */ bool mipmapped_z; /** Tiling mode used */ enum ail_tiling tiling; /** Texture format */ enum pipe_format format; /** * If tiling is LINEAR, the number of bytes between adjacent rows of * elements. Otherwise, this field is zero. */ uint32_t linear_stride_B; /** * Stride between layers of an array texture, including a cube map. Layer i * begins at offset (i * layer_stride_B) from the beginning of the texture. * * If depth_px = 1, the value of this field is UNDEFINED. */ uint64_t layer_stride_B; /** * Whether the layer stride is aligned to the page size or not. The hardware * needs this flag to compute the implicit layer stride. */ bool page_aligned_layers; /** * Offsets of mip levels within a layer. */ uint64_t level_offsets_B[AIL_MAX_MIP_LEVELS]; /** * For the compressed buffer, offsets of mip levels within a layer. */ uint64_t level_offsets_compressed_B[AIL_MAX_MIP_LEVELS]; /** * If tiling is TWIDDLED, the tile size used for each mip level within a * layer. Calculating tile sizes is the sole responsibility of * ail_initialized_twiddled. */ struct ail_tile tilesize_el[AIL_MAX_MIP_LEVELS]; /** * If tiling is TWIDDLED, the stride in elements used for each mip level * within a layer. Calculating level strides is the sole responsibility of * ail_initialized_twiddled. This is necessary because compressed pixel * formats may add extra stride padding. */ uint32_t stride_el[AIL_MAX_MIP_LEVELS]; /* Offset of the start of the compression metadata buffer */ uint32_t metadata_offset_B; /* Stride between subsequent layers in the compression metadata buffer */ uint64_t compression_layer_stride_B; /* Size of entire texture */ uint64_t size_B; /* Must the layout support writeable images? If false, the layout MUST NOT be * used as a writeable image (either PBE or image atomics). */ bool writeable_image; /* Must the layout support rendering? If false, the layout MUST NOT be used * for rendering, either PBE or ZLS. */ bool renderable; }; static inline uint32_t ail_get_linear_stride_B(const struct ail_layout *layout, ASSERTED uint8_t level) { assert(layout->tiling == AIL_TILING_LINEAR && "Invalid usage"); assert(level == 0 && "Strided linear mipmapped textures are unsupported"); return layout->linear_stride_B; } /* * For WSI purposes, we need to associate a stride with all layouts. In the * hardware, only strided linear images have an associated stride, there is no * natural stride associated with twiddled images. However, various clients * assert that the stride is valid for the image if it were linear (even if it * is in fact not linear). In those cases, by convention we use the minimum * valid such stride. */ static inline uint32_t ail_get_wsi_stride_B(const struct ail_layout *layout, unsigned level) { assert(level == 0 && "Mipmaps cannot be shared as WSI"); if (layout->tiling == AIL_TILING_LINEAR) return ail_get_linear_stride_B(layout, level); else return util_format_get_stride(layout->format, layout->width_px); } static inline uint32_t ail_get_layer_offset_B(const struct ail_layout *layout, unsigned z_px) { return z_px * layout->layer_stride_B; } static inline uint32_t ail_get_level_offset_B(const struct ail_layout *layout, unsigned level) { return layout->level_offsets_B[level]; } static inline uint32_t ail_get_layer_level_B(const struct ail_layout *layout, unsigned z_px, unsigned level) { return ail_get_layer_offset_B(layout, z_px) + ail_get_level_offset_B(layout, level); } static inline uint32_t ail_get_level_size_B(const struct ail_layout *layout, unsigned level) { if (layout->tiling == AIL_TILING_LINEAR) { assert(level == 0); return layout->layer_stride_B; } else { assert(level + 1 < ARRAY_SIZE(layout->level_offsets_B)); return layout->level_offsets_B[level + 1] - layout->level_offsets_B[level]; } } static inline uint32_t ail_get_linear_pixel_B(const struct ail_layout *layout, ASSERTED unsigned level, uint32_t x_px, uint32_t y_px, uint32_t z_px) { assert(level == 0 && "Strided linear mipmapped textures are unsupported"); assert(util_format_get_blockwidth(layout->format) == 1 && "Strided linear block formats unsupported"); assert(util_format_get_blockheight(layout->format) == 1 && "Strided linear block formats unsupported"); assert(layout->sample_count_sa == 1 && "Strided linear multisampling unsupported"); return ail_get_layer_offset_B(layout, z_px) + (y_px * ail_get_linear_stride_B(layout, level)) + (x_px * util_format_get_blocksize(layout->format)); } static inline unsigned ail_effective_width_sa(unsigned width_px, unsigned sample_count_sa) { return width_px * (sample_count_sa == 4 ? 2 : 1); } static inline unsigned ail_effective_height_sa(unsigned height_px, unsigned sample_count_sa) { return height_px * (sample_count_sa >= 2 ? 2 : 1); } static inline unsigned ail_metadata_width_tl(struct ail_layout *layout, unsigned level) { unsigned px = u_minify(layout->width_px, level); uint32_t sa = ail_effective_width_sa(px, layout->sample_count_sa); return DIV_ROUND_UP(sa, 16); } static inline unsigned ail_metadata_height_tl(struct ail_layout *layout, unsigned level) { unsigned px = u_minify(layout->height_px, level); uint32_t sa = ail_effective_height_sa(px, layout->sample_count_sa); return DIV_ROUND_UP(sa, 16); } static inline bool ail_is_compressed(const struct ail_layout *layout) { return layout->tiling == AIL_TILING_TWIDDLED_COMPRESSED; } /* * Even when the base mip level is compressed, high levels of the miptree * (smaller than 16 pixels on either axis) are not compressed as it would be * pointless. This queries this case. */ static inline bool ail_is_level_compressed(const struct ail_layout *layout, unsigned level) { unsigned width_sa = ALIGN( ail_effective_width_sa(layout->width_px, layout->sample_count_sa), 16); unsigned height_sa = ALIGN( ail_effective_height_sa(layout->height_px, layout->sample_count_sa), 16); return ail_is_compressed(layout) && u_minify(MAX2(width_sa, height_sa), level) >= 16; } static inline bool ail_is_level_twiddled_uncompressed(const struct ail_layout *layout, unsigned level) { switch (layout->tiling) { case AIL_TILING_TWIDDLED: return true; case AIL_TILING_TWIDDLED_COMPRESSED: return !ail_is_level_compressed(layout, level); default: return false; } } void ail_make_miptree(struct ail_layout *layout); void ail_detile(void *_tiled, void *_linear, const struct ail_layout *tiled_layout, unsigned level, unsigned linear_pitch_B, unsigned sx_px, unsigned sy_px, unsigned width_px, unsigned height_px); void ail_tile(void *_tiled, void *_linear, const struct ail_layout *tiled_layout, unsigned level, unsigned linear_pitch_B, unsigned sx_px, unsigned sy_px, unsigned width_px, unsigned height_px); /* Define aliases for the subset formats that are accessible in the ISA. These * subsets disregard component mapping and number of components. This * constitutes ABI with the compiler. */ enum ail_isa_format { AIL_ISA_FORMAT_I8 = PIPE_FORMAT_R8_UINT, AIL_ISA_FORMAT_I16 = PIPE_FORMAT_R16_UINT, AIL_ISA_FORMAT_I32 = PIPE_FORMAT_R32_UINT, AIL_ISA_FORMAT_F16 = PIPE_FORMAT_R16_FLOAT, AIL_ISA_FORMAT_U8NORM = PIPE_FORMAT_R8_UNORM, AIL_ISA_FORMAT_S8NORM = PIPE_FORMAT_R8_SNORM, AIL_ISA_FORMAT_U16NORM = PIPE_FORMAT_R16_UNORM, AIL_ISA_FORMAT_S16NORM = PIPE_FORMAT_R16_SNORM, AIL_ISA_FORMAT_RGB10A2 = PIPE_FORMAT_R10G10B10A2_UNORM, AIL_ISA_FORMAT_SRGBA8 = PIPE_FORMAT_R8G8B8A8_SRGB, AIL_ISA_FORMAT_RG11B10F = PIPE_FORMAT_R11G11B10_FLOAT, AIL_ISA_FORMAT_RGB9E5 = PIPE_FORMAT_R9G9B9E5_FLOAT }; /* * The architecture load/store instructions support masking, but packed formats * are not compatible with masking. Check if a format is packed. */ static inline bool ail_isa_format_supports_mask(enum ail_isa_format format) { switch (format) { case AIL_ISA_FORMAT_RGB10A2: case AIL_ISA_FORMAT_RG11B10F: case AIL_ISA_FORMAT_RGB9E5: return false; default: return true; } } struct ail_pixel_format_entry { uint8_t channels; uint8_t type; bool texturable : 1; enum pipe_format renderable; }; extern const struct ail_pixel_format_entry ail_pixel_format[PIPE_FORMAT_COUNT]; static inline bool ail_is_valid_pixel_format(enum pipe_format format) { return ail_pixel_format[format].texturable; } /* Query whether an image with the specified layout is compressible */ static inline bool ail_can_compress(enum pipe_format format, unsigned w_px, unsigned h_px, unsigned sample_count_sa) { assert(sample_count_sa == 1 || sample_count_sa == 2 || sample_count_sa == 4); /* We compress via the PBE, so we can only compress PBE-writeable formats. */ if (ail_pixel_format[format].renderable == PIPE_FORMAT_NONE && !util_format_is_depth_or_stencil(format)) return false; /* Lossy-compressed texture formats cannot be compressed */ assert(!util_format_is_compressed(format) && "block-compressed formats are not renderable"); /* Small textures cannot be compressed */ return ail_effective_width_sa(w_px, sample_count_sa) >= 16 && ail_effective_height_sa(h_px, sample_count_sa) >= 16; } /* AGX compression mode for a solid colour for the subtile */ #define AIL_COMP_SOLID 0x3 /* AGX compression mode for an uncompessed subtile. Frustratingly, this seems to * depend on the format. It is possible that modes are actual 8-bit structures * with multiple fields rather than plain enumerations. */ #define AIL_COMP_UNCOMPRESSED_1 0x1f #define AIL_COMP_UNCOMPRESSED_2 0x3f #define AIL_COMP_UNCOMPRESSED_4 0x7f #define AIL_COMP_UNCOMPRESSED_8_16 0xff static inline uint8_t ail_subtile_uncompressed_mode(enum pipe_format format) { /* clang-format off */ switch (util_format_get_blocksize(format)) { case 1: return AIL_COMP_UNCOMPRESSED_1; case 2: return AIL_COMP_UNCOMPRESSED_2; case 4: return AIL_COMP_UNCOMPRESSED_4; case 8: case 16: return AIL_COMP_UNCOMPRESSED_8_16; default: unreachable("invalid block size"); } /* clang-format on */ } /* * Compression modes are 8-bit per 8x4 subtile, but grouped into 64-bit for all * modes in a 16x16 tile. This helper replicates a subtile mode to a tile mode * using a SWAR idiom. */ static inline uint64_t ail_tile_mode_replicated(uint8_t subtile_mode) { return (uint64_t)subtile_mode * 0x0101010101010101ULL; } /* * Composed convenience function. */ static inline uint64_t ail_tile_mode_uncompressed(enum pipe_format format) { return ail_tile_mode_replicated(ail_subtile_uncompressed_mode(format)); } /* * For compression, compatible formats must have the same number/size/order of * channels, but may differ in data type. For example, R32_SINT is compatible * with Z32_FLOAT, but not with R16G16_SINT. This is the relation given by the * "channels" part of the decomposed format. * * This has not been exhaustively tested and might be missing some corner cases * around XR formats, but is well-motivated and seems to work. */ static inline bool ail_formats_compatible(enum pipe_format a, enum pipe_format b) { return ail_pixel_format[a].channels == ail_pixel_format[b].channels; } static inline bool ail_is_view_compatible(struct ail_layout *layout, enum pipe_format view) { return !ail_is_compressed(layout) || ail_formats_compatible(layout->format, view); } #ifdef __cplusplus } /* extern C */ #endif