/* * Copyright 2014 Advanced Micro Devices, Inc. * * SPDX-License-Identifier: MIT */ #include "ac_binary.h" #include "ac_gpu_info.h" #include "util/u_math.h" #include "util/u_memory.h" #include #include #define SPILLED_SGPRS 0x4 #define SPILLED_VGPRS 0x8 /* Parse configuration data in .AMDGPU.config section format. */ void ac_parse_shader_binary_config(const char *data, size_t nbytes, unsigned wave_size, const struct radeon_info *info, struct ac_shader_config *conf) { for (size_t i = 0; i < nbytes; i += 8) { unsigned reg = util_le32_to_cpu(*(uint32_t *)(data + i)); unsigned value = util_le32_to_cpu(*(uint32_t *)(data + i + 4)); switch (reg) { case R_00B028_SPI_SHADER_PGM_RSRC1_PS: case R_00B128_SPI_SHADER_PGM_RSRC1_VS: case R_00B228_SPI_SHADER_PGM_RSRC1_GS: case R_00B848_COMPUTE_PGM_RSRC1: case R_00B428_SPI_SHADER_PGM_RSRC1_HS: if (wave_size == 32 || info->wave64_vgpr_alloc_granularity == 8) conf->num_vgprs = MAX2(conf->num_vgprs, (G_00B028_VGPRS(value) + 1) * 8); else conf->num_vgprs = MAX2(conf->num_vgprs, (G_00B028_VGPRS(value) + 1) * 4); conf->num_sgprs = MAX2(conf->num_sgprs, (G_00B028_SGPRS(value) + 1) * 8); /* TODO: LLVM doesn't set FLOAT_MODE for non-compute shaders */ conf->float_mode = G_00B028_FLOAT_MODE(value); conf->rsrc1 = value; break; case R_00B02C_SPI_SHADER_PGM_RSRC2_PS: conf->lds_size = MAX2(conf->lds_size, G_00B02C_EXTRA_LDS_SIZE(value)); /* TODO: LLVM doesn't set SHARED_VGPR_CNT for all shader types */ conf->num_shared_vgprs = G_00B02C_SHARED_VGPR_CNT(value); conf->rsrc2 = value; break; case R_00B12C_SPI_SHADER_PGM_RSRC2_VS: conf->num_shared_vgprs = G_00B12C_SHARED_VGPR_CNT(value); conf->rsrc2 = value; break; case R_00B22C_SPI_SHADER_PGM_RSRC2_GS: conf->num_shared_vgprs = G_00B22C_SHARED_VGPR_CNT(value); conf->rsrc2 = value; break; case R_00B42C_SPI_SHADER_PGM_RSRC2_HS: conf->num_shared_vgprs = G_00B42C_SHARED_VGPR_CNT(value); conf->rsrc2 = value; break; case R_00B84C_COMPUTE_PGM_RSRC2: conf->lds_size = MAX2(conf->lds_size, G_00B84C_LDS_SIZE(value)); conf->rsrc2 = value; break; case R_00B8A0_COMPUTE_PGM_RSRC3: conf->num_shared_vgprs = G_00B8A0_SHARED_VGPR_CNT(value); conf->rsrc3 = value; break; case R_02865C_SPI_PS_INPUT_ENA: case R_0286CC_SPI_PS_INPUT_ENA: conf->spi_ps_input_ena = value; break; case R_028660_SPI_PS_INPUT_ADDR: case R_0286D0_SPI_PS_INPUT_ADDR: conf->spi_ps_input_addr = value; break; case R_0286E8_SPI_TMPRING_SIZE: case R_00B860_COMPUTE_TMPRING_SIZE: if (info->gfx_level >= GFX11) conf->scratch_bytes_per_wave = G_00B860_WAVESIZE(value) * 256; else conf->scratch_bytes_per_wave = G_00B860_WAVESIZE(value) * 1024; break; case SPILLED_SGPRS: conf->spilled_sgprs = value; break; case SPILLED_VGPRS: conf->spilled_vgprs = value; break; default: { static bool printed; if (!printed) { fprintf(stderr, "Warning: LLVM emitted unknown " "config register: 0x%x\n", reg); printed = true; } } break; } } if (!conf->spi_ps_input_addr) conf->spi_ps_input_addr = conf->spi_ps_input_ena; /* Enable 64-bit and 16-bit denormals, because there is no performance * cost. * * Don't enable denormals for 32-bit floats, because: * - denormals disable output modifiers * - denormals break v_mad_f32 * - GFX6 & GFX7 would be very slow */ conf->float_mode &= ~V_00B028_FP_32_DENORMS; conf->float_mode |= V_00B028_FP_16_64_DENORMS; } unsigned ac_align_shader_binary_for_prefetch(const struct radeon_info *info, unsigned size) { /* The SQ fetches up to N cache lines of 16 dwords * ahead of the PC, configurable by SH_MEM_CONFIG and * S_INST_PREFETCH. This can cause two issues: * * (1) Crossing a page boundary to an unmapped page. The logic * does not distinguish between a required fetch and a "mere" * prefetch and will fault. * * (2) Prefetching instructions that will be changed for a * different shader. * * (2) is not currently an issue because we flush the I$ at IB * boundaries, but (1) needs to be addressed. Due to buffer * suballocation, we just play it safe. */ unsigned prefetch_distance = 0; if (!info->has_graphics && info->family >= CHIP_MI200) prefetch_distance = 16; else if (info->gfx_level >= GFX10) prefetch_distance = 3; if (prefetch_distance) { if (info->gfx_level >= GFX11) size = align(size + prefetch_distance * 64, 128); else size = align(size + prefetch_distance * 64, 64); } return size; }