// Copyright 2013 Google Inc. All Rights Reserved. // // Use of this source code is governed by a BSD-style license // that can be found in the COPYING file in the root of the source // tree. An additional intellectual property rights grant can be found // in the file PATENTS. All contributing project authors may // be found in the AUTHORS file in the root of the source tree. // ----------------------------------------------------------------------------- // // Multi-threaded worker // // Original source: // https://chromium.googlesource.com/webm/libwebp #ifndef VPX_VPX_UTIL_VPX_THREAD_H_ #define VPX_VPX_UTIL_VPX_THREAD_H_ #ifdef __cplusplus extern "C" { #endif // State of the worker thread object typedef enum { VPX_WORKER_STATUS_NOT_OK = 0, // object is unusable VPX_WORKER_STATUS_OK, // ready to work VPX_WORKER_STATUS_WORKING // busy finishing the current task } VPxWorkerStatus; // Function to be called by the worker thread. Takes two opaque pointers as // arguments (data1 and data2). Should return true on success and return false // in case of error. typedef int (*VPxWorkerHook)(void *, void *); // Platform-dependent implementation details for the worker. typedef struct VPxWorkerImpl VPxWorkerImpl; // Synchronization object used to launch job in the worker thread typedef struct { VPxWorkerImpl *impl_; VPxWorkerStatus status_; // Thread name for the debugger. If not NULL, must point to a string that // outlives the worker thread. For portability, use a name <= 15 characters // long (not including the terminating NUL character). const char *thread_name; VPxWorkerHook hook; // hook to call void *data1; // first argument passed to 'hook' void *data2; // second argument passed to 'hook' int had_error; // true if a call to 'hook' returned false } VPxWorker; // The interface for all thread-worker related functions. All these functions // must be implemented. typedef struct { // Must be called first, before any other method. void (*init)(VPxWorker *const worker); // Must be called to initialize the object and spawn the thread. Re-entrant. // Will potentially launch the thread. Returns false in case of error. int (*reset)(VPxWorker *const worker); // Makes sure the previous work is finished. Returns true if worker->had_error // was not set and no error condition was triggered by the working thread. int (*sync)(VPxWorker *const worker); // Triggers the thread to call hook() with data1 and data2 arguments. These // hook/data1/data2 values can be changed at any time before calling this // function, but not be changed afterward until the next call to Sync(). void (*launch)(VPxWorker *const worker); // This function is similar to launch() except that it calls the // hook directly instead of using a thread. Convenient to bypass the thread // mechanism while still using the VPxWorker structs. sync() must // still be called afterward (for error reporting). void (*execute)(VPxWorker *const worker); // Kill the thread and terminate the object. To use the object again, one // must call reset() again. void (*end)(VPxWorker *const worker); } VPxWorkerInterface; // Install a new set of threading functions, overriding the defaults. This // should be done before any workers are started, i.e., before any encoding or // decoding takes place. The contents of the interface struct are copied, it // is safe to free the corresponding memory after this call. This function is // not thread-safe. Return false in case of invalid pointer or methods. int vpx_set_worker_interface(const VPxWorkerInterface *const winterface); // Retrieve the currently set thread worker interface. const VPxWorkerInterface *vpx_get_worker_interface(void); //------------------------------------------------------------------------------ #ifdef __cplusplus } // extern "C" #endif #endif // VPX_VPX_UTIL_VPX_THREAD_H_