#ifndef BENCHMARK_TIMERS_H #define BENCHMARK_TIMERS_H #include #include namespace benchmark { // Return the CPU usage of the current process double ProcessCPUUsage(); // Return the CPU usage of the children of the current process double ChildrenCPUUsage(); // Return the CPU usage of the current thread double ThreadCPUUsage(); #if defined(BENCHMARK_OS_QURT) // std::chrono::now() can return 0 on some Hexagon devices; // this reads the value of a 56-bit, 19.2MHz hardware counter // and converts it to seconds. Unlike std::chrono, this doesn't // return an absolute time, but since ChronoClockNow() is only used // to compute elapsed time, this shouldn't matter. struct QuRTClock { typedef uint64_t rep; typedef std::ratio<1, 19200000> period; typedef std::chrono::duration duration; typedef std::chrono::time_point time_point; static const bool is_steady = false; static time_point now() { unsigned long long count; asm volatile(" %0 = c31:30 " : "=r"(count)); return time_point(static_cast(count)); } }; #else #if defined(HAVE_STEADY_CLOCK) template struct ChooseSteadyClock { typedef std::chrono::high_resolution_clock type; }; template <> struct ChooseSteadyClock { typedef std::chrono::steady_clock type; }; #endif // HAVE_STEADY_CLOCK #endif struct ChooseClockType { #if defined(BENCHMARK_OS_QURT) typedef QuRTClock type; #elif defined(HAVE_STEADY_CLOCK) typedef ChooseSteadyClock<>::type type; #else typedef std::chrono::high_resolution_clock type; #endif }; inline double ChronoClockNow() { typedef ChooseClockType::type ClockType; using FpSeconds = std::chrono::duration; return FpSeconds(ClockType::now().time_since_epoch()).count(); } std::string LocalDateTimeString(); } // end namespace benchmark #endif // BENCHMARK_TIMERS_H