# Copyright(c) 2017 Intel Corporation # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files(the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and / or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # The above copyright notice and this permission notice shall be included # in all copies or substantial portions of the Software. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS # OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR # OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, # ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR # OTHER DEALINGS IN THE SOFTWARE. if(NOT DEFINED _bs_include_dir_names) set(_bs_include_dir_names TRUE) include(${BUILD_SYS_INC}/bs_base_utils.cmake) if(NOT DEFINED GFX_DEVELOPMENT_DIR) if(DEFINED ENV{GFX_DEVELOPMENT_DIR}) set(GFX_DEVELOPMENT_DIR "$ENV{GFX_DEVELOPMENT_DIR}") else() message(FATAL_ERROR "Required variable not defined: GFX_DEVELOPMENT_DIR") endif() endif(NOT DEFINED GFX_DEVELOPMENT_DIR) # base dir vars # # These will be used later to help with separation of components. # bs_set_if_undefined(BS_DIR_SOURCE "${GFX_DEVELOPMENT_DIR}/Source") bs_set_if_undefined(BS_DIR_COMMON "${BS_DIR_SOURCE}/Common") bs_set_if_undefined(BS_DIR_3D_COMMON "${BS_DIR_SOURCE}/3d/common") bs_set_if_undefined(BS_DIR_GMMLIB "${BS_DIR_SOURCE}/GmmLib") bs_set_if_undefined(BS_DIR_INC "${BS_DIR_SOURCE}/inc") bs_set_if_undefined(BS_DIR_INSTALL "${BS_DIR_SOURCE}/install") bs_set_if_undefined(BS_DIR_MEDIA "${BS_DIR_SOURCE}/media") bs_set_if_undefined(BS_DIR_OPENCL "${BS_DIR_SOURCE}/OpenCL") bs_set_if_undefined(BS_DIR_UTIL "${BS_DIR_SOURCE}/util") endif(NOT DEFINED _bs_include_dir_names)