#ifndef _GLSSHADERLIBRARYCASE_HPP #define _GLSSHADERLIBRARYCASE_HPP /*------------------------------------------------------------------------- * drawElements Quality Program OpenGL (ES) Module * ----------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Shader test case. *//*--------------------------------------------------------------------*/ #include "gluDefs.hpp" #include "gluShaderLibrary.hpp" #include "tcuTestCase.hpp" namespace glu { class RenderContext; class ContextInfo; } // namespace glu namespace deqp { namespace gls { // ShaderCase node. class ShaderLibraryCase : public tcu::TestCase { public: // Methods. ShaderLibraryCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const glu::ContextInfo &contextInfo, const char *caseName, const char *description, const glu::sl::ShaderCaseSpecification &specification); virtual ~ShaderLibraryCase(void); private: void init(void); bool execute(void); IterateResult iterate(void); ShaderLibraryCase(const ShaderLibraryCase &); // not allowed! ShaderLibraryCase &operator=(const ShaderLibraryCase &); // not allowed! // Member variables. glu::RenderContext &m_renderCtx; const glu::ContextInfo &m_contextInfo; const glu::sl::ShaderCaseSpecification m_spec; }; } // namespace gls } // namespace deqp #endif // _GLSSHADERLIBRARYCASE_HPP