#ifndef _TES3CONTEXT_HPP #define _TES3CONTEXT_HPP /*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 3.0 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief OpenGL ES 3.0 test context. *//*--------------------------------------------------------------------*/ #include "tcuDefs.hpp" #include "tcuTestContext.hpp" #include "gluRenderContext.hpp" namespace glu { class RenderContext; class ContextInfo; } // namespace glu namespace tcu { class RenderTarget; } namespace deqp { namespace gles3 { class Context { public: Context(tcu::TestContext &testCtx, glu::ApiType apiType = glu::ApiType::es(3, 0)); ~Context(void); tcu::TestContext &getTestContext(void) { return m_testCtx; } glu::RenderContext &getRenderContext(void) { return *m_renderCtx; } const glu::ContextInfo &getContextInfo(void) const { return *m_contextInfo; } const tcu::RenderTarget &getRenderTarget(void) const; private: tcu::TestContext &m_testCtx; glu::RenderContext *m_renderCtx; glu::ContextInfo *m_contextInfo; glu::ApiType m_apiType; }; } // namespace gles3 } // namespace deqp #endif // _TES3CONTEXT_HPP