/*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES 2.0 Module * ------------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Texture wrap mode tests. *//*--------------------------------------------------------------------*/ #include "es2fTextureWrapTests.hpp" #include "glsTextureTestUtil.hpp" #include "gluTexture.hpp" #include "gluStrUtil.hpp" #include "gluTextureUtil.hpp" #include "gluPixelTransfer.hpp" #include "tcuTestLog.hpp" #include "tcuTextureUtil.hpp" #include "glwEnums.hpp" #include "glwFunctions.hpp" namespace deqp { namespace gles2 { namespace Functional { using std::string; using std::vector; using tcu::Sampler; using tcu::TestLog; using namespace glu; using namespace gls::TextureTestUtil; using namespace glu::TextureTestUtil; enum { VIEWPORT_WIDTH = 256, VIEWPORT_HEIGHT = 256 }; class TextureWrapCase : public tcu::TestCase { public: TextureWrapCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const glu::ContextInfo &ctxInfo, const char *name, const char *description, uint32_t format, uint32_t dataType, uint32_t wrapS, uint32_t wrapT, uint32_t minFilter, uint32_t magFilter, int width, int height, bool enableRelaxedRef = false); TextureWrapCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const glu::ContextInfo &ctxInfo, const char *name, const char *description, uint32_t wrapS, uint32_t wrapT, uint32_t minFilter, uint32_t magFilter, const std::vector &filenames, bool enableRelaxedRef = false); ~TextureWrapCase(void); void init(void); void deinit(void); IterateResult iterate(void); private: TextureWrapCase(const TextureWrapCase &other); TextureWrapCase &operator=(const TextureWrapCase &other); glu::RenderContext &m_renderCtx; const glu::ContextInfo &m_renderCtxInfo; uint32_t m_format; uint32_t m_dataType; uint32_t m_wrapS; uint32_t m_wrapT; uint32_t m_minFilter; uint32_t m_magFilter; int m_width; int m_height; std::vector m_filenames; glu::Texture2D *m_texture; TextureRenderer m_renderer; bool m_enableRelaxedRef; }; TextureWrapCase::TextureWrapCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const glu::ContextInfo &ctxInfo, const char *name, const char *description, uint32_t format, uint32_t dataType, uint32_t wrapS, uint32_t wrapT, uint32_t minFilter, uint32_t magFilter, int width, int height, bool enableRelaxedRef) : TestCase(testCtx, name, description) , m_renderCtx(renderCtx) , m_renderCtxInfo(ctxInfo) , m_format(format) , m_dataType(dataType) , m_wrapS(wrapS) , m_wrapT(wrapT) , m_minFilter(minFilter) , m_magFilter(magFilter) , m_width(width) , m_height(height) , m_texture(DE_NULL) , m_renderer(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) , m_enableRelaxedRef(enableRelaxedRef) { } TextureWrapCase::TextureWrapCase(tcu::TestContext &testCtx, glu::RenderContext &renderCtx, const glu::ContextInfo &ctxInfo, const char *name, const char *description, uint32_t wrapS, uint32_t wrapT, uint32_t minFilter, uint32_t magFilter, const std::vector &filenames, bool enableRelaxedRef) : TestCase(testCtx, name, description) , m_renderCtx(renderCtx) , m_renderCtxInfo(ctxInfo) , m_format(GL_NONE) , m_dataType(GL_NONE) , m_wrapS(wrapS) , m_wrapT(wrapT) , m_minFilter(minFilter) , m_magFilter(magFilter) , m_width(0) , m_height(0) , m_filenames(filenames) , m_texture(DE_NULL) , m_renderer(renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) , m_enableRelaxedRef(enableRelaxedRef) { } TextureWrapCase::~TextureWrapCase(void) { deinit(); } void TextureWrapCase::init(void) { if (!m_filenames.empty()) { DE_ASSERT(m_width == 0 && m_height == 0 && m_format == GL_NONE && m_dataType == GL_NONE); m_texture = glu::Texture2D::create(m_renderCtx, m_renderCtxInfo, m_testCtx.getArchive(), (int)m_filenames.size(), m_filenames); m_width = m_texture->getRefTexture().getWidth(); m_height = m_texture->getRefTexture().getHeight(); } else { m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height); // Fill level 0. m_texture->getRefTexture().allocLevel(0); if (m_wrapS == GL_REPEAT || m_wrapT == GL_REPEAT) { // If run in repeat mode, use conical style texture to avoid edge sample result have a huge difference when coordinate offset in allow range. tcu::fillWithComponentGradients3(m_texture->getRefTexture().getLevel(0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 1.5f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); } else { tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), tcu::Vec4(-0.5f, -0.5f, -0.5f, 1.5f), tcu::Vec4(1.0f, 1.0f, 1.0f, 0.0f)); } m_texture->upload(); } } void TextureWrapCase::deinit(void) { delete m_texture; m_texture = DE_NULL; m_renderer.clear(); } TextureWrapCase::IterateResult TextureWrapCase::iterate(void) { const glw::Functions &gl = m_renderCtx.getFunctions(); TestLog &log = m_testCtx.getLog(); RandomViewport viewport(m_renderCtx.getRenderTarget(), VIEWPORT_WIDTH, VIEWPORT_HEIGHT, deStringHash(getName())); tcu::Surface renderedFrame(viewport.width, viewport.height); tcu::Surface referenceFrame(viewport.width, viewport.height); bool isCompressedTex = !m_filenames.empty(); ReferenceParams refParams(TEXTURETYPE_2D); int leftWidth = viewport.width / 2; int rightWidth = viewport.width - leftWidth; vector texCoord; tcu::RGBA threshold; if (m_texture->getRefTexture().getFormat().type == tcu::TextureFormat::UNORM_SHORT_4444 || m_texture->getRefTexture().getFormat().type == tcu::TextureFormat::UNSIGNED_SHORT_4444) { threshold = tcu::PixelFormat(4, 4, 4, 4).getColorThreshold() + tcu::RGBA(1, 1, 1, 1); } else { threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + (isCompressedTex ? tcu::RGBA(7, 7, 7, 7) : tcu::RGBA(3, 3, 3, 3)); } // Bind to unit 0. gl.activeTexture(GL_TEXTURE0); gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture()); // Setup filtering and wrap modes. gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS); gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT); gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, m_magFilter); GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state"); // Parameters for reference images. refParams.sampler = mapGLSampler(m_wrapS, m_wrapT, m_minFilter, m_magFilter); refParams.lodMode = LODMODE_EXACT; // Left: minification { gl.viewport(viewport.x, viewport.y, leftWidth, viewport.height); computeQuadTexCoord2D(texCoord, tcu::Vec2(-1.5f, -3.0f), tcu::Vec2(1.5f, 2.5f)); m_renderer.renderQuad(0, &texCoord[0], refParams); glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess()); sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, viewport.height), m_texture->getRefTexture(), &texCoord[0], refParams); } // Right: magnification { gl.viewport(viewport.x + leftWidth, viewport.y, rightWidth, viewport.height); computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); m_renderer.renderQuad(0, &texCoord[0], refParams); glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess()); sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, viewport.height), m_texture->getRefTexture(), &texCoord[0], refParams); } // Compare and log. bool isOk = compareImages(log, referenceFrame, renderedFrame, threshold); if ((isOk == false) && m_enableRelaxedRef && m_renderer.getTexCoordPrecision() != PRECISION_HIGHP) { refParams.float16TexCoord = true; // Left: minification { computeQuadTexCoord2D(texCoord, tcu::Vec2(-1.5f, -3.0f), tcu::Vec2(1.5f, 2.5f)); sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, viewport.height), m_texture->getRefTexture(), &texCoord[0], refParams); } // Right: magnification { computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, viewport.height), m_texture->getRefTexture(), &texCoord[0], refParams); } isOk |= compareImages(log, referenceFrame, renderedFrame, threshold); } m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL, isOk ? "Pass" : "Image comparison failed"); return STOP; } TextureWrapTests::TextureWrapTests(Context &context) : TestCaseGroup(context, "wrap", "Wrap Mode Tests") { } TextureWrapTests::~TextureWrapTests(void) { } void TextureWrapTests::init(void) { static const struct { const char *name; uint32_t mode; } wrapModes[] = {{"clamp", GL_CLAMP_TO_EDGE}, {"repeat", GL_REPEAT}, {"mirror", GL_MIRRORED_REPEAT}}; static const struct { const char *name; uint32_t mode; } filteringModes[] = {{"nearest", GL_NEAREST}, {"linear", GL_LINEAR}}; static const struct { const char *name; int width; int height; } sizes[] = {{"pot", 64, 128}, {"npot", 63, 112}}; static const struct { const char *name; uint32_t format; uint32_t dataType; } formats[] = { {"rgba8888", GL_RGBA, GL_UNSIGNED_BYTE}, {"rgb888", GL_RGB, GL_UNSIGNED_BYTE}, {"rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4}, {"l8", GL_LUMINANCE, GL_UNSIGNED_BYTE}, }; #define FOR_EACH(ITERATOR, ARRAY, BODY) \ for (int ITERATOR = 0; ITERATOR < DE_LENGTH_OF_ARRAY(ARRAY); ITERATOR++) \ BODY FOR_EACH( wrapS, wrapModes, FOR_EACH( wrapT, wrapModes, FOR_EACH(filter, filteringModes, FOR_EACH(size, sizes, FOR_EACH(format, formats, { bool is_clamp_clamp = (wrapModes[wrapS].mode == GL_CLAMP_TO_EDGE && wrapModes[wrapT].mode == GL_CLAMP_TO_EDGE); bool is_repeat_mirror = (wrapModes[wrapS].mode == GL_REPEAT && wrapModes[wrapT].mode == GL_MIRRORED_REPEAT); bool enableRelaxedPrecisionRef = wrapModes[wrapS].mode == GL_REPEAT || wrapModes[wrapT].mode == GL_REPEAT || wrapModes[wrapS].mode == GL_MIRRORED_REPEAT || wrapModes[wrapT].mode == GL_MIRRORED_REPEAT; if (!is_clamp_clamp && !is_repeat_mirror && format != 0) continue; // Use other format varants with clamp_clamp & repeat_mirror pair only. if (!is_clamp_clamp && (!deIsPowerOfTwo32(sizes[size].width) || !deIsPowerOfTwo32(sizes[size].height))) continue; // Not supported as described in Spec section 3.8.2. string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" + filteringModes[filter].name + "_" + sizes[size].name + "_" + formats[format].name; addChild(new TextureWrapCase( m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "", formats[format].format, formats[format].dataType, wrapModes[wrapS].mode, wrapModes[wrapT].mode, filteringModes[filter].mode, filteringModes[filter].mode, sizes[size].width, sizes[size].height, enableRelaxedPrecisionRef)); }))))) // Power-of-two ETC1 texture std::vector potFilenames; potFilenames.push_back("data/etc1/photo_helsinki_mip_0.pkm"); FOR_EACH(wrapS, wrapModes, FOR_EACH(wrapT, wrapModes, FOR_EACH(filter, filteringModes, { bool enableRelaxedPrecisionRef = wrapModes[wrapS].mode == GL_REPEAT || wrapModes[wrapT].mode == GL_REPEAT || wrapModes[wrapS].mode == GL_MIRRORED_REPEAT || wrapModes[wrapT].mode == GL_MIRRORED_REPEAT; string name = string("") + wrapModes[wrapS].name + "_" + wrapModes[wrapT].name + "_" + filteringModes[filter].name + "_pot_etc1"; addChild(new TextureWrapCase( m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "", wrapModes[wrapS].mode, wrapModes[wrapT].mode, filteringModes[filter].mode, filteringModes[filter].mode, potFilenames, enableRelaxedPrecisionRef)); }))) std::vector npotFilenames; npotFilenames.push_back("data/etc1/photo_helsinki_113x89.pkm"); // NPOT ETC1 texture for (int filter = 0; filter < DE_LENGTH_OF_ARRAY(filteringModes); filter++) { string name = string("clamp_clamp_") + filteringModes[filter].name + "_npot_etc1"; addChild(new TextureWrapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), name.c_str(), "", GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, filteringModes[filter].mode, filteringModes[filter].mode, npotFilenames)); } } } // namespace Functional } // namespace gles2 } // namespace deqp