/*------------------------------------------------------------------------- * drawElements Quality Program EGL Module * --------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Base class for rendering tests. *//*--------------------------------------------------------------------*/ #include "teglRenderCase.hpp" #include "teglSimpleConfigCase.hpp" #include "egluNativeDisplay.hpp" #include "egluNativeWindow.hpp" #include "egluNativePixmap.hpp" #include "egluUtil.hpp" #include "egluUnique.hpp" #include "eglwLibrary.hpp" #include "eglwEnums.hpp" #include "tcuRenderTarget.hpp" #include "tcuTestLog.hpp" #include "tcuCommandLine.hpp" #include "deStringUtil.hpp" #include "deUniquePtr.hpp" #include #include #include #include namespace deqp { namespace egl { using std::set; using std::string; using std::vector; using tcu::TestLog; using namespace eglw; static void postSurface(const Library &egl, EGLDisplay display, EGLSurface surface, EGLint typeBit) { if (typeBit == EGL_WINDOW_BIT) EGLU_CHECK_CALL(egl, swapBuffers(display, surface)); else if (typeBit == EGL_PIXMAP_BIT) EGLU_CHECK_CALL(egl, waitClient()); else if (typeBit == EGL_PBUFFER_BIT) EGLU_CHECK_CALL(egl, waitClient()); else DE_ASSERT(false); } // RenderCase RenderCase::RenderCase(EglTestContext &eglTestCtx, const char *name, const char *description, EGLint surfaceTypeMask, const eglu::FilterList &filters) : SimpleConfigCase(eglTestCtx, name, description, filters) , m_surfaceTypeMask(surfaceTypeMask) { } RenderCase::~RenderCase(void) { } EGLint getBuildClientAPIMask(void) { EGLint apiMask = 0; // Always supported regardless of flags - dynamically loaded apiMask |= EGL_OPENGL_ES2_BIT; apiMask |= EGL_OPENGL_ES3_BIT; apiMask |= EGL_OPENGL_BIT; #if defined(DEQP_SUPPORT_GLES1) apiMask |= EGL_OPENGL_ES_BIT; #endif #if defined(DEQP_SUPPORT_VG) apiMask |= EGL_OPENVG_BIT; #endif return apiMask; } static void checkBuildClientAPISupport(EGLint requiredAPIs) { const EGLint builtClientAPIs = getBuildClientAPIMask(); #if !defined(DEQP_SUPPORT_GLES1) if (requiredAPIs & EGL_OPENGL_ES_BIT) TCU_THROW(NotSupportedError, "Test case requires ES1.1 API not supported in current build"); else #endif if ((requiredAPIs & builtClientAPIs) != requiredAPIs) TCU_THROW(InternalError, "Test case requires client API not supported in current build"); } void RenderCase::executeForConfig(EGLDisplay display, EGLConfig config) { const Library &egl = m_eglTestCtx.getLibrary(); tcu::TestLog &log = m_testCtx.getLog(); const int width = 128; const int height = 128; const EGLint configId = eglu::getConfigID(egl, display, config); const EGLint surfaceTypes = eglu::getConfigAttribInt(egl, display, config, EGL_SURFACE_TYPE); const eglu::NativeDisplayFactory &displayFactory = m_eglTestCtx.getNativeDisplayFactory(); eglu::NativeDisplay &nativeDisplay = m_eglTestCtx.getNativeDisplay(); bool isOk = true; string failReason = ""; if (surfaceTypes & m_surfaceTypeMask & EGL_WINDOW_BIT) { tcu::ScopedLogSection(log, string("Config") + de::toString(configId) + "-Window", string("Config ID ") + de::toString(configId) + ", window surface"); const eglu::NativeWindowFactory &windowFactory = eglu::selectNativeWindowFactory(displayFactory, m_testCtx.getCommandLine()); try { const eglu::WindowParams params(width, height, eglu::parseWindowVisibility(m_testCtx.getCommandLine())); de::UniquePtr window( windowFactory.createWindow(&nativeDisplay, display, config, DE_NULL, params)); EGLSurface eglSurface = createWindowSurface(nativeDisplay, *window, display, config, DE_NULL); eglu::UniqueSurface surface(egl, display, eglSurface); executeForSurface(display, *surface, Config(config, EGL_WINDOW_BIT, 0)); } catch (const tcu::TestError &e) { log << e; isOk = false; failReason = e.what(); } } if (surfaceTypes & m_surfaceTypeMask & EGL_PIXMAP_BIT) { tcu::ScopedLogSection(log, string("Config") + de::toString(configId) + "-Pixmap", string("Config ID ") + de::toString(configId) + ", pixmap surface"); const eglu::NativePixmapFactory &pixmapFactory = eglu::selectNativePixmapFactory(displayFactory, m_testCtx.getCommandLine()); try { de::UniquePtr pixmap( pixmapFactory.createPixmap(&nativeDisplay, display, config, DE_NULL, width, height)); EGLSurface eglSurface = createPixmapSurface(nativeDisplay, *pixmap, display, config, DE_NULL); eglu::UniqueSurface surface(egl, display, eglSurface); executeForSurface(display, *surface, Config(config, EGL_PIXMAP_BIT, 0)); } catch (const tcu::TestError &e) { log << e; isOk = false; failReason = e.what(); } } if (surfaceTypes & m_surfaceTypeMask & EGL_PBUFFER_BIT) { tcu::ScopedLogSection(log, string("Config") + de::toString(configId) + "-Pbuffer", string("Config ID ") + de::toString(configId) + ", pbuffer surface"); try { const EGLint surfaceAttribs[] = {EGL_WIDTH, width, EGL_HEIGHT, height, EGL_NONE}; eglu::UniqueSurface surface(egl, display, egl.createPbufferSurface(display, config, surfaceAttribs)); EGLU_CHECK_MSG(egl, "eglCreatePbufferSurface()"); executeForSurface(display, *surface, Config(config, EGL_PBUFFER_BIT, 0)); } catch (const tcu::TestError &e) { log << e; isOk = false; failReason = e.what(); } } if (!isOk && m_testCtx.getTestResult() == QP_TEST_RESULT_PASS) m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, failReason.c_str()); } // SingleContextRenderCase SingleContextRenderCase::SingleContextRenderCase(EglTestContext &eglTestCtx, const char *name, const char *description, EGLint apiMask, EGLint surfaceTypeMask, const eglu::FilterList &filters) : RenderCase(eglTestCtx, name, description, surfaceTypeMask, filters) , m_apiMask(apiMask) { } SingleContextRenderCase::~SingleContextRenderCase(void) { } void SingleContextRenderCase::executeForSurface(EGLDisplay display, EGLSurface surface, const Config &config) { const Library &egl = m_eglTestCtx.getLibrary(); const EGLint apis[] = {EGL_OPENGL_ES2_BIT, EGL_OPENGL_ES3_BIT_KHR, EGL_OPENGL_ES_BIT, EGL_OPENVG_BIT}; tcu::TestLog &log = m_testCtx.getLog(); const EGLint configApiMask = eglu::getConfigAttribInt(egl, display, config.config, EGL_RENDERABLE_TYPE); checkBuildClientAPISupport(m_apiMask); for (int apiNdx = 0; apiNdx < DE_LENGTH_OF_ARRAY(apis); apiNdx++) { EGLint apiBit = apis[apiNdx]; // Skip API if build or current config doesn't support it. if ((apiBit & m_apiMask) == 0 || (apiBit & configApiMask) == 0) continue; EGLint api = EGL_NONE; const char *apiName = DE_NULL; vector contextAttribs; // Select api enum and build context attributes. switch (apiBit) { case EGL_OPENGL_ES2_BIT: api = EGL_OPENGL_ES_API; apiName = "OpenGL ES 2.x"; contextAttribs.push_back(EGL_CONTEXT_CLIENT_VERSION); contextAttribs.push_back(2); break; case EGL_OPENGL_ES3_BIT_KHR: api = EGL_OPENGL_ES_API; apiName = "OpenGL ES 3.x"; contextAttribs.push_back(EGL_CONTEXT_MAJOR_VERSION_KHR); contextAttribs.push_back(3); break; case EGL_OPENGL_ES_BIT: api = EGL_OPENGL_ES_API; apiName = "OpenGL ES 1.x"; contextAttribs.push_back(EGL_CONTEXT_CLIENT_VERSION); contextAttribs.push_back(1); break; case EGL_OPENVG_BIT: api = EGL_OPENVG_API; apiName = "OpenVG"; break; default: DE_ASSERT(false); } contextAttribs.push_back(EGL_NONE); log << TestLog::Message << apiName << TestLog::EndMessage; EGLU_CHECK_CALL(egl, bindAPI(api)); eglu::UniqueContext context(egl, display, egl.createContext(display, config.config, EGL_NO_CONTEXT, &contextAttribs[0])); EGLU_CHECK_CALL(egl, makeCurrent(display, surface, surface, *context)); executeForContext(display, *context, surface, Config(config.config, config.surfaceTypeBit, apiBit)); // Call SwapBuffers() / WaitClient() to finish rendering postSurface(egl, display, surface, config.surfaceTypeBit); } EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); } // MultiContextRenderCase MultiContextRenderCase::MultiContextRenderCase(EglTestContext &eglTestCtx, const char *name, const char *description, EGLint api, EGLint surfaceType, const eglu::FilterList &filters, int numContextsPerApi) : RenderCase(eglTestCtx, name, description, surfaceType, filters) , m_numContextsPerApi(numContextsPerApi) , m_apiMask(api) { } MultiContextRenderCase::~MultiContextRenderCase(void) { } void MultiContextRenderCase::executeForSurface(EGLDisplay display, EGLSurface surface, const Config &config) { const Library &egl = m_eglTestCtx.getLibrary(); const EGLint configApiMask = eglu::getConfigAttribInt(egl, display, config.config, EGL_RENDERABLE_TYPE); vector> contexts; contexts.reserve(3 * m_numContextsPerApi); // 3 types of contexts at maximum. checkBuildClientAPISupport(m_apiMask); // ConfigFilter should make sure that config always supports all of the APIs. TCU_CHECK_INTERNAL((configApiMask & m_apiMask) == m_apiMask); try { // Create contexts that will participate in rendering. for (int ndx = 0; ndx < m_numContextsPerApi; ndx++) { if (m_apiMask & EGL_OPENGL_ES2_BIT) { static const EGLint attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE}; EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API)); contexts.push_back(std::make_pair( EGL_OPENGL_ES2_BIT, egl.createContext(display, config.config, EGL_NO_CONTEXT, &attribs[0]))); } if (m_apiMask & EGL_OPENGL_ES3_BIT_KHR) { static const EGLint attribs[] = {EGL_CONTEXT_MAJOR_VERSION_KHR, 3, EGL_NONE}; EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API)); contexts.push_back(std::make_pair( EGL_OPENGL_ES3_BIT_KHR, egl.createContext(display, config.config, EGL_NO_CONTEXT, &attribs[0]))); } if (m_apiMask & EGL_OPENGL_ES_BIT) { static const EGLint attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 1, EGL_NONE}; EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENGL_ES_API)); contexts.push_back(std::make_pair( EGL_OPENGL_ES_BIT, egl.createContext(display, config.config, EGL_NO_CONTEXT, &attribs[0]))); } if (m_apiMask & EGL_OPENVG_BIT) { static const EGLint attribs[] = {EGL_NONE}; EGLU_CHECK_CALL(egl, bindAPI(EGL_OPENVG_API)); contexts.push_back(std::make_pair( EGL_OPENVG_BIT, egl.createContext(display, config.config, EGL_NO_CONTEXT, &attribs[0]))); } } EGLU_CHECK_MSG(egl, "eglCreateContext()"); // Execute for contexts. executeForContexts(display, surface, Config(config.config, config.surfaceTypeBit, m_apiMask), contexts); EGLU_CHECK_CALL(egl, makeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)); } catch (...) { // Make sure all contexts have been destroyed. for (vector>::iterator i = contexts.begin(); i != contexts.end(); i++) egl.destroyContext(display, i->second); throw; } // Destroy contexts. for (vector>::iterator i = contexts.begin(); i != contexts.end(); i++) egl.destroyContext(display, i->second); } // Utilities template static bool colorBits(const eglu::CandidateConfig &c) { return c.redSize() == Red && c.greenSize() == Green && c.blueSize() == Blue && c.alphaSize() == Alpha; } template static bool notColorBits(const eglu::CandidateConfig &c) { return c.redSize() != Red || c.greenSize() != Green || c.blueSize() != Blue || c.alphaSize() != Alpha; } template static bool surfaceType(const eglu::CandidateConfig &c) { return (c.surfaceType() & Type) == Type; } static bool isConformant(const eglu::CandidateConfig &c) { return c.get(EGL_CONFIG_CAVEAT) != EGL_NON_CONFORMANT_CONFIG; } static bool notFloat(const eglu::CandidateConfig &c) { return c.colorComponentType() != EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT; } static bool notYUV(const eglu::CandidateConfig &c) { return c.colorBufferType() != EGL_YUV_BUFFER_EXT; } void getDefaultRenderFilterLists(vector &filterLists, const eglu::FilterList &baseFilters) { static const struct { const char *name; eglu::ConfigFilter filter; } s_colorRules[] = { {"rgb565", colorBits<5, 6, 5, 0>}, {"rgb888", colorBits<8, 8, 8, 0>}, {"rgba4444", colorBits<4, 4, 4, 4>}, {"rgba5551", colorBits<5, 5, 5, 1>}, {"rgba8888", colorBits<8, 8, 8, 8>}, }; static const struct { const char *name; EGLint bits; eglu::ConfigFilter filter; } s_surfaceRules[] = {{"window", EGL_WINDOW_BIT, surfaceType}, { "pixmap", EGL_PIXMAP_BIT, surfaceType, }, {"pbuffer", EGL_PBUFFER_BIT, surfaceType}}; for (int colorNdx = 0; colorNdx < DE_LENGTH_OF_ARRAY(s_colorRules); colorNdx++) { for (int surfaceNdx = 0; surfaceNdx < DE_LENGTH_OF_ARRAY(s_surfaceRules); surfaceNdx++) { const string name = string(s_colorRules[colorNdx].name) + "_" + s_surfaceRules[surfaceNdx].name; RenderFilterList filters(name.c_str(), "", s_surfaceRules[surfaceNdx].bits); filters << baseFilters << s_colorRules[colorNdx].filter << s_surfaceRules[surfaceNdx].filter << isConformant; filterLists.push_back(filters); } } // Add other config ids to "other" set { RenderFilterList filters("other", "", EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT); filters << baseFilters << notColorBits< 5, 6, 5, 0> << notColorBits<8, 8, 8, 0> << notColorBits<4, 4, 4, 4> << notColorBits<5, 5, 5, 1> << notColorBits<8, 8, 8, 8> << isConformant << notFloat << notYUV; filterLists.push_back(filters); } } } // namespace egl } // namespace deqp