#ifndef _GLUPIXELTRANSFER_HPP #define _GLUPIXELTRANSFER_HPP /*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES Utilities * ------------------------------------------------ * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief OpenGL ES Pixel Transfer Utilities. *//*--------------------------------------------------------------------*/ #include "gluDefs.hpp" namespace tcu { class ConstPixelBufferAccess; class PixelBufferAccess; class Surface; } // namespace tcu namespace glu { class RenderContext; void readPixels(const RenderContext &context, int x, int y, const tcu::PixelBufferAccess &dst); void texImage2D(const RenderContext &context, uint32_t target, int level, uint32_t internalFormat, const tcu::ConstPixelBufferAccess &src); void texImage3D(const RenderContext &context, uint32_t target, int level, uint32_t internalFormat, const tcu::ConstPixelBufferAccess &src); void texSubImage2D(const RenderContext &context, uint32_t target, int level, int x, int y, const tcu::ConstPixelBufferAccess &src); void texSubImage3D(const RenderContext &context, uint32_t target, int level, int x, int y, int z, const tcu::ConstPixelBufferAccess &src); } // namespace glu #endif // _GLUPIXELTRANSFER_HPP