#ifndef _GLUCONTEXTINFO_HPP #define _GLUCONTEXTINFO_HPP /*------------------------------------------------------------------------- * drawElements Quality Program OpenGL ES Utilities * ------------------------------------------------ * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Context Info Class. *//*--------------------------------------------------------------------*/ #include "glwFunctions.hpp" #include "gluDefs.hpp" #include #include #include namespace glu { class RenderContext; template class CachedValue { public: CachedValue(ComputeValue compute = ComputeValue(), const T &defaultValue = T()) : m_compute(compute) , m_value(defaultValue) , m_isComputed(false) { } const T &getValue(const RenderContext &context) const { if (!m_isComputed) { m_value = m_compute(context); m_isComputed = true; } return m_value; } private: ComputeValue m_compute; mutable T m_value; mutable bool m_isComputed; }; class GetCompressedTextureFormats { public: std::set operator()(const RenderContext &context) const; }; typedef CachedValue, GetCompressedTextureFormats> CompressedTextureFormats; bool IsES3Compatible(const glw::Functions &gl); /*--------------------------------------------------------------------*//*! * \brief Context information & limit query. *//*--------------------------------------------------------------------*/ class ContextInfo { public: virtual ~ContextInfo(void); virtual int getInt(int param) const; virtual bool getBool(int param) const; virtual const char *getString(int param) const; virtual bool isVertexUniformLoopSupported(void) const { return true; } virtual bool isVertexDynamicLoopSupported(void) const { return true; } virtual bool isFragmentHighPrecisionSupported(void) const { return true; } virtual bool isFragmentUniformLoopSupported(void) const { return true; } virtual bool isFragmentDynamicLoopSupported(void) const { return true; } virtual bool isCompressedTextureFormatSupported(int format) const; const std::vector &getExtensions(void) const { return m_extensions; } bool isExtensionSupported(const char *extName) const; bool isES3Compatible() const; static ContextInfo *create(const RenderContext &context); protected: ContextInfo(const RenderContext &context); const RenderContext &m_context; private: ContextInfo(const ContextInfo &other); ContextInfo &operator=(const ContextInfo &other); std::vector m_extensions; CompressedTextureFormats m_compressedTextureFormats; }; } // namespace glu #endif // _GLUCONTEXTINFO_HPP