// Copyright 2011 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_SERVER_SOCKET_H_ #define NET_SOCKET_SERVER_SOCKET_H_ #include #include #include #include #include "net/base/completion_once_callback.h" #include "net/base/net_export.h" namespace net { class IPEndPoint; class StreamSocket; class NET_EXPORT ServerSocket { public: ServerSocket(); ServerSocket(const ServerSocket&) = delete; ServerSocket& operator=(const ServerSocket&) = delete; virtual ~ServerSocket(); // Binds the socket and starts listening. Destroys the socket to stop // listening. // |ipv6_only| can be used by inheritors to control whether the server listens // on IPv4/IPv6 or just IPv6 -- |true| limits connections to IPv6 only, // |false| allows both IPv4/IPv6 connections; leaving the value unset implies // default behavior (|true| on Windows, |false| on Posix). virtual int Listen(const IPEndPoint& address, int backlog, std::optional ipv6_only) = 0; // Binds the socket with address and port, and starts listening. It expects // a valid IPv4 or IPv6 address. Otherwise, it returns ERR_ADDRESS_INVALID. virtual int ListenWithAddressAndPort(const std::string& address_string, uint16_t port, int backlog); // Gets current address the socket is bound to. virtual int GetLocalAddress(IPEndPoint* address) const = 0; // Accepts connection. Callback is called when new connection is // accepted. virtual int Accept(std::unique_ptr* socket, CompletionOnceCallback callback) = 0; // Accepts connection. Callback is called when new connection is accepted. // Note: |peer_address| may or may not be populated depending on the // implementation. virtual int Accept(std::unique_ptr* socket, CompletionOnceCallback callback, IPEndPoint* peer_address); }; } // namespace net #endif // NET_SOCKET_SERVER_SOCKET_H_