// Copyright 2019 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_HTTP_HTTP_AUTH_NTLM_MECHANISM_H_ #define NET_HTTP_HTTP_AUTH_NTLM_MECHANISM_H_ #include #include #include "net/base/auth.h" #include "net/base/net_export.h" #include "net/http/http_auth_mechanism.h" #include "net/ntlm/ntlm_client.h" namespace net { class NET_EXPORT_PRIVATE HttpAuthNtlmMechanism : public HttpAuthMechanism { public: explicit HttpAuthNtlmMechanism(const HttpAuthPreferences* preferences); ~HttpAuthNtlmMechanism() override; HttpAuthNtlmMechanism(const HttpAuthNtlmMechanism&) = delete; HttpAuthNtlmMechanism& operator=(const HttpAuthNtlmMechanism&) = delete; // A function that returns the time as the number of 100 nanosecond ticks // since Jan 1, 1601 (UTC). using GetMSTimeProc = uint64_t (*)(); // A function that generates n random bytes in the output buffer. using GenerateRandomProc = void (*)(uint8_t* output, size_t n); // A function that returns the local host name. Returns an empty string if // the local host name is not available. using HostNameProc = std::string (*)(); // For unit tests to override and restore the GenerateRandom and // GetHostName functions. class ScopedProcSetter { public: ScopedProcSetter(GetMSTimeProc ms_time_proc, GenerateRandomProc random_proc, HostNameProc host_name_proc); ~ScopedProcSetter(); ScopedProcSetter(const ScopedProcSetter&) = delete; ScopedProcSetter& operator=(const ScopedProcSetter&) = delete; private: GetMSTimeProc old_ms_time_proc_; GenerateRandomProc old_random_proc_; HostNameProc old_host_name_proc_; }; // HttpAuthMechanism bool Init(const NetLogWithSource& net_log) override; bool NeedsIdentity() const override; bool AllowsExplicitCredentials() const override; HttpAuth::AuthorizationResult ParseChallenge( HttpAuthChallengeTokenizer* tok) override; int GenerateAuthToken(const AuthCredentials* credentials, const std::string& spn, const std::string& channel_bindings, std::string* auth_token, const NetLogWithSource& net_log, CompletionOnceCallback callback) override; void SetDelegation(HttpAuth::DelegationType delegation_type) override; private: ntlm::NtlmClient ntlm_client_; // Decoded authentication token that the server returned as part of an NTLM // challenge. std::string challenge_token_; // Keep track of whether we sent the negotiate token. While it is still spec // compliant to respond to any challenge without a token with a negotiate // token, this mechanism considers it an error to respond to a negotiate token // with an empty token. bool first_token_sent_ = false; }; } // namespace net #endif // NET_HTTP_HTTP_AUTH_NTLM_MECHANISM_H_