// Copyright 2013 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/win/message_window.h" #include #include #include #include "base/check.h" #include "base/check_op.h" #include "base/compiler_specific.h" #include "base/lazy_instance.h" #include "base/logging.h" #include "base/memory/ptr_util.h" #include "base/memory/raw_ref.h" #include "base/no_destructor.h" #include "base/strings/string_util.h" #include "base/thread_annotations.h" #include "base/threading/thread_checker.h" #include "base/threading/thread_local.h" #include "base/win/current_module.h" #include "base/win/resource_exhaustion.h" #include "base/win/wrapped_window_proc.h" // To avoid conflicts with the macro from the Windows SDK... #undef FindWindow const wchar_t kMessageWindowClassName[] = L"Chrome_MessageWindow"; namespace { // This class can be accessed from multiple threads, // this is handled by each thread having a different instance. class MessageWindowMap { public: static MessageWindowMap& GetInstanceForCurrentThread() { static base::NoDestructor> instance; if (!instance->Get()) { instance->Set(base::WrapUnique(new MessageWindowMap)); } return *(instance->Get()); } MessageWindowMap(const MessageWindowMap&) = delete; MessageWindowMap& operator=(const MessageWindowMap&) = delete; // Each key should only be inserted once. void Insert(HWND hwnd, base::win::MessageWindow& message_window) { DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); CHECK(map_.emplace(hwnd, message_window).second); } // Erase should only be called on an existing key. void Erase(HWND hwnd) { DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); // Check that exactly one element is erased from the map. CHECK_EQ(map_.erase(hwnd), 1u); } // Will return nullptr if `hwnd` is not in the map. base::win::MessageWindow* Get(HWND hwnd) const { DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); if (auto search = map_.find(hwnd); search != map_.end()) { return &(search->second.get()); } return nullptr; } private: MessageWindowMap() = default; THREAD_CHECKER(thread_checker_); std::map> map_ GUARDED_BY_CONTEXT(thread_checker_); }; } // namespace namespace base { namespace win { // Used along with LazyInstance to register a window class for message-only // windows created by MessageWindow. class MessageWindow::WindowClass { public: WindowClass(); WindowClass(const WindowClass&) = delete; WindowClass& operator=(const WindowClass&) = delete; ~WindowClass(); ATOM atom() { return atom_; } HINSTANCE instance() { return instance_; } private: ATOM atom_ = 0; HINSTANCE instance_ = CURRENT_MODULE(); }; static LazyInstance::DestructorAtExit g_window_class = LAZY_INSTANCE_INITIALIZER; MessageWindow::WindowClass::WindowClass() { WNDCLASSEX window_class; window_class.cbSize = sizeof(window_class); window_class.style = 0; window_class.lpfnWndProc = &WrappedWindowProc; window_class.cbClsExtra = 0; window_class.cbWndExtra = 0; window_class.hInstance = instance_; window_class.hIcon = nullptr; window_class.hCursor = nullptr; window_class.hbrBackground = nullptr; window_class.lpszMenuName = nullptr; window_class.lpszClassName = kMessageWindowClassName; window_class.hIconSm = nullptr; atom_ = RegisterClassEx(&window_class); if (atom_ == 0) { PLOG(ERROR) << "Failed to register the window class for a message-only window"; OnResourceExhausted(); } } MessageWindow::WindowClass::~WindowClass() { if (atom_ != 0) { BOOL result = UnregisterClass(MAKEINTATOM(atom_), instance_); // Hitting this DCHECK usually means that some MessageWindow objects were // leaked. For example not calling // ui::Clipboard::DestroyClipboardForCurrentThread() results in a leaked // MessageWindow. DCHECK(result); } } MessageWindow::MessageWindow() = default; MessageWindow::~MessageWindow() { DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); if (window_ != nullptr) { BOOL result = DestroyWindow(window_); DCHECK(result); } } bool MessageWindow::Create(MessageCallback message_callback) { return DoCreate(std::move(message_callback), nullptr); } bool MessageWindow::CreateNamed(MessageCallback message_callback, const std::wstring& window_name) { return DoCreate(std::move(message_callback), window_name.c_str()); } // static HWND MessageWindow::FindWindow(const std::wstring& window_name) { return FindWindowEx(HWND_MESSAGE, nullptr, kMessageWindowClassName, window_name.c_str()); } bool MessageWindow::DoCreate(MessageCallback message_callback, const wchar_t* window_name) { DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); DCHECK(message_callback_.is_null()); DCHECK(!window_); message_callback_ = std::move(message_callback); WindowClass& window_class = g_window_class.Get(); window_ = CreateWindow(MAKEINTATOM(window_class.atom()), window_name, 0, 0, 0, 0, 0, HWND_MESSAGE, nullptr, window_class.instance(), this); if (!window_) { PLOG(ERROR) << "Failed to create a message-only window"; return false; } return true; } // static LRESULT CALLBACK MessageWindow::WindowProc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam) { // This can be called from different threads for different windows, // each thread has its own MessageWindowMap instance. auto& message_window_map = MessageWindowMap::GetInstanceForCurrentThread(); MessageWindow* self = message_window_map.Get(hwnd); // CreateWindow will send a WM_CREATE message during window creation. if (UNLIKELY(!self && message == WM_CREATE)) { CREATESTRUCT* const cs = reinterpret_cast(lparam); self = reinterpret_cast(cs->lpCreateParams); // Tell the MessageWindow instance the HWND that CreateWindow has produced. self->window_ = hwnd; // Associate the MessageWindow instance with the HWND in the map. message_window_map.Insert(hwnd, *self); } if (UNLIKELY(!self)) { return DefWindowProc(hwnd, message, wparam, lparam); } LRESULT message_result = {}; if (!self->message_callback_.Run(message, wparam, lparam, &message_result)) { message_result = DefWindowProc(hwnd, message, wparam, lparam); } if (UNLIKELY(message == WM_DESTROY)) { // Tell the MessageWindow instance that it no longer has an HWND. self->window_ = nullptr; // Remove this HWND's MessageWindow from the map since it is going away. message_window_map.Erase(hwnd); } return message_result; } } // namespace win } // namespace base