// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_IOS_SCOPED_CRITICAL_ACTION_H_ #define BASE_IOS_SCOPED_CRITICAL_ACTION_H_ #include #include #include #include #include "base/memory/ref_counted.h" #include "base/synchronization/lock.h" #include "base/time/time.h" namespace base { namespace ios { // This class attempts to allow the application to continue to run for a period // of time after it transitions to the background. The construction of an // instance of this class marks the beginning of a task that needs background // running time when the application is moved to the background and the // destruction marks the end of such a task. // // Note there is no guarantee that the task will continue to finish when the // application is moved to the background. // // This class should be used at times where leaving a task unfinished might be // detrimental to user experience. For example, it should be used to ensure that // the application has enough time to save important data or at least attempt to // save such data. class ScopedCriticalAction { public: ScopedCriticalAction(std::string_view task_name); ScopedCriticalAction(const ScopedCriticalAction&) = delete; ScopedCriticalAction& operator=(const ScopedCriticalAction&) = delete; ~ScopedCriticalAction(); // Exposed for unit-testing. static void ClearNumActiveBackgroundTasksForTest(); static int GetNumActiveBackgroundTasksForTest(); private: // Core logic; ScopedCriticalAction should not be reference counted so // that it follows the normal pattern of stack-allocating ScopedFoo objects, // but the expiration handler needs to have a reference counted object to // refer to. All functions are thread safe. class Core : public base::RefCountedThreadSafe { public: Core(); Core(const Core&) = delete; Core& operator=(const Core&) = delete; // Informs the OS that the background task has started. This is a // static method to ensure that the instance has a non-zero refcount. // |task_name| is used by the OS to log any leaked background tasks. // Invoking this function more than once is allowed: all except the // first successful call will be a no-op. static void StartBackgroundTask(scoped_refptr core, std::string_view task_name); // Informs the OS that the background task has completed. This is a // static method to ensure that the instance has a non-zero refcount. // Invoking this function more than once is allowed: all except the // first call will be a no-op. static void EndBackgroundTask(scoped_refptr core); private: friend base::RefCountedThreadSafe; ~Core(); // |UIBackgroundTaskIdentifier| returned by // |beginBackgroundTaskWithName:expirationHandler:| when marking the // beginning of a long-running background task. It is defined as a uint64_t // instead of a |UIBackgroundTaskIdentifier| so this class can be used in // .cc files. uint64_t background_task_id_ GUARDED_BY(background_task_id_lock_); Lock background_task_id_lock_; }; // This class is thread safe. class ActiveBackgroundTaskCache { public: // This struct should be considered internal to this class and opaque to // callers. struct InternalEntry { InternalEntry(); InternalEntry(const InternalEntry&) = delete; InternalEntry(InternalEntry&&); ~InternalEntry(); InternalEntry& operator=(const InternalEntry&) = delete; InternalEntry& operator=(InternalEntry&&); // The instance of the core that drives the background task. scoped_refptr core; // Refcounting for the number of ScopedCriticalAction instances that // require the existence of this background task. int num_active_handles = 0; }; using NameAndTime = std::pair; using InternalEntriesMap = std::map; // A handle should be treated as an opaque token by the caller. using Handle = InternalEntriesMap::iterator; // Returns a leaky singleton instance. static ActiveBackgroundTaskCache* GetInstance(); ActiveBackgroundTaskCache(); ~ActiveBackgroundTaskCache(); // Starts a new background task if none existed with the same name. If a // task already exists with the same name, its lifetime is effectively // extended. Callers must invoke ReleaseHandle() once they no longer need to // prevent background suspension. Handle EnsureBackgroundTaskExistsWithName(std::string_view task_name); // Indicates that a previous caller to EnsureBackgroundTaskExistsWithName() // no longer needs to prevent background suspension. void ReleaseHandle(Handle handle); private: InternalEntriesMap entries_map_ GUARDED_BY(entries_map_lock_); Lock entries_map_lock_; }; const ActiveBackgroundTaskCache::Handle task_handle_; }; } // namespace ios } // namespace base #endif // BASE_IOS_SCOPED_CRITICAL_ACTION_H_