// // Copyright 2023 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // egl_context_lock_autogen.h: // Context Lock functions for the EGL entry points. #ifndef LIBGLESV2_EGL_CONTEXT_LOCK_IMPL_H_ #define LIBGLESV2_EGL_CONTEXT_LOCK_IMPL_H_ #include "libGLESv2/egl_context_lock_autogen.h" namespace egl { namespace priv { ANGLE_INLINE bool ClientWaitSyncHasFlush(EGLint flags) { return (flags & EGL_SYNC_FLUSH_COMMANDS_BIT_KHR) != 0; } } // namespace priv ANGLE_INLINE ScopedContextMutexLock GetContextLock_ChooseConfig(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_CopyBuffers(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreateContext(Thread *thread, egl::Display *dpyPacked, gl::ContextID share_contextPacked) { return TryLockContext(dpyPacked, share_contextPacked); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreatePbufferSurface(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreatePixmapSurface(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreateWindowSurface(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_DestroyContext(Thread *thread, egl::Display *dpyPacked, gl::ContextID ctxPacked) { // Explicit lock in egl::Display::destroyContext()/makeCurrent() return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_DestroySurface(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetConfigAttrib(Thread *thread, egl::Display *dpyPacked, EGLint attribute) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetConfigs(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetCurrentDisplay(Thread *thread) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetCurrentSurface(Thread *thread) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetDisplay(Thread *thread) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetError(Thread *thread) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetProcAddress(Thread *thread) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_Initialize(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_MakeCurrent(Thread *thread, egl::Display *dpyPacked, gl::ContextID ctxPacked) { // Explicit lock in egl::Display::makeCurrent() return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_QueryContext(Thread *thread, egl::Display *dpyPacked, gl::ContextID ctxPacked, EGLint attribute) { return TryLockContext(dpyPacked, ctxPacked); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_QueryString(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_QuerySurface(Thread *thread, egl::Display *dpyPacked, EGLint attribute) { switch (attribute) { // EGL_BUFFER_AGE_EXT uses current Context and therefore requires the lock. case EGL_BUFFER_AGE_EXT: return TryLockCurrentContext(thread); // Other attributes are not using Context, therefore lock is not required. default: return {}; } } ANGLE_INLINE ScopedContextMutexLock GetContextLock_SwapBuffers(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_Terminate(Thread *thread, egl::Display *dpyPacked) { // Accesses only not curent Contexts return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_WaitGL(Thread *thread) { return TryLockCurrentContext(thread); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_WaitNative(Thread *thread) { return TryLockCurrentContext(thread); } // EGL 1.1 ANGLE_INLINE ScopedContextMutexLock GetContextLock_BindTexImage(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_ReleaseTexImage(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_SurfaceAttrib(Thread *thread, egl::Display *dpyPacked, EGLint attribute) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_SwapInterval(Thread *thread, egl::Display *dpyPacked) { // Only checked in Validation that we have current Context return {}; } // EGL 1.2 ANGLE_INLINE ScopedContextMutexLock GetContextLock_BindAPI(Thread *thread) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreatePbufferFromClientBuffer(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_QueryAPI(Thread *thread) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_ReleaseThread(Thread *thread) { // Explicit lock in egl::Display::makeCurrent() return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_WaitClient(Thread *thread) { return TryLockCurrentContext(thread); } // EGL 1.4 ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetCurrentContext(Thread *thread) { return {}; } // EGL 1.5 ANGLE_INLINE ScopedContextMutexLock GetContextLock_ClientWaitSync(Thread *thread, egl::Display *dpyPacked, EGLint flags) { if (priv::ClientWaitSyncHasFlush(flags)) { return TryLockCurrentContext(thread); } else { return {}; } } ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreateImage(Thread *thread, egl::Display *dpyPacked, gl::ContextID ctxPacked) { return TryLockContext(dpyPacked, ctxPacked); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreatePlatformPixmapSurface(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreatePlatformWindowSurface(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreateSync(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_DestroyImage(Thread *thread, egl::Display *dpyPacked) { // Explicit lock in egl::Display::destroyImageImpl() return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_DestroySync(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetPlatformDisplay(Thread *thread) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetSyncAttrib(Thread *thread, egl::Display *dpyPacked, EGLint attribute) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_WaitSync(Thread *thread, egl::Display *dpyPacked, EGLint flags) { return TryLockCurrentContext(thread); } // EGL_ANDROID_blob_cache ANGLE_INLINE ScopedContextMutexLock GetContextLock_SetBlobCacheFuncsANDROID(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_ANDROID_create_native_client_buffer ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreateNativeClientBufferANDROID(Thread *thread) { return {}; } // EGL_ANDROID_get_frame_timestamps ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetCompositorTimingSupportedANDROID(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetCompositorTimingANDROID(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetNextFrameIdANDROID(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetFrameTimestampSupportedANDROID(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetFrameTimestampsANDROID(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_ANDROID_get_native_client_buffer ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetNativeClientBufferANDROID(Thread *thread) { return {}; } // EGL_ANDROID_native_fence_sync ANGLE_INLINE ScopedContextMutexLock GetContextLock_DupNativeFenceFDANDROID(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_ANDROID_presentation_time ANGLE_INLINE ScopedContextMutexLock GetContextLock_PresentationTimeANDROID(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_ANGLE_device_creation ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreateDeviceANGLE(Thread *thread) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_ReleaseDeviceANGLE(Thread *thread) { return {}; } // EGL_ANGLE_external_context_and_surface ANGLE_INLINE ScopedContextMutexLock GetContextLock_AcquireExternalContextANGLE(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_ReleaseExternalContextANGLE(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } // EGL_ANGLE_feature_control ANGLE_INLINE ScopedContextMutexLock GetContextLock_QueryStringiANGLE(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_QueryDisplayAttribANGLE(Thread *thread, egl::Display *dpyPacked, EGLint attribute) { return {}; } // EGL_ANGLE_metal_shared_event_sync ANGLE_INLINE ScopedContextMutexLock GetContextLock_CopyMetalSharedEventANGLE(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_ANGLE_power_preference ANGLE_INLINE ScopedContextMutexLock GetContextLock_ReleaseHighPowerGPUANGLE(Thread *thread, egl::Display *dpyPacked, gl::ContextID ctxPacked) { return TryLockContext(dpyPacked, ctxPacked); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_ReacquireHighPowerGPUANGLE(Thread *thread, egl::Display *dpyPacked, gl::ContextID ctxPacked) { return TryLockContext(dpyPacked, ctxPacked); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_HandleGPUSwitchANGLE(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_ForceGPUSwitchANGLE(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_ANGLE_prepare_swap_buffers ANGLE_INLINE ScopedContextMutexLock GetContextLock_PrepareSwapBuffersANGLE(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } // EGL_ANGLE_program_cache_control ANGLE_INLINE ScopedContextMutexLock GetContextLock_ProgramCacheGetAttribANGLE(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_ProgramCacheQueryANGLE(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_ProgramCachePopulateANGLE(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_ProgramCacheResizeANGLE(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_ANGLE_query_surface_pointer ANGLE_INLINE ScopedContextMutexLock GetContextLock_QuerySurfacePointerANGLE(Thread *thread, egl::Display *dpyPacked, EGLint attribute) { return {}; } // EGL_ANGLE_stream_producer_d3d_texture ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreateStreamProducerD3DTextureANGLE(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_StreamPostD3DTextureANGLE(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_ANGLE_swap_with_frame_token ANGLE_INLINE ScopedContextMutexLock GetContextLock_SwapBuffersWithFrameTokenANGLE(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } // EGL_ANGLE_sync_control_rate ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetMscRateANGLE(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_ANGLE_vulkan_image ANGLE_INLINE ScopedContextMutexLock GetContextLock_ExportVkImageANGLE(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_ANGLE_wait_until_work_scheduled ANGLE_INLINE ScopedContextMutexLock GetContextLock_WaitUntilWorkScheduledANGLE(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_CHROMIUM_sync_control ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetSyncValuesCHROMIUM(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_EXT_device_query ANGLE_INLINE ScopedContextMutexLock GetContextLock_QueryDeviceAttribEXT(Thread *thread, EGLint attribute) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_QueryDeviceStringEXT(Thread *thread) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_QueryDisplayAttribEXT(Thread *thread, egl::Display *dpyPacked, EGLint attribute) { return {}; } // EGL_EXT_image_dma_buf_import_modifiers ANGLE_INLINE ScopedContextMutexLock GetContextLock_QueryDmaBufFormatsEXT(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_QueryDmaBufModifiersEXT(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_EXT_platform_base ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreatePlatformPixmapSurfaceEXT(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreatePlatformWindowSurfaceEXT(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetPlatformDisplayEXT(Thread *thread) { return {}; } // EGL_KHR_debug ANGLE_INLINE ScopedContextMutexLock GetContextLock_DebugMessageControlKHR(Thread *thread) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_LabelObjectKHR(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_QueryDebugKHR(Thread *thread, EGLint attribute) { return {}; } // EGL_KHR_fence_sync ANGLE_INLINE ScopedContextMutexLock GetContextLock_ClientWaitSyncKHR(Thread *thread, egl::Display *dpyPacked, EGLint flags) { if (priv::ClientWaitSyncHasFlush(flags)) { return TryLockCurrentContext(thread); } else { return {}; } } ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreateSyncKHR(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_DestroySyncKHR(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_GetSyncAttribKHR(Thread *thread, egl::Display *dpyPacked, EGLint attribute) { return {}; } // EGL_KHR_image ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreateImageKHR(Thread *thread, egl::Display *dpyPacked, gl::ContextID ctxPacked) { return TryLockContext(dpyPacked, ctxPacked); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_DestroyImageKHR(Thread *thread, egl::Display *dpyPacked) { // Explicit lock in egl::Display::destroyImageImpl() return {}; } // EGL_KHR_lock_surface3 ANGLE_INLINE ScopedContextMutexLock GetContextLock_LockSurfaceKHR(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_QuerySurface64KHR(Thread *thread, egl::Display *dpyPacked, EGLint attribute) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_UnlockSurfaceKHR(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_KHR_partial_update ANGLE_INLINE ScopedContextMutexLock GetContextLock_SetDamageRegionKHR(Thread *thread, egl::Display *dpyPacked) { return {}; } // EGL_KHR_reusable_sync ANGLE_INLINE ScopedContextMutexLock GetContextLock_SignalSyncKHR(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } // EGL_KHR_stream ANGLE_INLINE ScopedContextMutexLock GetContextLock_CreateStreamKHR(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_DestroyStreamKHR(Thread *thread, egl::Display *dpyPacked) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_QueryStreamKHR(Thread *thread, egl::Display *dpyPacked, EGLenum attribute) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_QueryStreamu64KHR(Thread *thread, egl::Display *dpyPacked, EGLenum attribute) { return {}; } ANGLE_INLINE ScopedContextMutexLock GetContextLock_StreamAttribKHR(Thread *thread, egl::Display *dpyPacked, EGLenum attribute) { return {}; } // EGL_KHR_stream_consumer_gltexture ANGLE_INLINE ScopedContextMutexLock GetContextLock_StreamConsumerAcquireKHR(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_StreamConsumerGLTextureExternalKHR(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } ANGLE_INLINE ScopedContextMutexLock GetContextLock_StreamConsumerReleaseKHR(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } // EGL_KHR_swap_buffers_with_damage ANGLE_INLINE ScopedContextMutexLock GetContextLock_SwapBuffersWithDamageKHR(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } // EGL_KHR_wait_sync ANGLE_INLINE ScopedContextMutexLock GetContextLock_WaitSyncKHR(Thread *thread, egl::Display *dpyPacked, EGLint flags) { return TryLockCurrentContext(thread); } // EGL_NV_post_sub_buffer ANGLE_INLINE ScopedContextMutexLock GetContextLock_PostSubBufferNV(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } // EGL_NV_stream_consumer_gltexture_yuv ANGLE_INLINE ScopedContextMutexLock GetContextLock_StreamConsumerGLTextureExternalAttribsNV(Thread *thread, egl::Display *dpyPacked) { return TryLockCurrentContext(thread); } // EGL_ANGLE_no_error ANGLE_INLINE ScopedContextMutexLock GetContextLock_SetValidationEnabledANGLE(Thread *thread) { return {}; } } // namespace egl #endif // LIBGLESV2_EGL_CONTEXT_LOCK_IMPL_H_